TW0FACE'S PROFILE

I'm an indie videogame developer from Germany and I've been making games for several years now.

Find all my games here:

https://twofacegames.itch.io
Harpy Lady Lyd
Solve a series of block puzzles to help a harpy find a magical energy source.

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Summer Offensive

This is a pretty neat concept but, unfortunately, it isn't playable yet. Enemies don't move during their turns and the "Players Turn" message spawns twice during my own turn. Hopefully, there will be an updated version soon.

[RMVX ACE] Victory Spoils Script Request

Solved. Can be closed.

[RMVX ACE] Victory Spoils Script Request

Ok, guys. I'm looking for a Victory Spoils Script which displays EXP and Loot after each battle automatically.

I found some scripts on the internet which do that but they either don't fit my needs or they force me to use their whole battle system or core engine which I don't want. That's why I'm looking for an independent script.

Maybe someone can spare some time and write it for me? I'd make sure to name you in the credits.

Here's the layout and what I want to display. Thanks in advantage. :)

THERAPIST: Mind Manager

I saw some screens of this in Discord and it's still stunning. I will play this one fore sure. Great work!

Screenshot Survival 20XX

An itch.io user keeps wanting to convert my games, kinda weird

Another idea might be that this guy just wants to play an RMMV version of your game. Don't know why, though.

[RMVX ACE] Please help me proofread my Tutorial

That seems just fine. Thanks a lot, Marrend. :) I also wish you a great start into the new year.

[RMVX ACE] Please help me proofread my Tutorial

Nah, they're just able to harvest Food. That's their only purpose. :)

Now that you know more about the gameplay, would you change (or add) something to the tutorial text? Or do you think that it still covers the most important points?

[RMVX ACE] Please help me proofread my Tutorial

The player receives the food immediately. After all Farmers are exhausted, it takes one day until they have recovered. Then you can harvest Food again.

Sickles are just a common resource that break after one use. To harvest 1 Food, you need 1 Farmer and (for example) 5 Sickles. (I'll see how much Sickles it will cost once it comes to balancing.)

author=Marrend
*Edit2: Sorry. This isn't supposed to be a gameplay discussion thread, is it?

No, that's perfectly fine. As you're helping me with proofreading, I want to give you a proper idea on what my game is about.

[RMVX ACE] Please help me proofread my Tutorial

You got it right at the beginning. It works like this:

author=Marrend
  • Players build a Farmhouse.
  • Players spend Food at the Farmhouse to train Villagers into Farmers.

  • Players are tasked to find fields to harvest Food

  • After gaining at least two day's worth of income, or enough to give players the feeling that they're getting their "money" back and then some (remember that we're supposed to be amassing a stockpile!), prompt for Wood/Lumberjacks/Lumbermills.


To harvest Food (Food = Vegetables) you need Farmers and tools. You don't need to craft these tools in the Farmhouse and you don't have to make them yourself anywhere else. They can be found on the world map or in shops, or can be acquired through battles. As you start playing, you will already have the required amount of Sickles to harvest enough Food to pass the tutorial.