ANIMEBRYAN'S PROFILE
Animebryan
1299
I had to "Old Yeller" my old laptop, a laptop that has given me a decade of entertainment, became the ultimate retro console thanks to emulators, and has allowed me to pursue my dream of being a game designer with both RPG Maker & SMBX. Now, ALL of that work, is gone. This is not how my 40th birthday should be. I am dead inside now. I just don't give a shit about anything anymore ;_;
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Super Dr. Toadly World
Here's version 2 of my Poison Mushroom Factory:
I was going to work on my next level, Hypno-Toad Processing Center (Easy Level) but SMBX gave me the finger (Run-time error '481' Invalid picture) because of the tileset I'm using for the level. Going to go on the SMBX forums to see whats really causing it & find a workaround if I can. I'll test the other levels & have their videos uploaded by tomorrow as well.
I was going to work on my next level, Hypno-Toad Processing Center (Easy Level) but SMBX gave me the finger (Run-time error '481' Invalid picture) because of the tileset I'm using for the level. Going to go on the SMBX forums to see whats really causing it & find a workaround if I can. I'll test the other levels & have their videos uploaded by tomorrow as well.
SRW2: Yoshi's Archipelago
author=halibabica
I'm sure there won't be THAT many lava deaths, but I can be there for an hour like I've been.
Fire & Brimstone! Hahahahaha!
Super Dr. Toadly World
author=Link_2112Nooooo! That was my idea for my next level, Hypno-Toad Processing Center! :(
To make you feel better about it, I'll have the Toads going in be normal. So the factory is to turn them into various forms of evil Toads. Crisis solved.
Super Dr. Toadly World
There's a leaf power-up prior to getting to it, which you can use to fly up to it IF a single conveyor belt is clear or if a hypno-toad manages to get over there (they did in my video) you can bounce off of it to reach it. However, Seiromem suggested I change that area a bit so it won't be difficult in the next version.
Super Dr. Toadly World
I didn't even notice the submit button (with Yoshi's Archipelago, I just sent them to Hali directly instead of having a submit button). As for BGOs, I didn't have a lot to work with, but maybe I can add some in in the next version (if there's a need for one). I mostly just focus on platforming aspect of a level (platform positions & enemy placement, etc.)
Super Dr. Toadly World
I just sent Seiromem a PM with my 1st level, Poison Mushroom Factory. Here's my video of me playing it:
Super Dr. Toadly World
author=SeiromemIt's a shame you feel that way, since wall-zipping is only lethal if the level designer allows it to. But if designed properly, wall-zippping can not only be harmless, but it can be used as a gimmick to reach hidden areas, like in Super Talking Time Bros. 2.
Oof, another thing I missed in the event description.
Personally, I hate wall zipping. Its glitchy and can cause unnecessary deaths. Please refrain from wall-zipping.
Super Dr. Toadly World
Sweet! I'll take 1 of them since I'm good at hiding them. Also, how do you feel about Wall-Zipping in this game?
Super Dr. Toadly World
Late for the show but ready to go! Animebryan is here to make levels & more importantly, Video Test them!
So of the max of 6 secret exits in this game, how many are left available?
So of the max of 6 secret exits in this game, how many are left available?