PROGRESS REPORT

Title Source Info
Version 0.5.2 released
  • Progress Report
10/26/2016 03:56 AM
The update is still coming!
  • Progress Report
10/26/2016 02:32 AM
Update - Kill Them All Mechanic
  • Progress Report
10/23/2016 10:54 PM
Redo!
  • Progress Report
10/23/2016 09:07 PM
Translation progress...95%
  • Progress Report
10/23/2016 08:13 PM
v1.4 Changelog
  • Progress Report
10/23/2016 12:48 PM
Not Dead Yet
  • Progress Report
10/21/2016 04:15 AM
1.3 Update!
  • Progress Report
10/20/2016 11:18 PM
Some Improvements along the way to the new battle System
  • Progress Report
10/19/2016 06:56 PM
10/19/2016
  • Progress Report
10/19/2016 07:00 AM
Version 0.5.1 released
  • Progress Report
10/18/2016 05:14 AM
Update to 1.0
  • Progress Report
10/17/2016 05:19 PM
Prologue Demo Release Date + Update Progress from Act 1
  • Progress Report
10/17/2016 01:31 PM
v1.3 Changelog
  • Progress Report
10/16/2016 04:43 PM
Demo Weekly update - [Game Progress]
  • Progress Report
10/16/2016 12:43 PM
Daniel
  • Progress Report
10/16/2016 12:20 PM
Cast Animations are a hot mess right now
  • Progress Report
10/16/2016 07:01 AM
Full Class List
  • Progress Report
10/16/2016 03:46 AM
October Week 2 Updates
  • Progress Report
10/16/2016 03:45 AM
Mid-October Progress Report
  • Progress Report
10/16/2016 03:41 AM

Blog Categories

Announcement
Announcements for momentous events in the game's chronology
Game Design
Blogs that discuss aspects of the game's design or direction
Miscellaneous
General blogs
Progress Report
Accounts of progress in the game's development
Request
An appeal to the memberbase for help with the game's developement or testing (or other such items)

Buzzing Blogs

Progress Update 4 post(s)
A wild update appears! 3 post(s)
Current Update + Problem 1 post(s)
Status Update 1 post(s)
Devlog 97: Introducing Tutorials 1 post(s)
Update 13 0.3.4 0 post(s)
Version 0.6.1 released 0 post(s)
Progress Report #2: Klarice Kealborn / Random stuff 0 post(s)
Some additional skill(machanic)s for the battle system 0 post(s)
Not long to go! 0 post(s)