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If I did stats again would you donate? (donation drive)
Would removing any of my downloads help make this a little less, or is it a bit too insignificant in the big picture? I know I have an RM2K3 game here, which is now obsolete with a remake of it, but the size of that is laughable compared to my other projects.
Another thought which had crossed my mind was that maybe you could make a small charge ($1) for each game which is posted here. I've kind of done my monthly donation in that mindset.
Another thought which had crossed my mind was that maybe you could make a small charge ($1) for each game which is posted here. I've kind of done my monthly donation in that mindset.
Whatchu Workin' On? Tell us!
Trying to think of a title for my next project, everything's all worked out except for that one detail.
At the same time, I'm trying to put in an effort to keep on working away at my current project.
At the same time, I'm trying to put in an effort to keep on working away at my current project.
[RM2K3] [RMXP] [RMMV] What is the best way to make an RPG game by yourself?
Recently Watched Movies
Went to the cinema to see Belle and Sing a bit of Harmony over the last few weeks.
There's a couple of films coming up which I'd like to see too, but with Covid, I need to toss up if it's worth the risk or or not. Depends on the local danger levels.
There's a couple of films coming up which I'd like to see too, but with Covid, I need to toss up if it's worth the risk or or not. Depends on the local danger levels.
Saving the Planet: 90's Style
I forgot to mention it in the blog post, but yeah, I fixed James's skills as well. Another copy/paste oversight.
The only items to be found in the game were in chests, and from the merchants. There was nothing clever about putting them in cabinets etc.
The only items to be found in the game were in chests, and from the merchants. There was nothing clever about putting them in cabinets etc.
Saving the Planet: 90's Style
Thanks for the feedback, I really appreciate your error report, and for having played the game thoroughly. I've fixed all the errors you mentioned. I'll be uploading the edition with all these fixes shortly.
The main things you might be interested in was that enemy 116 existed, but never turned up in any battles.
Enemy #133 was part of a boss battle, which I later decided against putting in. It's now been removed so the bestiary makes sense.
Once again, I really appreciate the feedback.
The main things you might be interested in was that enemy 116 existed, but never turned up in any battles.
Enemy #133 was part of a boss battle, which I later decided against putting in. It's now been removed so the bestiary makes sense.
Once again, I really appreciate the feedback.
Saving the Planet: 90's Style
I think it's just bad luck of running into them. They are there, and each encounter is set at the same probability.
Saving the Planet: 90's Style
I looked up the Topaz Ring and it seems I'd forgotten to change the status resistance, as it has the same effect as the Ruby Ring.
I'll be uploading an update shortly so the Topaz Ring now works as it should.
I'll be uploading an update shortly so the Topaz Ring now works as it should.
Need help trying to rewrite villian to make it appropriate here
It's supposed to be funny (I hope), there's going to be nothing too serious or gloomy in this game. I was just trying to plan ahead, didn't want to begin writing the plot if it was just going to be disallowed here.
It's mostly going to be making fun of the traditional things in fantasy. Villain doesn't live in a tower, lives in your average hut, that kind of thing.
Thanks for the response LockeZ. Seems like everything should be fine.
It's mostly going to be making fun of the traditional things in fantasy. Villain doesn't live in a tower, lives in your average hut, that kind of thing.
Thanks for the response LockeZ. Seems like everything should be fine.
Need help trying to rewrite villian to make it appropriate here
I'm coming up with the plot for next project where it's going to be reversed fantasy. However, I've got a bit of a potential problem when it comes to the villain.
A popular theme when it comes to villains is that if they're a wizard, they're trying to attain immortality, etc. So, in reverse, this guy is trying to kill himself or have himself killed. His initial plans of using poison or hiring assassins have failed, and no one he interviews these days ever seem to be up to the standard he desires.
I know that the rules for submissions get concerned when it comes these kinds of subjects being included in games. I have my doubts that this would be acceptable.
Does any one have suggestions on how this could be approached differently?
A popular theme when it comes to villains is that if they're a wizard, they're trying to attain immortality, etc. So, in reverse, this guy is trying to kill himself or have himself killed. His initial plans of using poison or hiring assassins have failed, and no one he interviews these days ever seem to be up to the standard he desires.
I know that the rules for submissions get concerned when it comes these kinds of subjects being included in games. I have my doubts that this would be acceptable.
Does any one have suggestions on how this could be approached differently?













