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My Drawings

Here's one what I did the other night.



Ashe from Final Fantasy XII featuring a MAD Magazine slogan from the Simspons. Principal Skinner - "An overheated private removed his flak jacket, revealing a T-Shirt with the iron-on sporting the Mad slogan "Up with Mini-Skirts". Well, we all had a good laugh, even though I didn't quite understand it.". I know that her legs turned out a bit weird (knees are down too low), I was basing it on the image of her out of a strategy guide and her legs turned out rather skewed. It probably would've turned out better if I'd done a unique model for her.

And here's a Dilbert one. Tried to think of what he'd look like, looking more like a normal person.


A Dilbert / Stardew Valley crossover. When I saw the auto-petter in the latest update, it instantly made me think of the Dilbert cartoon about the one he invented for Dogbert ages back. Dogbert is next to him but as a more realistic looking dog while still wearing his glasses.

My Drawings

I've recently gotten back in to my drawing again, after I don't know how long. I got all inspired again after getting a book on manga out of the library for doing the title screen for my recent project, and then buying the book for myself.

I know that these are not all done in the manga style, but here they are anyway.

I'll be posting more up as I feel up to doing them.


My farmer out of Stardew Valley, based on Shantae, of course.


Rydia from Final Fantasy IV, I figured that maybe her mother still exists in some way if she can summon the Mist Dragon?


A young vampire who checks her potential victim's medical records, and then decides against going after him. Thinking about this later, it seemed to me a bit like the jokes what MAD Magazine would do.

Question about using RM2K3 Music in an RMMV project

Thanks Liberty.

Question about using RM2K3 Music in an RMMV project

Hi everyone.

Does anyone know what the terms of use are when it comes to using music from one Rpg Maker engine (2003) and then using it in another (Rpg Maker MV)?

I know that I'll have to convert it from .mp3 to .ogg format to make it work, and since I'm having to do this, will this still be okay by their book?

I'm looking for a track similar to "2003Silence" but I can't find anything in the .ogg format in the music packs I own which comes close.

A Celestial Weapon Review

Thanks for the review. I agree with most of the points you've made.

Earthsea: The Old Powers

Hi there. Just a note about the Hiatus status which I've put the game under. The main quest is now fully completed, but I don't plan on doing any more on this for the foreseeable future. I've now got my mind on another project, and I'd like to begin working on that.

Still. Let me know if you have any ideas for dialogue when it comes to the random conversations in towns. I'm open to suggestions as long as they seem canon to the Earthsea series.

Testers wanted for Earthsea: The Old Powers

Hi there.

I've had the demo of Earthsea: The Old Powers up for a while now, and I'm looking for feedback before I proceed any further.

I mostly want feedback on items. As in, "can the demo be finished easily, or are more healing items required?"

Also for anyone who has read the series, I'd be willing to accept additional lines for the random dialogue which are said by the npcs in the towns and cities. If these seem canon, and look as though they'd fit in with how things were in the books, then I'd put them in, and give you credit if you'd like that.

Please PM me, with your feedback.

Cheers

MoonWolfV

Random Item chests aren't working [RMMV]

The narrowed list approach worked.

Thanks for the suggestions.

Random Item chests aren't working [RMMV]

Having done the suggested method of checking the variable, with it's corresponding number in the variable event, it should be giving an item, and every number is correct. I had the common event opened at the same time, so I could compare the numbers.

What I assume is that once it hits a certain number then it starts having issues. I could try making more narrowed lists, because it seems to cope with it up to about 50-60 items. If I make chests with narrowed lists (say, Gold), then the most that one would have would to pick from would probably be about 30 different items.

Random Item chests aren't working [RMMV]

I'll elaborate on this a bit more. This is supposed to be mimicking the random loot chests out of the Elderscrolls games. Do you think it would be better if I made a few other conditionals, so it randomly chooses a category (say potions), and then it would pick randomly from about the 32 different types of potions which are in the game.

Is the current scheme a bit too much for it to handle?