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Small update, I did a couple faces, still working on castor's stuff but I've been mostly working on my game so I haven't been doing too much graphical stuff. I going to try put together some overworld tilesets (made from other peoples stuff) at some point coming up too.
Share Game Design Articles Here!
http://blog.hexagonstar.com/rpg-design-character-development/
Links says it all, RPG Character Development.
Links says it all, RPG Character Development.
Short games, yay or nay?
I'm actually a fan of town hoppers. It's one of things I liked about FF7.
As for making a short game, maybe you could make a few puzzles to slow the game down a little bit. Yeah it can be a short game, but it would make it more mentally stimulating since you'd probably spend a good amount of the game battling mobs instead of building the story.
As for making a short game, maybe you could make a few puzzles to slow the game down a little bit. Yeah it can be a short game, but it would make it more mentally stimulating since you'd probably spend a good amount of the game battling mobs instead of building the story.
The Screenshot Topic Returns
Yeah the chibi looking ones are ok, but I'm learning how much better stuff is out there, ha. I'm leaning towards the one on the top left, mostly because of the setting. I tried mixing the trees and the colors just don't match.
The Screenshot Topic Returns
which of these three sets of trees look the best for this screenshot? It's supposed to be an abandoned camp in the woods.
Story trigger problems
For my game, the main character isn't really apparent until halfway through the story. The story and game play revolve around another character until something major happens and the back story to the game is revealed. Up until that point, the game is pretty cliche. The problem I foresee with my story is keeping people hooked up until that point.
Please delete my account
Please delete my account
Please delete my account
I'm a newcomer to the whole process and while I've gotten a couple negative comments, overall this community has been pretty great. More nerdy then I hoped for, but I guess any online forum for indie game making is going to be full of nerds. I also hate how absolutely no one gets sarcasm whatsoever.