STORMCROW'S PROFILE

>look StormCrow

You see not a bird but an American lady who likes other ladies. Oscillates between shy as a mouse and babbling violently, seemingly at random.

I like badasses. I like babes. I like badass babes the best. Okay...actually I like doggoes the very best, but I aspire to make games about badass babes is my point.

I use music from bands and artists in the free games I make: the frustrated filmmaker in me is very enamored of scoring scenes with rock'n'roll soundtracks Scorcese or Tarantino style. In addition to being a time honored tradition in cinema, this has a history in AAA videoogames as well (for a really great use of it, see Bioshock: Infinite). If I was a millionaire, I'd totally license these songs so I could actually use them legally.
Live Free Or Die
"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants."

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Fever the Ghost - Stats

There's actually a stat that I'm really curious about that you didn't/don't report on here.

What, in general, are the busy days/hours of RMN? I'm sure it varies a lot from week to week but I'm equally sure there must be a general trend, even if it varies by season. Then I'll translate them from the site clock to my time zone.

(I'd been wondering this for quite a while but seeing my games which were anything but buzzing listed amongst the buzzing games recently, while a pleasant surprise, prompted this inquiry.)

Also dear lord I need to post less.

A Half-n-Half Affair

Good (or at least incredibly interesting) use of Rick! Really wild to see him rendered in so many different styles (including one that's almost photo-realistic ;) ).

A game which feels like post-game content of a game that never existed!

This is also a fascinating mark to shoot for!

Road To Paradise - The Dragon

Cool, and again, thanks! (Incidentally, unlike 99% of the userbase you have made multiple actually complete games that I'd actually love to play just for fun, if I ever get the chance.)

What Videogames Are You Playing Right Now?

author=Darken
Even Edea or Seifer? ;D

Actually now that I think about it, it would be a weird strat to level Seifer to 100 and just not leave the dollet mission just to give GFs all that AP...

But I mean. Who would even do that...



oh...



jeez I didn't even want Seifer taking a piece of my XP just cause he WAS SEIFER. anyway I automatically feel 1000% better about every decision I ever have made or will make about how to spend my time, because it was not leveling Seifer to 100 in FF8.

edit: of course the strategy involves Seifer murdering the entire rest of his party within 2 minutes of the start of the video lol
edit2: most important question of all WHICH BUTTON SKIPS THE GF ANIMATIONS???

In favor of level requirements on gear

I will totally admit that cause I have VERY STRONG OPINIONS (tm) on all topics "Game Design And Theory" I went straight to the comments to type out my position, then read through your article to see if it changed it at all.

My Original Position: this mechanic/feature is neither good nor bad in and of itself, and whether it improves a game or detracts from it depends entirely on all of the other factors of the game design. Random off the top of my head examples. If I am playing Borderlands 2 (EVERY game now is kind of sort of an RPG ever since Call of Duty: Modern Warfare and certain contemporaries unleashed RPG mechanics into a wide array of genres but that's a topic for another article) and I get a wicked cool Level 23 gun when I'm Level 21 that is really nothing but a minor annoyance. There are like a hundred other factors baked into the design of Borderlands incentivising (sp?) me to grind levels, and enemies scale toward (if not to) your level anyway. Just let me use my fucking gun NOW. My other example is actually FROM the golden era of RPGs, the action-RPG Soul Blazer from circa 1990-1991. That game does have a level req. on equippable swords. In this case, that is a good thing. I can't equip the Psycho Sword until I'm Level 5. Well, I mean I was well over Level 5 before I even found the Psycho Sword, but even if I wasn't, in Soul Blazer you shouldn't be delving the dungeons that require the Psycho Sword before you're Level 5 anyway, so it's not an annoyance, it's a useful guideline (you must be this tall to ride). But Soul Blazer is the kind of game where I'm guessing you only unlock seven swords max over the course of the entire game, maybe just four, so there's also that.

I suspect almost nobody will claim it isn't boring, since it all either happens automatically as a result of stuff that you were going to do anyway, or requires you to spend time grinding with no goal except gaining more experience. The first of those two scenarios is boring because it happens passively without the player's input, and the second one is boring because the player is stopping their actual progress in the game to repeat content they've already completed.

Sure, but to be clear, we're talking about how you GET XP/Levels/Phlebotinum/Whatever, right? Not how it is USED? Because choosing where to invest your whatever points, one way or another, is a feature of most games I like or will design myself.

The most obvious balance issues come from the developer's inability to accurately predict the player's power. /snip

Scaling enemy levels TO the player's level (see: Oblivion) is a terrible (non)-solution to this problem that is worse than the problem itself.

HOWEVER, scaling enemy levels TOWARDS the player's level (see: Skyrim) is actually a reasonable solution to this problem without messing around with difficulty levels.

One of your jobs, as an RPG designer, is to make the parts of the game that are the most fun be the parts that are most optimal for players to do to get stronger.

Agreed, actually, but quite a stretch from the argument in favor of level requirements that we started at. Like I can barely see there from here.

Generally, you don't want grinding to feel rewarding. Because it's not fun.

What??? I'm sorry but that's just...listen, you want to support the playstyle of the people who grind and the playstyle of people who don't grind (and incidentally, most people I imagine fall in between, like me, and grind a little) which means you should make BOTH playstyles fun AND rewarding.

If you aren't any better at determining what's fun than a typical player, you shouldn't be designing games.

This is an obnoxiously elitist statement that is...also totally right. And that goes for games of ALL kinds, not just JRPGs, not just RPGs, not just VIDEOgames.

(Players) generally won't do the things that are most fun to them ... That's how human brains work.

You're not 100% wrong about everything but this statement is just...I can't. Your thinking is idiotic. I'm done. Peace.

(When I did this kind of thing for money I had a colleague (a superior, technically) who also insisted that people don't play games to have fun. I couldn't talk to him either. The end result was a terrible game.)

Who's banging who?

author=Arcmagik
I bet Cloud and Tifa have hooked up atleast once between FF7 and Advent Children... it got awkward when he called her Aerith though...

Why would he Tifa is Cloud's true love not Aerith.

*prepares to fight someone and/or everyone to the death on this point*

(Also I think the Japanese censors were a little weird and overzealous but it's heavily implied that Cloud banged Tifa early in the first disc of FFVII before they get out of Midgard or even assault the Shinra tower, making that sex act at least canonical. I am pretty sure that "waking up next to you who wouldn't" or whatever line you can choose after they sleep together is bowdlerized ribaldry meant to imply they fucked.)

oops used a bad word.

We know Link to the Past Link was the last knight, so yea.

I sure hope he gets to "use the Master Sword" after all that. Also yeah replaying it as an adult and actually paying attention to the dialogue, Ganon disguised as Aghanim HUNTED DOWN and RITUALLY MURDERED seven virgins who contained the last of the Hylian bloodline? I thought "THAT'S pretty fucking dark for an early Nintendo game", but I suppose at the end of the game if you win you do kind of reverse it all.

Also a throwaway line about the soldiers* in the Light World being under Aghanim's control and having gone insane made me really think about that little blue splash of light every time I killed one of them representing the fact that I had murdered an innocent human being who was fighting me solely because they were mind controlled!

Nintendo's preferred optics be damned, Link (that iteration at least) is a stone cold killer.

* Not those fuckers in the red armor w/ the tridents/bombs or the gold armor guys with the morningstars. Those guys are def. in on it and deserve to die.

Sorry for my brief tangent into violence return to your discussion of sex.

[Poll] How do you pronounce kentona?

I will second the demand for the Kentona song to be remixed with instrumental backing (if a very simple bass line is required, I can provide one on bass guitar, but someone else is going to have to do the arrangement most of the work).

I miss the highs and lows of game development

author=Arcmagik
author=StormCrow
Secondly, I have virtually unlimited time to fuck around on RPGs but I would trade that away in a second for a family of my own, for what it is worth. (The feeling of missing your wife/husband/S.O. and family is way worse than the feeling of missing gam mak. Jeez this post o' mine is way too serious for welp. Just pretend I added a doge meme at the end or something.)
Get divorced twice. It goes away.


It wasn't even legal for me to get married until fairly recently (not that I got that far), so I'd be way ahead of the curve with two divorces. But nice to see that there are old and bitter people on RMN like me as well to balance out all the bright eyed teenagers/college students and the occasional well balanced healthy adults like kentona.

(That last one was not sarcasm, btw, it really does seem like you have your life priorities in good order Epona Kentona.)

Road To Paradise - The Dragon

I took all your old sprites from what you described as a cancelled project (I think it was Shattered Wings) that you posted to the resource museum thread a few years back. I shouted out a yoink when I took them and said it was awesome you'd donated them to the public, but if you weren't following resource museum, yeah you'd not of noticed that.

If you want me to remove you from the gamepage it's no problem, though. It just seemed like a fairly significant contribution to the game, even if it wasn't specifically for the game. (Also, the 'Other' field wasn't large enough to type in something like "Sprites I Took From A Cancelled Version Of Shattered Wings" IIRC.)

But yeah let me know and it's no problem to remove you from the page, and I can keep you in the credits.

(Oh, "Earthling" means that your sprite style is used for all human beings born on Earth. All characters born on Rhyntparthea, the fantasy world in the game, use the RTP sprite style. On the other half of the gamepage, I'd just give you credit for "sprites" seeing as they're used for most of the game. But again, if you don't want to be on the game page, it is not a problem to remove you.)

What Videogames Are You Playing Right Now?

author=darken
(if only I excelled at gf advancement irl heyoooooooooooooooooooooo)

well played; yeah the first time they mentioned GF in the game I was like...girlfriend tutorial??

Anyway I'm trying to get through it without cheating, so I'll take the advice about aura stones and grinding AP and not levels, but uh, leave Darken's soft cheating and Marrend's flat-out cheating cheating.

What's amazing is all the little ways I've noticed that this enormous AAA commercial RPG released in 1999 by a Squaresoft very near the top of their game still has design decisions I would find completely unacceptable in an RPG Maker gamer (you want to read 500 TUTORIALS, RIGHT, I MEAN WHO DOESN'T WANT TO START THEIR GAME BY READING 500 PAGES OF FUCKING TUTORIALS), but that's just one example. I guess once you've done enough RPG Mak you just can't look at J-Arpgas the same.

Initially I was trying to play it on a PSX emulator (actually, I tried three different emulators and at least two different ISOs before FFVIII would even boot; I initially just got the one emulator for Persona and the like, titles that are hard to find) but when it actually ran FFVIII it came close to melting my computer twice so I just bit the bullet and gave Squenix $9.99 on the Playstation store so I can play it on my PS3. My PC can easily run most PC games released in the 2010s, the thing's a custom Alienware powerhouse, but I guess there is something REALLY resource intensive about emulating a Playstation. Either that or she's just getting old. I have had her for a while.