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[RM2K3] Triple Triad in RPG Maker 2003
Viewing the AI's hand could be optional, it wasn't an essential part of it in Final Fantasy 8.
I think the rule which made it visible "Open", was only naturally present in Balamb and Timber, the first two regions in the game (I could be wrong about this, I'm just relying off my memory, rules could be passed on or taken away from regions), but anyway, having cards visible isn't crucial to the game.
I think the rule which made it visible "Open", was only naturally present in Balamb and Timber, the first two regions in the game (I could be wrong about this, I'm just relying off my memory, rules could be passed on or taken away from regions), but anyway, having cards visible isn't crucial to the game.
Using my title screen as a cover photo on Facebook - Crediting questions
Using my title screen as a cover photo on Facebook - Crediting questions
Just a question for those who are bit more clued up about these things than I am.
I'm planning on using a scaled version of the title screen of my RMMZ project as my cover photo on my Facebook page as the posts are going to be dedicated to my creative side. However, I'm well aware that these are the side-battler graphics which are made using the character maker. What credit should I put in here to avoid any legal issues?
Cheers
I'm planning on using a scaled version of the title screen of my RMMZ project as my cover photo on my Facebook page as the posts are going to be dedicated to my creative side. However, I'm well aware that these are the side-battler graphics which are made using the character maker. What credit should I put in here to avoid any legal issues?
Cheers

Restaurant_Scene.png
What defines an episodic game?
I expected to be sent a message if something I'd been doing was against the rules.
Thanks for the info, LockeZ.
Thanks for the info, LockeZ.
What defines an episodic game?
Yes, I did click update and saw 2/3 episodes complete. I check back later and it was back to 1/3 episodes complete.
I was wondering if I'd broken the rules in some way, and this was why it was changed back. That's the only reason I can think of. If this doesn't really count as an episodic game, because I'm looking at what JosephSeraph said about "having different episodes / downloads releasing at separate times", I'd probably just switch this to just being an ordinary game, like all the previous ones I've uploaded here.
The way things are going right now, the demos/updates are going to be released in relatively quick succession, about one every month or so.
I was wondering if I'd broken the rules in some way, and this was why it was changed back. That's the only reason I can think of. If this doesn't really count as an episodic game, because I'm looking at what JosephSeraph said about "having different episodes / downloads releasing at separate times", I'd probably just switch this to just being an ordinary game, like all the previous ones I've uploaded here.
The way things are going right now, the demos/updates are going to be released in relatively quick succession, about one every month or so.
What defines an episodic game?
I was uncertain what to put my latest project under, episodic, or non-episodic. I thought it would be episodic as it's separated into seven short, but different, missions. I've recently released the second demo of it, having completed work on the second mission, I change it to 2/7 episodes complete, and it's been set back to 1/7.
Is what I'm doing not really count as episodes? If not, I'll just switch it back to being a normal game. I was just curious to know why it might've been changed back to 1/7 episodes complete.
This is referring to "Saving the Planet: 90's Style"
Is what I'm doing not really count as episodes? If not, I'll just switch it back to being a normal game. I was just curious to know why it might've been changed back to 1/7 episodes complete.
This is referring to "Saving the Planet: 90's Style"
RMMZ: How to make a simple Dual Tech / Triple Tech system?
Thanks for the responses Marrend.
I was looking round last night and I've found a plugin which seems like it will handle it all (and much more flash than what I was aiming for).
I was looking round last night and I've found a plugin which seems like it will handle it all (and much more flash than what I was aiming for).
RMMZ: How to make a simple Dual Tech / Triple Tech system?
What I meant was that the skill could still be chosen, then the common event runs. It would then turn out that the characters don't have enough MP for the skill to be used. The process gets cancelled, and the player could then select a different skill, command, etc.
RMMZ: How to make a simple Dual Tech / Triple Tech system?
Just wondering if anyone can help me with my dual tech / triple tech system like in Chrono Trigger?
I thought I'd reword this as it seemed as though I didn't have a clue where to start, when all I need is a little bit of help.
Here's my plan for it so far. There are two skills, one being the skill which will cause the damage or effect, the other being a clone of it, having a call common event command.
In the common event, variables are keeping track of all party members current MP. It will check to see if they have sufficient MP (Greater than). It will then use the "real" skill directing it at the last enemy/ally targeted.
The thing which I do want to ask is.
Is there a way to cancel the command if the characters don't have enough MP so a turn hasn't been wasted?
I thought I'd reword this as it seemed as though I didn't have a clue where to start, when all I need is a little bit of help.
Here's my plan for it so far. There are two skills, one being the skill which will cause the damage or effect, the other being a clone of it, having a call common event command.
In the common event, variables are keeping track of all party members current MP. It will check to see if they have sufficient MP (Greater than). It will then use the "real" skill directing it at the last enemy/ally targeted.
The thing which I do want to ask is.
Is there a way to cancel the command if the characters don't have enough MP so a turn hasn't been wasted?













