MAKIOKUTA'S PROFILE

Artist and one of two writers for Team Dragonfly.

Yo!
April was a Fool
No, you can't date the Dragon.

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Title_Ideologies.png

The only thing I could think to suggest is that it changes who is 'right side up' based on whose side of the story your 1st save slot file is saved on. (or last accessed save slot?) Pretty sure scripts exist that can do at least one of those things.

I didn't think that would be an issue when I pitched the composition o<o

Title_Ideologies.png

Love it! I'm glad you went with that route~!

The Full and Complete Prologue is Here!

I'm excited to hear what people think. Congrats on the release!!

i am looking for yuri (lesbian) games please make some sugestions

author=Marrend
Perhaps U.U.P. Gemstar? I don't recall if that protagonist ever had a fixed gender, though. That may even have been part of the point. Then again, that's also an unfinished game, so, WELP!


Yes, that was our intent in writing that. The protagonist can be any gender you want them to be. It's also our intent to y'know, finish that. So you can date all the space cuties. D<

It's not on this website that I know of, but Romance Detective was a very short little Visual Novel that might interest you. :) It only takes one sitting to play all the endings. I feel like there's something else on the tip of my tongue that isn't coming to my brain. But I might also be thinking of a webcomic. n.n'

AwaF Design Contest Results

That was how I interpreted Gourd's design anyway! Ha, I really liked it.

@Kylaila - You can certainly pick the Dragon! I'd gladly draw her; she's just as much a character as everyone else. :)

Looking for beta testers

I wouldn't mind testing if you're still looking for more. :) I'd be willing to record as I play as well if you think that would be helpful.

Character Design!

IDK look at all that SAME FACE -o-

(does that one guy have bees for a beard? Best character)

Character Design!

Yeah, any entertainment media plays into fantasy-escapism and that hurts it in A LOT OF WAYS, not just in character design. >< It's annoying.

Anime is stale (especially low budget stuff they churn out quickly), but NA cartoons are so riddled with stereotyped designs it's painful. Disney, like you mentioned, especially. Dear cartoons, why is the fat guy the dumb one 90% of the time, why is the girl-nerd always tall-skinny-unkempt and in glasses, when you get a kid in a wheelchair, why is he (and it's almost always a he) always the brains? The fat girl is either super gentle or a bully and there's no inbetween. So often cartoons only add diverse shapes to their characters just to rely on stereotyping them. It's boring and a little (a lot) insulting.

This is different than building your characters to match their personality, like Sooz mentioned, it's the opposite - taking a personality and boringly slapping a stereotype on it. Blarg

Character Design!

Yeah, I think that that is a huge part of it. People don't feel comfortable drawing different body types. (ESPECIALLY artists influenced by anime, because let's face it... anime. If you shave most anime casts bald you wouldn't know who was who anymore haha) But, like anything in art, it just takes diving in and doing it to get any better.

The sprite thing is interesting. While I do think that also could be part of the reason, particularly when they start with the sprites and design off them and not the other way around, variation in body and design can go a LONG way in making the sprites easier to tell apart. I've played games where I couldn't tell who was who in sprite form because they all looked the same.

I would LOVE to see more games step outside of conventional beauty for their characters. I love characters with flaws, inside and out.

Character Design!

Great stuff! I'll have to check out those links later~ Sounds like there are some useful things. There wasn't much here that is different than my own systems, but I can see this being very helpful for people. :)

One thing that I really enjoy doing is picking a theme element for the overall cast. Like, say, colours, animals, etc. That way you can have a consistency between the core cast that allows for variety as well. (animals is particularly fun because you can get a lot of variety with that theme!) Because I think it's really important to consider all the characters and how they blend with each other and not just their personality and world.

I wish more people would take into account having variety in their character's silhouettes. This is one of the most basic character design things taught, yet I feel a lot of people don't even consider this. You should be able to tell your cast apart by only their outlines! I'm glad to see it mentioned here.

While I think it's fun to match characters to their personalities, I also think it's fun to deliberately spite it. Like having the spindly, sharp, long character actually be the kindest one - or the hulking shield-build character as support. IDK! I like that disconnect and think it's fun to play with. xD

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I don't have any direct links, but I will say that browsing websites or magazines that are typically the sort you see at a hairdresser is GREAT when you're looking for some inspiration on hair cuts.