RADNEN'S PROFILE

I like to make video games, especially action RPG's.

I make games slowly. Call me slow. But quality is always better than quantity!

Moo.

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Do you want to talk to your computers? (and consoles)

Did you guys know that MIT has been developing some very nice voice recognition models for some time now? The issues come with commercialization, patents and what-not.

The stuff we buy on market, is like stuff developed 10-15 years ago. ;) Remember the Furbie voice recognition? That was like mid 90's!

If you're lucky, YouTube or television channels like the Science channel will run something on these new technologies. They're fun to watch. :)

What does it mean for a game to be an RPG?

@LockeZ: Yeah, kinda like Alternative Rock music. It's still called Rock, but since the early days it has really changed itself up.

Do you want to talk to your computers? (and consoles)

If you have Windows 7 it comes with a nifty voice-recognition tool.

What does it mean for a game to be an RPG?

author=LockeZ
With all the aforementioned points in mind, role-playing is not part of the definition, since it does has nothing to do with the gameplay. Exploration is not part of the definition, since exploration is the definition of the adventure genre. Strategic battles are not part of the definition, since strategic battles are the definition of the strategy genre. And any definition that contains two or more points is not the definition of any base genre, since you can split it up into those seperate points and get two or more base genres.


I disagree here. RPG's share many things in common with other types of game genres such as adventure games because, lets face it: They are the largest most expansive games in the market (besides MMO's which are derived from RPG's).

Let's put it this way: Name one RPG game that doesn't have exploration of some kind.

RPG's in the industry have always classically been "the odd one out", because they share many genres, have the most sub-genres, are so large, and have a fairly general definition.

My only honest answer to this is: An RPG is how you make it. Just know that if what you call an RPG another doesn't, then you don't have an RPG. I don't think anybody can get further than this explanation in terms of "philosophy".

Zwanzig Achtzehnten

That's a pretty damn nice image in the video! It's poster quality. I'd have that hanging in my room! :)

Requests for Deckiller to review your... Penis?

Let's Play Bin Laden

What does it mean for a game to be an RPG?

RPG's I have came to find out include, by looking at needs and necessities rather than personal opinion:

- A currency of some kind.
- At least one playable character with stats that must evolve (even if its one stat).
- An inventory of some kind or form.
- Battles of some kind or form.
- Interactive NPC's (not like the kind in shooters, these guys need A-button initialization).
- Some form of exploration.
- Some form of quests, missions, goals, objectives. (Read: Not necessarily "story").

Anything else?

Not needed, though some games have them (not crucial to RPG's in other words):

World map - nope, not all RPG's *need* one (but it would be considered bad to not have one in most RPG's). Torchlight I think has dungeon maps but doesn't *need* a "world map".
2D overhead view - nope.
the idea of a "limit break" - not really, unless you tack on a "J".
An intriguing story - not really. I mean it! (Monster Hunter, Rune Factory, Torchlight). Some games demand more of a story than others.

Calling a game an RPG must also feel right. There are many reasons why you might not call a game an RPG even if it has some of the above points.

Harvest Moon is not an RPG in my book but a simulation game, while its sister game Rune Factory is because it has many core RPG elements like stats and battles.

By my definition Assassins Creed would be considered an RPG. It has stats (of some form, namely health and weapon upgrades) currency, exploration, missions, an inventory, interactive NPC's (like DaVinci), and battles.

Same is true for Zelda series (health/mana upgrades) an inventory, exploration, interactive NPC's, goals, battles, etc.

We should not deride RPG's down into two categories:
1. That its some form of Dungeons and Dragons.
2. That its some form of Final Fantasy or Dragon Quest.

My points include those types of games, and much, much more. But notice they won't work for shooters, or for Sports games or arcade games.

ika website

Wow I find it a deep shame that ika isn't being worked on. I've played some great games made with that software like Winter and Quest for Color.

:(

@Sca: I still have an older copy of ika, if no one else has a proper download link I can supply you with one.