DYLUCK'S PROFILE
Legends Of Illarion 2: S...
Prequel to the RM2K3 game Legends Of Illarion: A desperate goddess intervenes in mortal affairs, leading to a future of conflict between the Younger Gods.
Prequel to the RM2K3 game Legends Of Illarion: A desperate goddess intervenes in mortal affairs, leading to a future of conflict between the Younger Gods.
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'Game Length' Specific
I also think being able to search games by approximate playtime would be highly useful, and I don't think accuracy is a huge concern nor do we need a complex system to measure it.
People simply want to have at least a starting point to filter for a shorter or longer game. If a game is shorter than expected, no big deal, you got free time then. If it's longer than expected, you'll keep playing if you like it, and stop if you don't anyways. It's not like there's a lot of people trying to portion out an exact 1hr lunch break for a game. We just need an rough approximation to narrow down the search, that's all.
Right now there's no way to search for that other than to click on a random game and hope the playtime is written in the description. With a length filter, at least you can get a bunch of results that you can start to sift through for something you want, even if it's not highly precise.
People simply want to have at least a starting point to filter for a shorter or longer game. If a game is shorter than expected, no big deal, you got free time then. If it's longer than expected, you'll keep playing if you like it, and stop if you don't anyways. It's not like there's a lot of people trying to portion out an exact 1hr lunch break for a game. We just need an rough approximation to narrow down the search, that's all.
Right now there's no way to search for that other than to click on a random game and hope the playtime is written in the description. With a length filter, at least you can get a bunch of results that you can start to sift through for something you want, even if it's not highly precise.
Einherjar
author=watermarkauthor=DyluckReally? That never happened to us. We'll look into it.
The idea of summoning historical heroes caught my interest, so I gave this game a try. However, after the first battle, the screen fades to black for almost a minute, some credits show up, then black again forever.
Ah! Perhaps you blasted through the opening forest very quickly so you ran ahead of the credits. That might be the problem. We'll think of a fix. Meanwhile, what if you wait until the last credits (Scripter CuckooOrange) fades, and then go fight? Would that work?
No, the problem is at the beginning where you have the spot that is supposed to initiate the credits when touched, but the player can just walk around it.
Einherjar
The idea of summoning historical heroes caught my interest, so I gave this game a try. However, after the first battle, the screen fades to black for almost a minute, some credits show up, then black again forever.
Titans Of Illumia
I was playing with a controller, and when I enter the Achievements screen, the "cancel" input does not work, and I have to use the keyboard. Controller input works fine before and after the screen.
The Azure Isle
Nice graphics and style of exploration, and has a charming vibe. Difficulty was a bit on the high side.
Legends Of Illarion 2: Version 2.0 released!
Just another minor optional update in Version 2.02, and previous save files are compatible. I just had to add some extra voice clips for grunts and moans in battle when taking damage and getting killed =P
Legends Of Illarion 2: Version 2.0 released!
I have just released version 2.01 which just contains a minor optional update from version 2.0. The save files should be fully compatible as well. It also contains a couple of minor bug fixes.
The main feature of this update is that now an exclamation bubble will appear over the player's head whenever you are standing near crafting resources, which will make them easier to find.
Some players have mentioned in the past that it was difficult to differentiate between items that can be harvested and background rocks and plants, so this new feature should help with that.
The main feature of this update is that now an exclamation bubble will appear over the player's head whenever you are standing near crafting resources, which will make them easier to find.

Some players have mentioned in the past that it was difficult to differentiate between items that can be harvested and background rocks and plants, so this new feature should help with that.
[RMVX ACE] Background Colors Of The Editor
You know how the background of the event editor and the database is white and grey lines (and all white in the script editor)? Does anyone know of any way to modify these colors?














