GAME DESIGN
| Title | Source | Info |
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Example of new dialogue style
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09/25/2022 09:45 PM
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[Entry_Five] Year Two Message
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09/23/2022 09:54 PM
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Neko Village "Catgirl" Concept Art Preview
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09/20/2022 09:40 PM
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Battle: Elemental Weaknesses
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09/09/2022 05:27 PM
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Guard rooms
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09/01/2022 02:22 PM
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It's called *POLISH*, hunny
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08/21/2022 10:23 PM
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Small maps are good
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08/20/2022 06:12 PM
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Leveling and stats
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08/16/2022 12:08 AM
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About character customization
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08/12/2022 06:40 PM
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New Card Designs
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08/08/2022 07:57 PM
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Life - A - Live v.1.2 Patch
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08/08/2022 07:48 AM
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What's behind the names Pt.2
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08/02/2022 03:07 AM
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Character spotlight: Dorjan
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08/01/2022 05:48 PM
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What's behind the names Pt.1
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07/30/2022 11:12 PM
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How We Design the Monsters
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07/28/2022 03:11 AM
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The Choices and Prototype for UI and The Problem with Resolution in RPG Maker VX Ace
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07/21/2022 07:44 PM
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Coma State Eden Update [7-19-2022]
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07/20/2022 04:33 AM
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The Looming Development Cycle - Combat
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07/19/2022 04:12 AM
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Esper design process
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07/17/2022 10:52 PM
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Monster movements system
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07/01/2022 01:47 PM
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Blog Categories
Announcements for momentous events in the game's chronology
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Blogs that discuss aspects of the game's design or direction
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General blogs
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Accounts of progress in the game's development
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An appeal to the memberbase for help with the game's developement or testing (or other such items)
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Buzzing Blogs
| 0 post(s) |













