VISITORSFROMDREAMS'S PROFILE

Hello,

My name is Daniel, I am an Australian animator and film maker living in the Australian outback.

Currently working on a game called "Shooty and the Catfish".

You can check out my animation and game work here:
https://www.youtube.com/user/VisitorsFromDreams

You can check out my gaming channel here:
https://www.youtube.com/user/Gerkinman
Flatwoods
Something mysterious has landed in Flatwoods.

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A Song of Fire & Ice

author=kentona
Hero's Realm is undeniably a classic early-to-mid 90s-styled RPG. It is an earnest loveletter to the games I enjoyed then. However, I fear that the lack of a distinctive hook - like so many other exciting indie games I see posted on here and Twitter and elsewhere - will anchor this remaster.


I think itll be alright mate, the fact it is so strait faced kinds of makes it stand out I think, it worked well for Ara Fell and Shadows of Adam too, some people just want that pure experience.

The Spoopies - Dev Diary 03

author=Cap_H
Sound like a solid chunk of progress. What inspired you to give encounters stories?


The main reason is that I want each episode of the game to feel really unique from the others.

The dungeon design in this episode is deliberately a lot less intricate than the previous episode (meanwhile Episode 3s dungeon is super short with 90% of the episode planned to take place before the dungeon, Episode 4s dungeon is one large puzzle space, Episode 5 is one huge dungeon that combines the previous episodes dungeons design concepts). It takes place in an office building so outside of one floor its all very much a series of near identical rooms and very linear. I knew that would make exploration a little more boring so I wanted to focus on making the dungeon interesting in other ways, having each encounter use unique dialogue was one of my solutions to that issue.

Considering that this is also the only episode where the enemies arent so much monsters as they are intelligent characters (bringing the question of if Shooty and Zaat are actually good guys more into light) being treated as though they are an insect infestation I felt like if I didnt flesh this one out I would be missing my one chance to tell an actual story through a dungeon, in this series anyway.

Cant be all gags all the time, just most of the time.

The Spoopies - Dev Diary 02

author=Cap_H
I love your approach to the scale. On one side going episodic makes releases of individual instalments less of an event, but it certainly looks good in terms of keeping feature crepe at bay. Also, it gives the medium a different comedic vibe. It's always difficult to create something weird and funny and big, all at once.
Keep the updates coming!


Why thank you kindly. Episodic gaming does definitely have an impact on each release in terms of excitement, but im pretty sure a 3 year development cycle would have a negative effect as well. I was very adament that every episode needs to feel like a self contained little game and I think thats what seperates this project from a lot of other episodic titles that feel like individual chunks of a larger story. How well that will play out is yet to be seen, but considering how short my previous games Flatwoods and Hazmat were I feel like maybe in time this format might work out. I definitely think comedy is hard to maintain over long periods and that if all these episodes were played back to back the humour would get tired or stale, having a break between definitely should help keep things feeling fresh.

author=Cap_H
Edit: btw, feel free to pm me if you want me to repost something like a batch of screenshots or a trailer on my Tumblr. I follow your account but I don't keep track of my stream.


Very generous offer, I will do this when I get home!

More like Inactive Edition, amirite?

That skeleton looks like he thinks hes at a rave and its great, hes also being very particular about protecting his crotch.

This is why I love video games.

Also you got this boy'o!

The Spoopies - Dev Diary 01

author=Cap_H
Keep rocking and good luck finding a new job!


Thanks mate ~ <3

Afterword - Part I

A good read but a sad read, there aint no shortage of asshats out there but you pushed on through and went and made something pretty damn special. Art from adversity as they say.

Release

Aye, congrats son ya did it! <3

May 1st 2019

Oh shit its finally happening!

me

God speed man, god speed.

Chapter 1 completed!

Cant wait to play through this over my next few lunch breaks at work! :D