RADNEN'S PROFILE
Radnen
1806
I like to make video games, especially action RPG's.
I make games slowly. Call me slow. But quality is always better than quantity!
Moo.
I make games slowly. Call me slow. But quality is always better than quantity!
Moo.
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Skyrim looks awesome.
author=WolfCoder
Oh no, I assure you there are volumes of bugs and oversights in the game to compliment the randocrashing.
You do realize that enumerating a list of bugs makes it appear worse than it actually is? Its like enumerating discontinuities or anachronisms in a movie. Its fucking irritating thats what it is.
Anyways, Oblivion despite peoples criticisms has been played to death, a horse beaten to more than pulpy blood, but insomuch that the kinetic energy of beating it has caused the blood to boil to steam, recoalesce when people got tired, and beaten back again, and again, and again.
If thats not good game design I don't know what is.
Noob Adventurez
author=kentona
This is a pretty cute looking game, and it definitely has a childish whimsy about it. Good luck with this!
Like with any other straight-up VX-RTP or similarish styled game. Which is, though, fairly cute anyways. Just sayin'.
I remember trying to do a game similar to this I called it "Freddy Jack" About a noobish boy who speaks in amateur net speak. "hai wat r u doing there? lolol11! l can has saves prinzess!"
Looking forward to seeing any comedic elements come out. :P
Playing Sphere Games With Browser
I don't want to sound rude or anything, and I know this is like advertising Sphere, but I think this is pretty neat.
While the game list is pretty short, a Spherical member was able to make an online repository of Sphere games (this is only a small amount of them) that can be played with your browser. Notice with not in. If you have a Windows computer, you can click on a Sphere game and the browser will download the game to a dedicated position on your computer. If its your first time it'll also download the Sphere engine as well. After that it;ll automatically unpack and play the game. An engine window will pop up and there you go. Have fun!
The link to this list can be found here: http://eggbertx.theoks.net/sphere.php
I was waiting until he polished the system until I told anyone outside of the community. Please be patient as some games may take minutes to download depending on your internet connection. He could not get a progress bar to appear, but a console window will walk through the steps.
Anyways, just thought I'd share a neat method of making indie games easier to play.
While the game list is pretty short, a Spherical member was able to make an online repository of Sphere games (this is only a small amount of them) that can be played with your browser. Notice with not in. If you have a Windows computer, you can click on a Sphere game and the browser will download the game to a dedicated position on your computer. If its your first time it'll also download the Sphere engine as well. After that it;ll automatically unpack and play the game. An engine window will pop up and there you go. Have fun!
The link to this list can be found here: http://eggbertx.theoks.net/sphere.php
I was waiting until he polished the system until I told anyone outside of the community. Please be patient as some games may take minutes to download depending on your internet connection. He could not get a progress bar to appear, but a console window will walk through the steps.
Anyways, just thought I'd share a neat method of making indie games easier to play.
Master of the Wind
Do You Enjoy Freedom?
author=Emanzi
Note: Sandbox games take the longest to play and make.
True that. Skyrim took several years, but will be a very epic open ended game. They finally have some memorable (geological) features in it, which I think most Sandbox games lack like GTA, or Fallout.
Many other linear games always had memorable characters and places. So heres hoping we see more of this in sandbox games.
Sub lists
A little short:
Anagram
Battle Yak vs the Ghoul Bots
Eternal Eclipse
Hellion
Night of Marian
Rework The Dead: Evil
Anagram
Battle Yak vs the Ghoul Bots
Eternal Eclipse
Hellion
Night of Marian
Rework The Dead: Evil
victory_.png
Americans are stupid?
Wow... I didn't realize that before, but North Korea is sure as hell bigger than South Korea. If I were them I'd be careful.
Mao Zedong, the leader of North Korea (right?) seems to have his act together.
I'd attack it from the ears. Then in that way he can't heer us coming.
Also, wasn't that where Australia used to be... Like before WW2?
Wait why does the video switch North Korea with Iraq? Or are they the same province. I guess it makes cents if you switch from English to British-English.
Also, why do Korean people wear turbans? Do they try to be monks or something?
Mao Zedong, the leader of North Korea (right?) seems to have his act together.
I'd attack it from the ears. Then in that way he can't heer us coming.
Also, wasn't that where Australia used to be... Like before WW2?
Wait why does the video switch North Korea with Iraq? Or are they the same province. I guess it makes cents if you switch from English to British-English.
Also, why do Korean people wear turbans? Do they try to be monks or something?
VX for dummies, accepting requests
Should giant shops be broken up?
I generally don't like games with hundreds of weapons or items... Too confusing.
Splitting a shop means added game-play time (since a lot of play time in RPG's is spent sifting through menus).
I'd have one/few shop(s), and limit the amount of items you can buy. Or have the shop restock items based appropriately on what level your characters are at, what characters you have, and at what time during the plot in which they become essential, so you're not so overwhelmed from the get-go.
But a good large town should have several shops. So like make a general store sell slightly different items than a pure armor store, it makes it feel like there's some in-game consumerism.
Splitting a shop means added game-play time (since a lot of play time in RPG's is spent sifting through menus).
I'd have one/few shop(s), and limit the amount of items you can buy. Or have the shop restock items based appropriately on what level your characters are at, what characters you have, and at what time during the plot in which they become essential, so you're not so overwhelmed from the get-go.
But a good large town should have several shops. So like make a general store sell slightly different items than a pure armor store, it makes it feel like there's some in-game consumerism.













