HOUSEKEEPING'S PROFILE
Housekeeping
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My name's Kasey Ozymy. I'm a game designer from Texas. I made Jimmy and the Pulsating Mass and am currently working on Hymn to the Earless God.
Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God
Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God
Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
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FF1 now on 3DS. With mode-7 all over.
author=Liberty
...I liked the characters and story... I especially liked how your characters changed as you went and that they had their own lives outside of the main quest, but also that they came back to help when you needed it in the story. ^.^
As much as I want to defend a game that I enjoyed when I was a kid, the story is pretty objectively bad no matter how you slice it. "It's a product of its time" is about as far as I'd go.
FF1 now on 3DS. With mode-7 all over.
author=WonderPup
I feel like anyone asking for a Mystic Quest remake hasn't played it. It was a really awful game.
Mystic Quest had a terrible storyline, characters, and dialogue. It had awesome exploration/navigation mechanics because of the tools, the onscreen encounters were new at the time, enemies changed graphics when they lost life which was pretty sweet, and the music was awesome. Battles were simplistic but competent. It really wasn't a terrible game, and when you put the story in the context of the era, it wasn't that much worse than other rpgs of the time. I don't know if I like it enough for it to need a remake, but I'm surprised at the amount of hate this game gets.
A Very Long Rope to the Top of the Sky Review
Hey, thanks for sharing your thoughts so far. If you keep playing, you'll probably find a lot of your feedback a bit premature. The "side quests" that you referred to do factor into the overarching narrative. I wanted to spend some space developing characters, but I made sure to make those early stages work on a few different levels, but, yeah, I was a little afraid that the early pacing would be too slow.
The design issues are more problematic; I was often relying on VX's default systems instead of modifying them or working smartly within their bounds. Chalk this up to this being my first game and me making it very much as an rpg maker hobby project instead of using rpg maker to make a competitively "real" game. If I were to remake this from the ground up, I'd vastly reduce map sizes, add in long-term stat progression mechanics, and throw in more variance in enemy types and boss mechanics. If you want a more concise, better designed experience, give The Heart Pumps Clay a shot, but A Very Long Rope does have a lot going for it in the story department if you stick with it--though this is obviously coming from a biased source, so take that with a grain of salt.
The design issues are more problematic; I was often relying on VX's default systems instead of modifying them or working smartly within their bounds. Chalk this up to this being my first game and me making it very much as an rpg maker hobby project instead of using rpg maker to make a competitively "real" game. If I were to remake this from the ground up, I'd vastly reduce map sizes, add in long-term stat progression mechanics, and throw in more variance in enemy types and boss mechanics. If you want a more concise, better designed experience, give The Heart Pumps Clay a shot, but A Very Long Rope does have a lot going for it in the story department if you stick with it--though this is obviously coming from a biased source, so take that with a grain of salt.
FF1 now on 3DS. With mode-7 all over.
Man, Mystic Quest had some sweet music.
Final Fantasy 1 was great for its time, but it's not that good of a game. It didn't warrant one remake, let alone two (or is it more than that now?). I'll join the updated Final Fantasy 7 crowd: current gen graphics, faster combat, and a proofread script. Yes. Give it to me.
Final Fantasy 1 was great for its time, but it's not that good of a game. It didn't warrant one remake, let alone two (or is it more than that now?). I'll join the updated Final Fantasy 7 crowd: current gen graphics, faster combat, and a proofread script. Yes. Give it to me.
[Poll] Images Accompanying Dialogue: Faces or Busts
author=Liberty
I'm of the school of thought that one identifier is enough and more than that is superfluous. That is, if you have the name of the character talking already identifying the talker, then adding a bust/face isn't necessary since you already know who's talking.
I like having names as an identifier. If you remove the names, the issue isn't that you won't know the names, but it means that you have to spend dialogue space mentioning the characters' names, especially for minor characters. This isn't a big deal, but I feel like this is one of the advantages of the medium--it lets you get into higher-level dialogue a hair more quickly. If you have busts/faces in addition to that, it lets you emote more clearly than you could with a sprite. I don't think one negates the other since they're operating on different spectrums.
Love
@Max: Yeah, the diversity police are definitely really vocal right now, but I was talking more about the issue of violence in video games since diversity isn't really part of this discussion (I don't think many outspoken feminists are going to ask why the main character of Hatred isn't female/gay/transgendered/American Indian/anything other than a straight white male age 18-35). In the 80s and 90s, you were hearing more political movements against video game violence, and it was big in public discourse. Now, anti-video game violence stuff will pop up after spree killings, but most people don't take that argument seriously, and there are a lot of violent video games out there. There's enough now that you could write a history of extreme violence in video games and you'd have enough to write a good-sized book. So this game's not breaking any new ground and it's fighting against a PC sentiment that hasn't been relevant for years.
Love
I like the CEO's reasoning that he's making something antithetical to political correctness, but, like pianotm just pointed out, political correctness doesn't seem to really be a major issue in gaming. Besides, my gut tells me that they're just using controversy as a selling point. The game itself doesn't feel controversial to me since it's trying so hard to be controversial. I guess I feel that it's equivalently distasteful to something like Goat Simulator, i.e. it's a soulless cash grab.
What is the biggest RM game?
author=Sailerius
We got more than 80 hours into it and still only completed the first major area of what's apparently three or four. I don't recommend the game but I would be surprised if there's any other game on this site that can rival its scope.
Dear God.
What is the biggest RM game?
Final Tear 3 boasts a longer game time than A Very Long Rope, but uhh, I tried playing Final Tear 3 and, well, it was too...interesting...for me to get more than five or so hours in, so I wasn't able to confirm, but it definitely SEEMED like it was going to last for an eternity.
The Featured Game Thread
I'm certainly glad she didn't make it out of spite. I wouldn't want the teal-haired woman with the eyes of a falcon to spend the entire game skinning her foes and wearing them. Actually, that would be awesome. Make a game out of spite, yuna.
But, yeah, making a game of that scope is a lot of work (I know firsthand), and I respect that. And it's definitely super pretty. The effort's undeniable, but as far as overall experience, it didn't work for me. The reason I played Enelysion in the first place is how often it's mentioned on the front page and on threads like these, and I felt, umm...tricked? I thought Legionwood was much, much worse, though (straight-up terrible, really), and that game's been downloaded like crazy, so what do I know?
But, yeah, making a game of that scope is a lot of work (I know firsthand), and I respect that. And it's definitely super pretty. The effort's undeniable, but as far as overall experience, it didn't work for me. The reason I played Enelysion in the first place is how often it's mentioned on the front page and on threads like these, and I felt, umm...tricked? I thought Legionwood was much, much worse, though (straight-up terrible, really), and that game's been downloaded like crazy, so what do I know?













