THATBENNYGUY'S PROFILE
thatbennyguy

1612
I am CashmereCat now.
~~~
Twisted baubles replace my brain and I am toxic yet nice. There's a lot to me, but also not a lot going on up there, they say. PM me because I love attention, I do interviews, I do reviews, I do stuff. Here for the long haul. Gotta hustle.
I'm working on whatever I'm working on, and I love RPG Maker games that aren't traditional RPGs. Puzzlers, interactive stories, but nothing too abstract that'll weird me out. Just give me a polished gem and I'll stare at it for days, marveling at the way the light reflects just right, inner inflections, potato top pie.
I want to make games with you.
~~~
Twisted baubles replace my brain and I am toxic yet nice. There's a lot to me, but also not a lot going on up there, they say. PM me because I love attention, I do interviews, I do reviews, I do stuff. Here for the long haul. Gotta hustle.
I'm working on whatever I'm working on, and I love RPG Maker games that aren't traditional RPGs. Puzzlers, interactive stories, but nothing too abstract that'll weird me out. Just give me a polished gem and I'll stare at it for days, marveling at the way the light reflects just right, inner inflections, potato top pie.
I want to make games with you.
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2014 "Official" Misao Predictions/Discussion Thread


It's that time of the year again, and we're getting nearer to the Misao Awards. Whether you have played many or few games this year, feel free to discuss which games deserve to nab each award category, or explore the variety of games discussed. Don't forget to point out underrated gems, and explain their strengths/weaknesses. Provide exposure for games that would otherwise go under the radar. This is a free discussion; everyone's opinion is valued. Try not to self-promote or discuss your own games, and definitely don't hesitate to download and play some of the titles that catch your eye. Overall, have fun!

Note: Feel free to suggest new additions to the list.

![]() | One day, when Mary falls asleep, she finds herself in a nostalgic place very different from her other dreams. | |
![]() | Inspired by slow-paced games like those in the Harvest Moon series, World's Dawn allows players to experience life in a sleepy farming village off the beaten path. | |
![]() | A game about a kid and the monster under his bed. | |
![]() | HOME is a non-canonical fangame created with the permission of Mortis Ghosts, the creator of OFF - the game from which HOME was inspired. | |
![]() | Oneshot is an RPG Maker 2003 Puzzle/Adventure game where you, as the player, must guide a lost child through a strange world, utilizing items, characters, and the environment to progress. | |
![]() | You play Alyssa as she struggles through a bizarre birthday, completing puzzles and defeating demons with only your wits and hidden talents to help you. | |
![]() | Guide a young girl as she teams up with a renegade mage boy to search for the truth behind the castle, her unique magic, and a way to escape. | |
![]() | A game about a nurse in Midland Research Hospital Center, in the middle of a Hospital Zone - her name is Okay. | |
![]() | Shippu la Senpu is an arcade shmup (shoot 'em up) under the top-down perspective. | |
![]() | An 7.5 hour long labour of love 2.5 years in the making. | |
![]() | Allan is a young man that, after encountering a mysterious entity called Zu, submitted himself to explore his world, willing to fulfill a personal objective. | |
![]() | The history of a guy that hates snowy days after a incident in the past... | |
![]() | While the citizens of the world may have forgotten his efforts; in favour of the newer younger heroes, inside Zack's chest still beats the heart of his teenage adventurous self, longing for the past. | |
![]() | Ysmena and her entourage were having a winter solstice celebration in the middle of their quest to defeat a great evil when, suddenly, the Ice Queen Czarina interrupted their dinner and froze them all inside of her underground fortress! | |
![]() | Tess is a platformer run-and-gun game. It follows the story of Tess, an odd little girl who had a bad day. | |
![]() | In a society where having the last word means having power over others, a small party is disrupted by a gentleman who politely issues orders via one-way intercom. | |
![]() | Sunken Spire is a game made for the Indie Game Maker Contest 2014. It belongs to the Arum universe and shares characters with Dead Moon Night, The Grumpy Knight and In Search of Immortality. | |
![]() | Clause soon learns the dark secrets of the circus troupe and comes to realize that it’s not only humans who bear two faces. | |
![]() | A little girl named Cinnamon sets out to find her parent, who works at a ship breaking yard. | |
![]() | Unravel the secrets of an underground fencing organization that requires members to wager their most precious possessions. | |
![]() | Exeunt Omnes is a rhetorical strategy game, where dialogue is the battleground and you fight for your life armed with Logos, Ethos and Pathos. | |
![]() | X-Noir is the story of Eddie Humphrey, once an up-and-coming City Councilor but now an alcoholic has-been making a living as a private investigator. | |
![]() | Soul Sunder is the story of Zero, a young woman whose life was shattered when she unintentionally sets in motion events in her childhood that left her village destroyed, her brother dead, and her best friend crippled for life. | |
![]() | You awaken after a dream in front of a giant tower. What mysteries lie within? Why are you here? | |
![]() | Almost two years have passed since God put an end to humanity, but one man unwittingly escaped the apocalypse when he locked himself into his house in the woods and didn't come back out. | |
![]() | Let's kick chickens and punt cows! It sounds cruel, but it's the only way to rescue lost farm animals in this adorable little adventure! | |
![]() | Your cat has ran away, and now you need to go and find him! | |
![]() | You are a brave prince who is trying to save the princess from an evil spell that forces her to sleep forever. | |
![]() | “This soufflé has sunk so far, it brought back souvenirs from Atlantis!” | |
![]() | Near the village of Appleby, a young and aspiring painter, Corbin, is prodded into the cathedral’s painting to cleanse the vibrant world from cultural extinction by the Pestilence. | |
![]() | A mischievous mercenary from wintry Garenia and her long-suffering sister set aside their differences to compete in a tournament of arms. | |
![]() | In the world of Alex Gets Oppai, there are rumors stating that any man who can overcome the Sadistic Challenge and reach the heaven beyond the sky will be granted one wish by the Goddess of Sadism. |

![]() | For Liberty's 2014 2-Day DO SOMETHING Challenge, Craze designed a community game and asked for RMN users to submit characters. A deluge of interest was generated and thirty characters were born! | |
![]() | The world trembles at night, wildlife's becoming more and more aggressive and one by one, humans are turning insane. | |
![]() | Four imperfect heroes. One terrible threat from the past. This time, it's personal. | |
![]() | Stray Cat Crossing is an indie horror adventure game, much like The Witch's House and Ib, with additional inspiration from Alice in Wonderland, Spirited Away, Pan's Labyrinth, and The Nightmare Before Christmas. | |
![]() | A story of intrigue and war. | |
![]() | Rita swore to protect the people. But what is she protecting them from, exactly? | |
![]() | With new friends aiding him, Zephyr seeks to put an end to the rising hostilities between Lindblum and the Espers, led by Ramuh, before the conflict engulfs the entire globe. | |
![]() | Karuna and Aurelie were friends. Then Aurelie went off and found the infernal armor of Ellicide and became the Evil Overlord Darkloft. Karuna is the only one who can stop her. But Karuna loves Aurelie, even now. | |
![]() | A Smash Bros. game packed with characters and stages from the most memorable video games of all time. |
Are there any writing classes online?
I was wondering if anyone knew or could make any recommendation about if there are any online writing courses that are worth my time. I would like one that did not focus on the construction of plot, story and characters, but rather how to structure sentences properly and how to make your English more of a pleasure to read. I know that when I write for this forum or my university, I find myself making the same mistakes again and again, even if I'm not sure what they are. For instance, I've heard that ending a sentence in a preposition is bad. I have also heard some comments about my own writing (e.g. that I use too many commas, or structure my sentences weirdly). I'm not exactly sure how to remedy that, but I would like to know if there are any forums or online courses that will help make my writing more readable. I imagine there may be some kind of service where I can send in a sample of my writing, and a qualified expert can suggest changes to my writing style. That is, if such a service exists.
Thanks in advance :)
Edit: I am willing to pay money.
Thanks in advance :)
Edit: I am willing to pay money.
All talk, no play
Do members of the RPG maker community spend too much time discussing development of games, and not enough time developing them? Do you think that discussing game mechanics with others dilutes the artistic integrity of your game, or do you like the open method of suggestion? If we created graphics and maps just to be like others, wouldn't we all end up with roughly the same game? Where does innovation come in?
I am of the understanding that collaboration is good, but if a developer becomes frustrated with their lack of progress in their game, or lack of innovation or general dissatisfaction of the game, what is at fault? Is it simply lack of ability? Will a person who has struggled to achieve an artistic goal, whether it be game making or not, ever achieve their goal? What is the optimal combination of components to spur on growth in this area? Or is it simply beyond one's reach?
An even more frightening question: if we realize that creating the thing that we want to create is beyond our reach - should we even try in the first place? Is the process fun enough to continue? Will "settling for less" be good enough? And is this notion particular to personal preference, or is there an objective statement to be made about the fruits of creativity not appeasing the ambitions of your own mind?
I am of the understanding that collaboration is good, but if a developer becomes frustrated with their lack of progress in their game, or lack of innovation or general dissatisfaction of the game, what is at fault? Is it simply lack of ability? Will a person who has struggled to achieve an artistic goal, whether it be game making or not, ever achieve their goal? What is the optimal combination of components to spur on growth in this area? Or is it simply beyond one's reach?
An even more frightening question: if we realize that creating the thing that we want to create is beyond our reach - should we even try in the first place? Is the process fun enough to continue? Will "settling for less" be good enough? And is this notion particular to personal preference, or is there an objective statement to be made about the fruits of creativity not appeasing the ambitions of your own mind?
The Top RM Games Of All Time
RMN's Favorite RM Games of All Time List
What Is This?
List your Top 10 Favorite RPG Maker games and I will aggregate the scores and add them to this list.
I've been thinking about doing a "best of RPG Maker games" list for a long time now. I just didn't know how to start. I wanted to know what people believed were the greatest RPG Maker games of all-time, but everyone has different opinions. The question has been asked before, but I want to be able to create a shared list aggregated by everyone's collected views. Plus, there have been many excellent games released since that thread was active, so I have decided to create a new one to attempt to fill that gap.
How it works
When users post their top 10 lists, I will use their lists and edit this top post to include the globalized list of all the most highly ranked games. The games will be ranked according to a simple scoring system, which I will explain below.
Scoring system
Each Top 10 list posted in this thread contains 10 entries, which are in order from #1 (the best in the list), to #10 (the worst in the list). The points awarded to the game for the ranking in each persons' list are as follows:
These points will be added to each respective game's total, and the globalized Top RM Games of All Time List will be sorted in order of points the games have earned, from highest to lowest.
RMN's Favorite RM Games of All Time List
Latest user list included: Neok 07/15/2014 08:51 PM
What Is This?
List your Top 10 Favorite RPG Maker games and I will aggregate the scores and add them to this list.
I've been thinking about doing a "best of RPG Maker games" list for a long time now. I just didn't know how to start. I wanted to know what people believed were the greatest RPG Maker games of all-time, but everyone has different opinions. The question has been asked before, but I want to be able to create a shared list aggregated by everyone's collected views. Plus, there have been many excellent games released since that thread was active, so I have decided to create a new one to attempt to fill that gap.
How it works
- You are to post your Top 10 RPG Maker Games (in your opinion) as a comment in this thread, or as many as you can think of.
- They must be in order of greatness, otherwise I will just assume you listed them in order of greatness.
- Games on your list must be made using any engine made by Enterbrain. The list does not include games made in Wolf Editor, Unity, Game Maker, or other engines made by third parties just because the list might grow very broad, very quickly.
- Free and commercial games are both allowed.
- Episodic games will be judged on a case-by-case basis whether they should be grouped together or not. It will usually be judged by factors such as the length of each episode, and how they are packaged as a whole.
- Votes for your own game won't be counted lol
When users post their top 10 lists, I will use their lists and edit this top post to include the globalized list of all the most highly ranked games. The games will be ranked according to a simple scoring system, which I will explain below.
Scoring system
Each Top 10 list posted in this thread contains 10 entries, which are in order from #1 (the best in the list), to #10 (the worst in the list). The points awarded to the game for the ranking in each persons' list are as follows:
- 1st place -- 10 points
- 2nd place -- 9pts
- 3rd place -- 8pts
- ...
- 10th place -- 1pts
These points will be added to each respective game's total, and the globalized Top RM Games of All Time List will be sorted in order of points the games have earned, from highest to lowest.
RMN's Favorite RM Games of All Time List
1 | A Blurred Line | 2k | Lys86 | 2000 | 100 |
2 | Alter A.I.L.A. Genesis | 2k3 | Neok | 2011 | 85 |
3 | Star Stealing Prince | VX | Diedrupo+Ronove | 2012 | 72 |
4= | The Way | 2k | LunCasari | 2006 | 69 |
4= | Hero's Realm | 2k3 | kentona | 2009 | 69 |
6 | Ara Fell | 2k3 | BadLuck | Cancelled | 64 |
7 | To The Moon | XP | FreeBird Games | 2011 | 58 |
8 | Dhux's Scar | 2k | Erilex | 2009 | 49 |
9 | I Miss The Sunrise | VX | Deltree | 2012 | 47 |
10= | Wine & Roses | VXA | Craze | 2012 | 42 |
10= | Exit Fate | XP | SCF | 2009 | 42 |
12 | Forever's End | 2k3 | NicoB | Ongoing | 41 |
13 | Homework Salesman | VXA | Diedrupo+Ronove | 2013 | 35 |
14 | Love and War: Act I | 2k | Admiral Styles | 2009 | 34 |
15= | Sunset Over Imdahl | 2k | Teo Mathlein | 2005 | 32 |
15= | The Witch's House | VX | Fummy | 2012 | 32 |
17= | Ib | 2k3 | kouri | 2012 | 30 |
17= | NigSek: A Monster's Tail | 2k | Sovan Jedi | 2001 | 30 |
19 | OFF | 2k3 | Mortis Ghost | 2007 | 29 |
20= | Space Funeral | 2k3 | catmitts | 2010 | 28 |
20= | The Longing Ribbon | 2k | Gibmaker | 2005 | 28 |
22 | Romancing Walker | 2k | Flare | 2001 | 26 |
23 | Kinetic Cipher (Again) | 2k3 | The Real Brickroad | Cancelled | 25 |
24= | The Drop | VXA | Deltree | 2013 | 24 |
24= | Leo & Leah | 2k3 | Strangeluv | 2011 | 24 |
24= | Final Fantasy Blackmoon Prophecy | 2k3 | UPRC | 2012 | 24 |
27= | Yume Nikki | 2k3 | Kikiyama | 2004 | 23 |
27= | Everlong | 2k3 | DJC | 2004 | 23 |
29 | Kindred Saga | 2k | Qheretic | 2001 | 21 |
30= | Pom Gets Wi-Fi | 2k3 | Me-Patra | 2013 | 19 |
30= | Demon Legacy | 2k3 | Nightblade | 2008 | 19 |
30= | Notes on the Second Mellynd War | XP/2k3 | Eike | 2010 | 19 |
33= | Phantom Legacy (Redux) | 2k3 | Nightblade | 2013 | 18 |
33= | Suzy and freedom | 2k3 | calunio | 2013 | 18 |
33= | Legion Saga | 2k | Kamau | 2001 | 18 |
33= | Enelysion | VX | yuna21 | 2013 | 18 |
37= | Set Discrepancy | XP | Gibmaker | Hiatus | 17 |
37= | Aetherion | VX | Anaryu | 2011 | 17 |
37= | Beautiful Escape: Dungeoneer | 2k3 | calunio | 2010 | 17 |
40 | The Mirror Lied | XP | Reives | 2008 | 15 |
41= | Quintessence: The Blighted Venom | XP | Reives | Ongoing | 14 |
41= | Wither | 2k3 | Rastek | 2011 | 14 |
41= | Castle Chase | VX | Rachael | 2010 | 14 |
41= | Balmung Cycle | 2k3 | Magi | 2008 | 14 |
45= | Lisa: The First | 2k3 | Dingaling | 2012 | 13 |
45= | Aedemphia | 2k3 | Sylvanor | Ongoing | 13 |
45= | The Reconstruction | XP | Deltree | 2009 | 13 |
48= | Super Mario RPG: The Seven Sages | 2k3 | udivision | 2010 | 12 |
48= | Tales of the Drunken Paladin | VX | Drunken_Paladin | 2010 | 12 |
50= | The Grumpy Knight | VXA | Fomar0153+Indra | 2013 | 11 |
50= | Master of the Wind | XP | Artbane+Volrath | 2011 | 11 |
50= | Desert Nightmare | 2k | Kelven | 2009 | 11 |
50= | Three The Hard Way | 2k | iishenron | 2003 | 11 |
50= | Taut | 2k3 | TheUnbeholden | 2008 | 11 |
55= | Spirit In The Mirror | 2k | MirroredSpirit | Ongoing | 10 |
55= | Memento Vivere | XP | Diedrupo+Ronove | Hiatus | 10 |
55= | Necropolis | 2k3 | Jude | Cancelled | 10 |
55= | Touhou: Wandering Souls | VX | Estheone | 2013 | 10 |
55= | Menagerie | VXA | BizarreMonkey | 2013 | 10 |
55= | Manifest | VX | sbethune81 | 2011 | 10 |
55= | Vacant Sky: Contention | XP | Sailerius | 2009 | 10 |
55= | Clock of Atonement | 2k | daigo | 2007 | 10 |
55= | Backstage | 2k3 | Max McGee | 2005 | 10 |
55= | Seraphic Blue | 2k | Tempura | 2004 | 10 |
55= | Angels of Exodus | 2k3 | Illustrious | 2000 | 10 |
55= | Corpse Party | 95 | Team GrisGris | 1996 | 10 |
55= | Final Fantasy Endless Nova | 2k | Delita Hyral X | 2002 | 10 |
55= | Chimera Report | 2k | D-Guy | 2009 | 10 |
55= | Memories of Mana | XP | Moghunter | ? | 10 |
70= | Crystalis: Sonata of the Far-Away Sky | 2k3 | Avee | Ongoing | 9 |
70= | Esper Wing Chronicle | VXA | ChaosAvian | 2012 | 9 |
70= | Fleuret Blanc. | XP | Merlandese | 2012 | 9 |
70= | Dragon Fantasy | 2k | Ephiam | 2010 | 9 |
70= | The Tiamat Sacrament | 2k3 | Drakonais | 2010 | 9 |
70= | .flow | 2k | lol | 2009 | 9 |
70= | Nocturne Rebirth | XP | Cogwheel | 2009 | 9 |
70= | Schuld | 2k3 | Kelven | 2008 | 9 |
70= | Palette | 95 | Finger Puppet | 1998 | 9 |
70= | Ill Will | VX | LouisCyphre+Archeia_Nessiah+Happy | 2012 | 9 |
80= | Sore Losers: Riot Grrrl | 2k3 | Sated | Ongoing | 8 |
80= | Alter A.I.L.A. Variant | 2k3 | Neok | Cancelled | 8 |
80= | Cell Chamber | XP | Calibre | Cancelled | 8 |
80= | I'm Scared of Girls | 2k3 | CARRIONBLUE | 2011 | 8 |
80= | Lain's Horrible Adventure | VX | Nephil V | 2011 | 8 |
80= | Legionwood | VX | Dark Gaia | 2011 | 8 |
80= | Fable of Heroes | 2k | Dustsoft | 2010 | 8 |
80= | Visions & Voices | VX | Craze+Karsuman | 2009 | 8 |
80= | The Frozen World | 2k | Lys86 | 2003 | 8 |
80= | Deus Cards | 2k | Watermark | 2002 | 8 |
80= | Everlasting Journey | 2k3 | PepsiOtaku | 2014 | 8 |
91 | Paranormal Syndrome | 2k | Yuuyami no Kisetsu | 2013 | 7 |
91 | Rust and Blood | VXA | SnowOwl | 2013 | 7 |
91 | Lunar Wish: Orbs of Fate | VXA | Lustermx | 2013 | 7 |
91 | Gingiva | XP | myformerselves | 2013 | 7 |
91 | Intelligence | VX | BizarreMonkey | 2011 | 7 |
91 | SkyE | VX | Anaryu+Krisanna | 2008 | 7 |
91 | Spinel's Core | XP | Regimos | 2008 | 7 |
91 | Whisper Of A Rose | XP | Rose Portal Games | 2008 | 7 |
91 | Professor McLogic Saves The Day | 2k3 | Gibmaker | 2008 | 7 |
91 | Clouded Heart | 2k | karlmh | 2006 | 7 |
91 | Destiny's Call Complete | ? | ? | ? | 7 |
91 | Middens | XP | myformerselves | 2012 | 7 |
91 | Happy Birthday | VXA | TearsOfNightfall | 2012 | 7 |
104= | Dragon Quest: Legacy of the Lost | VX | Orias_Obderhode | 2013 | 6 |
104= | Reincarnation: Dawn Of War | VXA | Hirei | 2013 | 6 |
104= | Final Fallacy | 2k3 | Spoonybard | 2011 | 6 |
104= | Cognitive Dissonance | 2k3 | otherhand | 2008 | 6 |
104= | Eternal Eden | XP | Elder | 2008 | 6 |
104= | Ahriman's Prophecy | 2k | Amanda Fitch | 2004 | 6 |
104= | Iron Gaia | 2k | Max McGee | 2004 | 6 |
104= | Jay's Journey | 2k | HeroicJay | 2002 | 6 |
112= | Heartache 101 ~Sour Into Sweet~ | XP | flowerthief | 2011 | 5 |
112= | Starless Umbra | 2k3 | dragonheartman | Ongoing | 5 |
112= | X-Noir | VXA | Artbane+Volrath | Ongoing | 5 |
112= | Shichimenchouken | 2k | FelixTrapper | ? | 5 |
112= | Dungeons | XP | ? | ? | 5 |
112= | The Chronicles of Haledos | 2k | ? | ? | 5 |
112= | - fey - | 2k3 | Ashes of Emerald | 2013 | 5 |
112= | Miserere | XP | SnowOwl | 2012 | 5 |
112= | Edifice | VX | Craze | 2011 | 5 |
112= | Pokemon Reborn | XP | Amethyst | 2010 | 5 |
112= | Tale of Exile | 2k3 | Lastturn | 2009 | 5 |
112= | Last Scenario | XP | SCF | 2007 | 5 |
112= | Vampires Dawn 2 | 2k3 | Marlex | 2005 | 5 |
112= | Aurora's Tear | 2k | PhoenixDown | 2001 | 5 |
112= | Final Fantasy Zero | XP | Petros | 2009 | 5 |
112= | Legend of the Philosopher's Stone | 2k3 | xxNemesis29xx+Litearc | 2005 | 5 |
112= | Standstill Girl | 2k | Sky Scraper Project | ? | 5 |
112= | Dead Moon Night | VXA | Fomar0153+Indra | 2012 | 5 |
130= | Subject | VXA | Indra | 2013 | 4 |
130= | Irisu Syndrome | ? | ? | ? | 4 |
130= | Crossbone | 2k | weremole | ? | 4 |
130= | The Legacy of Zalgoth | XP | ? | ? | 4 |
130= | Robocks | 2k | ? | ? | 4 |
130= | Darkblood Chronicles | VXA | doriantoki | 2013 | 4 |
130= | A Butterfly's Song | ? | Natrius | 2003 | 4 |
130= | The Blue Contestant | 2k | Lys86 | 2003 | 4 |
130= | Until My Finest Hour | ? | BloodRose | 2002 | 4 |
130= | Onyx | 2k | Yeaster | 2008 | 4 |
140= | Castlevania: Sonata in Red | 2k3 | Hardle | Ongoing | 3 |
140= | Lands of Lunori | 2k3 | Jenna | Cancelled | 3 |
140= | Wilfred the Hero, Part 1 | 2k3 | brandonabley | Cancelled | 3 |
140= | Tyrant God Saga: Altered Perception | 2k | brandonabley | ? | 3 |
140= | Push | 2k3 | ? | ? | 3 |
140= | Crepusculum | XP | ? | ? | 3 |
140= | Phylomortis 2 | 2k | RPG Advocate | ? | 3 |
140= | ovnogesl (v3) | VX | centridus | 2013 | 3 |
140= | Labyrinthine Dreams | VXA | Artbane+Volrath | 2013 | 3 |
140= | Pro Whaling 2012 | VX | Proto | 2011 | 3 |
140= | Chrono Alter | 2k3 | Lance VII | 2010 | 3 |
140= | Deadly Sin 2 | VX | harmonic | 2010 | 3 |
140= | Outlaw City | XP | Anaryu | 2010 | 3 |
140= | Land of Dreams | 2k | Darkflamewolf | 2010 | 3 |
140= | Embric of Wulfhammer's Castle | 2k3 | Saint Bomber | 2009 | 3 |
140= | Speak No Evil | 2k3 | LouisCyphre | 2009 | 3 |
140= | Avarice | VX | Anaryu+Solitayre | 2009 | 3 |
140= | Pirates | 2k3 | ? | ? | 3 |
140= | The Black Rose | XP | DarkHalo | 2012 | 3 |
159= | Utopian Chaos | XP | ? | ? | 2 |
159= | The Kyrent Project | 2k | ? | ? | 2 |
159= | Lunacity | VXA | Ocean+Hirei | 2013 | 2 |
159= | Quest Fantasy | VXA | Leet | 2013 | 2 |
159= | ReEvolution | VXA | SorceressKrysty | 2013 | 2 |
159= | Skinwalker | VXA | SnowOwl | 2013 | 2 |
159= | Sweet Lily Dreams | XP | Rose Portal Games | 2011 | 2 |
159= | Cyber Factor | 2k3 | Leric | 2004 | 2 |
159= | Laxius Power | 2k | Indinera Falls | 2001 | 2 |
159= | Dark Soul | 2k | El Diablo | 2001 | 2 |
159= | Spike Lee's The Twilight Zone | 2k3 | Strangeluv | 2010 | 2 |
159= | Aveyond 1: Rhen's Quest | XP | Amaranth Games | 2009 | 2 |
171= | Profit Motive | VX | kulimar | Hiatus | 1 |
171= | Reality Breakdown | 2k | kamain | ? | 1 |
171= | Akasha Seal | XP | ? | ? | 1 |
171= | Safety: Life Is A Maze | 2k3 | CARRIONBLUE | 2013 | 1 |
171= | Hero: The Princess Pursuit | VXA | limsoonchiong | 2013 | 1 |
171= | The Shoe's On The Other Foot | VXA | kukenstragames | 2013 | 1 |
171= | Shukumei Star | 2k3 | crthibodeau | 2011 | 1 |
171= | Sore Losers | 2k | Sated | 2010 | 1 |
171= | Legends of Illarion | 2k3 | Dyluck | 2009 | 1 |
171= | Retsu Arashi Psychic Storm | 2k | Skyman07 | 2005 | 1 |
171= | The Book Of Three | 2k | Lys86 | 2001 | 1 |
171= | Redmoon Saga | 2k | ? | 2000 | 1 |
171= | Dooms 4 | ? | MISTER BIG T | ? | 1 |
The Reviews are Looking Pretty Frightful Lately...
The 2013 "Official" Misao Predictions and Discussion Thread


It's that time of the year again, and we're getting nearer to the Misao Awards. Whether you have played many or few games this year, feel free to discuss which games deserve to nab each award category, or explore the variety of games discussed. Don't forget to point out underrated gems, and explain their strengths/weaknesses. Provide exposure for games that would otherwise go under the radar. This is a free discussion; everyone's opinion is valued. Try not to self-promote or discuss your own games, and definitely don't hesitate to download and play some of the titles that catch your eye. Overall, have fun!

Note: Feel free to suggest new additions to the list.

![]() | The long awaited conclusion to the cult classic RPGmaker game; Demon Legacy. | |
![]() | A tale of two unlikely friends struggling to piece together their broken pasts. | |
![]() | Non-fiction horror game. It is inspired by a real life crime that happened in Brazil. | |
![]() | Me-Patra's self-indulgent mess of a first game, starring an entire cast of dogs! | |
![]() | The party will travel to the tomb, hidden deep underground, and discover the results of Tarneus' research. | |
![]() | An 7.5 hour long labour of love 2.5 years in the making. | |
![]() | A game about Max, a color blind high school student who's taking an experimental drug to cure his condition. | |
![]() | Survival horror where you need to gather food and supplies at day while making sure you have enough time to get back to your hideout before night comes. | |
![]() | You wake up in a dark room covered in bandages. Will you make it out safely? | |
![]() | The game is about groups of “special” students: The inquisitive, the mysterious, and the insane. | |
![]() | Join Elsa as she sets out to defeat all the monsters on the island and discover what is it that the monsters are planning. | |
![]() | A short game about overcoming the scars of the past and following the right path, even in the face of overwhelming challenges. | |
![]() | A unique take on the dungeon crawler and follow-up to 2009'sThe Reconstruction. | |
![]() | A story-driven title – solve a classic but tragic murder mystery. Interview suspects, present items, and scour the mansion for clues! | |
![]() | A community collaborative project made in Super Mario Bros. X. It's the 5th game in the Super RMN Bros. line. | |
![]() | Take the role of a cute little fairy in a sports bra and pink boxing gloves, named Tina, as she travels from outer space to fight the dark henchmen of the evil galactic demon, Lord Grimm, and save her fellow fairies! | |
![]() | Just when it seems Erdrich has been spared from this tragedy, several unfortunate events begin to plague the land. Traverse the rifts of time and save the world from evil’s vile clutches! | |
![]() | An RPG with strategic gameplay focused on customization and dungeons. | |
![]() | An amboeboid landscape threatens to engulf civilization and all its plastic bottles. | |
![]() | Many mysteries will be confronted but one question continues to remain: “Is there a way to bring her back?” | |
![]() | A small puzzle platformer developed with the Unity 3D Engine. It is a remake of an old Commodore64 game called "Acia" developed by Peter Kaul in 1989. | |
![]() | A life simulation game with an emphasis on dungeon exploration, completing quests, crafting new equipment and items, and befriending the people in town. The game takes inspiration from the Rune Factory and Atelier series. | |
![]() | Wandering Souls is a fan game based on Touhou Project. Since this game focuses way more on gameplay than story, you don't necessarily need to know anything about the Touhou universe to enjoy it. | |
![]() | The Logomancer is a JRPG without killing. Conflicts are resolved through argumentation, logical discourse and persuasive speech. |

![]() | A highly anticipated demo set during the age of the Norse gods. | |
![]() | An intriguing RPG with political and religious mystery. | |
![]() | A Yume-Nikki-inspired horror exploration game. | |
![]() | A side-scrolling action-platformer that uses elements from various genres of games such as RPG and action-adventure games. |
poo poo archive poo poo
What Type of Developer Are You?
Recently I've realized that I may not be the type of developer I thought I was. The way I see it, there are many different types of developers, with several strengths and weaknesses. I have realized that part of the reason why I struggle sometimes as a developer is because I focus on making a game that I think I "should" be making, focussing on things such as art and polish of style etc. But I realize that I am not a good artist, and other people in the world are far better artists than I. I also sometimes make the mistake of thinking I am a good writer, but I am only medium-to-fair at writing skills, especially when it comes to constructing a plot or characters.
I also began to wonder why my serious game "Darga" was far less enjoyable game than my game I made for fun "Maximus Jones". And it's not just because it's less well-received, even I enjoyed Maximus Jones more than Darga, both the making of it and the playing of my own game. I'm more proud of Maximus as a game, so why is that? Because I spent far less effort and took it far less seriously?
Then it came to me. My strength is in eventing and puzzle design, as well as making entertaining experiences for the player. I sometimes focus too hard on atmosphere and artistic merit of the game, when I think my skills are more suited towards making a fun diversion for the player. I also realize I enjoy developing these type of games a lot more.
Has anyone else had a similar epiphany regarding what "type" of developer they are? Do you need to re-examine yourself and realize that maybe you are reaching for an unattainable goal, and it does not fit your skill set? Not everyone can make that triple-digit-hour RPG with all those custom systems, but if it's your forte then why not do it? Perhaps the fun of the development has been drained because you're trying to fit into the expectations of what you want to develop?
Something to think about.
I also began to wonder why my serious game "Darga" was far less enjoyable game than my game I made for fun "Maximus Jones". And it's not just because it's less well-received, even I enjoyed Maximus Jones more than Darga, both the making of it and the playing of my own game. I'm more proud of Maximus as a game, so why is that? Because I spent far less effort and took it far less seriously?
Then it came to me. My strength is in eventing and puzzle design, as well as making entertaining experiences for the player. I sometimes focus too hard on atmosphere and artistic merit of the game, when I think my skills are more suited towards making a fun diversion for the player. I also realize I enjoy developing these type of games a lot more.
Has anyone else had a similar epiphany regarding what "type" of developer they are? Do you need to re-examine yourself and realize that maybe you are reaching for an unattainable goal, and it does not fit your skill set? Not everyone can make that triple-digit-hour RPG with all those custom systems, but if it's your forte then why not do it? Perhaps the fun of the development has been drained because you're trying to fit into the expectations of what you want to develop?
Something to think about.
[Poll] What do you think about multiple endings?
A large number of games, developed in the RPG Maker engine or otherwise, boast that they have multiple possible endings to the story. It's usually where the player's performance at crucial plot points, usually good vs. evil moral choices, get a "good" or "evil" ending. Others feature branching storylines, where dialogue choices and moral decisions change the storyline drastically. Some games even encourage players to view all endings to understand the game's overarching narrative.
What do you think of this? Is it good when a game has multiple endings like this, or do you hate it?
What do you think of this? Is it good when a game has multiple endings like this, or do you hate it?
Nominating Commercial Games for Misaos
Why can't I nominate You Are Not The Hero for most promising demo just because it is recently going commercial?