HOUSEKEEPING'S PROFILE

My name's Kasey Ozymy. I'm a game designer from Texas. I made Jimmy and the Pulsating Mass and am currently working on Hymn to the Earless God.

Check out Hymn to the Earless God:
https://store.steampowered.com/app/2165130/Hymn_to_the_Earless_God

Buy Jimmy:
https://store.steampowered.com/app/706560/Jimmy_and_the_Pulsating_Mass/
Hymn to the Earless God
Live and die on a hostile world.

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Controversial Topics In Your Game

author=LockeZ
But, more seriously, a lot of people will be offended if you don't include any minorities in your work. A story where the world is saved by a group of ten heroes who all happen to be straight white Christian males is going to justifiably get accusations of unequal representation.


Well, yeah, that's true. I was thinking more like, "Hey, I'm a suburban white kid--let's make a game about the plight of minorities!" If you're just including characters from other races, you'd just treat them like human beings. If culture is worth noting or including in their characterization, then do a little research for the sake of authenticity. At the end of the day, people want the same basic things, regardless of gender, race, sexual orientation, and so on.

Controversial Topics In Your Game

That actually feels more patronizing to me since you could pull my phrasing off as a joke at least, haha. I would feel weirded out if someone treated me like a representative of all white people, personally, regardless of their phrasing, and I haven't even been persecuted.

If you're wanting to write about minorities but you don't already have enough experience around them to appropriately empathize with their position, then I don't know why you would want to write about them in the first place. Maybe some introspection regarding the actual conflict in your life would be the best course of action.

Controversial Topics In Your Game

author=Sooz
If you're writing "controversial" stuff involving minority people (and you give a shit about them and don't want to be a douche about it) and you're not that minority, it's a good idea to get a person who IS that minority to consult with and make sure you're not jamming your foot down your throat.


Hi, Julio, I couldn't help but notice you're a minority, and, well, I'm making a game...

What games should I play?

Final Fantasy 7's the obvious one--it's got a few aging issues with some of the visuals (though they hold up better than a lot of stuff from that era) and the pacing of the battles are a bit slow because of lengthy battle animations, but I think it's pretty much an essential RPG.

You'll like Dragon Quest 8 since it keeps the series's exploration, which seemed to be a big influence on Hero's Realm's design. The game's skill progression system isn't as cool as earlier Dragon Quests, though. The art direction and characterization are a few notches above previous entries.

I fucking loved Monster Hunter Tri, so I'd give that a playthrough. It's got great mechanics--it just takes a while to get through the early missions, which aren't as engaging as hunting big game. Expect to spend a few hours learning how to gather materials and fight small monsters before you get to fight something cool, but once you do fight a bigger monster, you'll pretty much be doing that for the rest of the game (with some breaks to stock up on supplies).

Controversial Topics In Your Game

Even if "futanari" has some kind of originally acceptable definition, you should take the colloquial understanding of the word into account. Anyone familiar with that word will associate it with porn. If the town is just called that by outsiders and the citizens are resentful for being seen as sex objects, I guess that'd be okay social commentary. Maybe a little hamfisted, but whatever. Otherwise, to add onto Sooz's analogy, it would be like calling a town whose economy centers around gathering sticks into bundles "Faggot." In other words, it comes off as a dumb joke instead of dealing with an actually controversial topic with any nuance or understanding.

Edit: Damn, you beat me to the punch. Oh well, point still stands.

A Very Long Rope to the Top of the Sky

@Xenos: Sounds like you should go to the locked building in Polaris (north from the entrance). You should have the keycard in your inventory.

Oliver gave it to you after that fight with Darius.

A Very Long Rope to the Top of the Sky

Kenlan--I'll look into that right away.

@Furipu: Yeah, it's going to be a while before it'll be done. I'm still really early in development at the moment.

Edit: Found the problem. I actually did disable the portable transceiver in there, but I only did it on one of the entrances to Balfur for some reason (the entrance is two tiles wide). I fixed it and uploaded the most recent version.

Controversial Topics In Your Game

Yeah, not to mention all the forced encounters with bears.

Controversial Topics In Your Game

You should also make male characters lose confidence stats as they struggle with the shame of male pattern baldness.

A Very Long Rope to the Top of the Sky

Thanks, Furipu! When I say more polish, I mean across the board. A Very Long Rope uses mostly RTP graphics; the game I'm working on will have mostly custom graphics, which gives me a lot more control over what I can convey. Music will be higher quality, both in terms of production value and composition. The gameplay especially is going to be much stronger; there's going to be more thought behind battle mechanics, stat progression, level design, etc. A Very Long Rope was my first real game (unless you count the game I made in high school on the playstation version of RPG Maker, but that's better left forgotten, haha), so while I'm proud of aspects of it--the story/characters more than anything--I've learned a lot about the engine and game development in general since I worked on it, and I'm really itching to deliver something great!

And, yes, it's going to be an RPG. I like all kinds of games, but that's where my heart is.