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Umbral Soul
If I read that right:
"Bosses are so easy that I can win by spamming the same ability over and over!"
and
"Plz 2 put an autosave before bosses, I keep dying! And having to redo the levels, and have to skip past all that dialogue that I didn't read the first time either!"
. . .
Anyway, thanks again for the game, Wheelman. The guide sounds like fun, even though I (think) I've found everything by now. Except maybe a high-level ability or two on a summon I thought otherwise useless. Or the solution to the sound puzzle (stupid tone-deafness.)
Still really looking forward to the Ultimate release, and eventually the sequel!
"Bosses are so easy that I can win by spamming the same ability over and over!"
and
"Plz 2 put an autosave before bosses, I keep dying! And having to redo the levels, and have to skip past all that dialogue that I didn't read the first time either!"
. . .
Anyway, thanks again for the game, Wheelman. The guide sounds like fun, even though I (think) I've found everything by now. Except maybe a high-level ability or two on a summon I thought otherwise useless. Or the solution to the sound puzzle (stupid tone-deafness.)
Still really looking forward to the Ultimate release, and eventually the sequel!
A Very Long Rope to the Top of the Sky
Aw, and here I wanted to ask Mint if she and Jimmy ever got to hang out. I know he's a lot quieter, but they seem like they'd have so much in common!
Dragon Quest: Legacy of the Lost
I don't think Orias wants it spoiled (since Ghostbane basically trivializes the remainder of the game).
If you search through the previous comments, they revealed that the winning combination uses all 11 monsters, one of the final breeding pair, and which 3 optional monsters you should recruit. That plus the Secrets PDF should be enough.
One more piece of the puzzle I feel comfortable giving - 5 years later - without stepping on the author's toes:
If you search through the previous comments, they revealed that the winning combination uses all 11 monsters, one of the final breeding pair, and which 3 optional monsters you should recruit. That plus the Secrets PDF should be enough.
One more piece of the puzzle I feel comfortable giving - 5 years later - without stepping on the author's toes:
The other final monster in the breeding pair is, IIRC, Beezelebub. Which is less helpful than it sounds, both because I might be remembering wrong, and because you've still got some work to do to figure out how to breed those two penultimate monsters at the same time.
Final Fantasy: Sky Warriors Review
About the music:
Shiva's music is an 8-bit remix of her FF14 theme, Oblivion. It's ... less upbeat if you know the lyrics.
Leviathan's music is too. As are Garuda's, the bonus boss of the Dwarf Cave, and everything to do with Sharlayan... not to mention the quotes and the form of many of these bosses Ultimate attacks.
As an avid FF14 player, I found the music choices absolutely amazing; but I can see how a non-player might find them somewhat jarring.
Leviathan's music is too. As are Garuda's, the bonus boss of the Dwarf Cave, and everything to do with Sharlayan... not to mention the quotes and the form of many of these bosses Ultimate attacks.
As an avid FF14 player, I found the music choices absolutely amazing; but I can see how a non-player might find them somewhat jarring.
Final Fantasy: Sky Warriors
A-Rub is the one I couldn't remember, yeah. Not that 80% of the spells are good for anything; but hey, that's the faithful FF1 recreation for you :)
And it looks like I was ... right about Mephisto being somewhere I was 100% sure I had explored. I wonder when he became available? Pushover at level 31, but he still did so much damage I bet it's not until you have all 4 orbs?
Anyway, I guess I'm done with the game now. Well - I *do* have a save capable of getting the bad ending, since I thought the choice in Sharlayan might be irreversible; but it's before getting the Wind Orb, so not right away. Really enjoyed it :)
And it looks like I was ... right about Mephisto being somewhere I was 100% sure I had explored. I wonder when he became available? Pushover at level 31, but he still did so much damage I bet it's not until you have all 4 orbs?
Anyway, I guess I'm done with the game now. Well - I *do* have a save capable of getting the bad ending, since I thought the choice in Sharlayan might be irreversible; but it's before getting the Wind Orb, so not right away. Really enjoyed it :)
Final Fantasy: Sky Warriors
Hmm, I suspect at least one of the missing bosses may have something to do with never locating a unique dungeon behind an Earth Orb door, like the other 3. I'll go try again.
Might the other be in place of Warmech? Though the ending I got after retrieving Tsupsimati made it pretty clear Warmech himself isn't around yet.
Hmm - also not northeast at the penninsula NE of Pravoka, though I see what you did there :)
EDIT: Well, it took about 30 seconds to find where Atomos was hiding after I posted; dang waterfalls. That hairpin would have made Astos so much more useful. I also discovered that Nuke/Life2 do in fact exist. Out of ideas on Mephistocles though; I can only assume he's a random encounter somewhere, or his dungeon/room exists somewhere I'm positive I thoroughly searched, but am wrong about.
I found one more bug in my flailing: using EXIT in the Pirate's Cave somehow had my party on the canoe on the cave mouth, unable to move and having to restart. Couldn't replicate it on a reload though.
Things I didn't find that might or might not exist:
- Any way into Cornelia Castle
- The Masamune or Katana (found 4 pretty-clearly ultimate weapons though)
- Gaea & Matoya's Cave (story is pretty clear on why these don't exist yet)
- Sarda's Cave & Titan's Tunnel (though looking for them found Atomos)
- The Desert Caravan
- The WARP spell (some dialogue makes me think it doesn't exist. I think there were a few other missing high-level spells, but none from FF1 I remembered being at all useful.)
- Any references to 8-bit Theater and/or "Knock You All Down". But I squee-d at Ifrit's Nail and Shiva's Chiptune theme, and it only got better from there for a fellow player patiently waiting for 5.0. Is it wrong that I've been foolishly hoping our journey to 'the First' would be something like this game?
Might the other be in place of Warmech? Though the ending I got after retrieving Tsupsimati made it pretty clear Warmech himself isn't around yet.
Hmm - also not northeast at the penninsula NE of Pravoka, though I see what you did there :)
EDIT: Well, it took about 30 seconds to find where Atomos was hiding after I posted; dang waterfalls. That hairpin would have made Astos so much more useful. I also discovered that Nuke/Life2 do in fact exist. Out of ideas on Mephistocles though; I can only assume he's a random encounter somewhere, or his dungeon/room exists somewhere I'm positive I thoroughly searched, but am wrong about.
I found one more bug in my flailing: using EXIT in the Pirate's Cave somehow had my party on the canoe on the cave mouth, unable to move and having to restart. Couldn't replicate it on a reload though.
Things I didn't find that might or might not exist:
- Any way into Cornelia Castle
- The Masamune or Katana (found 4 pretty-clearly ultimate weapons though)
- Gaea & Matoya's Cave (story is pretty clear on why these don't exist yet)
- Sarda's Cave & Titan's Tunnel (though looking for them found Atomos)
- The Desert Caravan
- The WARP spell (some dialogue makes me think it doesn't exist. I think there were a few other missing high-level spells, but none from FF1 I remembered being at all useful.)
- Any references to 8-bit Theater and/or "Knock You All Down". But I squee-d at Ifrit's Nail and Shiva's Chiptune theme, and it only got better from there for a fellow player patiently waiting for 5.0. Is it wrong that I've been foolishly hoping our journey to 'the First' would be something like this game?
Final Fantasy: Sky Warriors
Just finished. Made my weekend. Thank you!
I found one major bug. A bit confused about what exactly happened when I opened the Earth Door in the Temple of Fiends very early, I tried to go back to the bottom floor of the Earth Cave. The second I entered - like, still on the stairs - it re-initiated the boss battle. And upon victory and a dialogue message, the battle started over again. Probably indefinitely.
And a minor one - an Airship sprite stayed by Crescent Lake for the whole game for me.
And I ... think I found everything? Looking at the resources, I see I never found Atomos and Mephistocles; are they in the game somewhere? And ... uh, I assume there's only the one ending?
I found one major bug. A bit confused about what exactly happened when I opened the Earth Door in the Temple of Fiends very early, I tried to go back to the bottom floor of the Earth Cave. The second I entered - like, still on the stairs - it re-initiated the boss battle. And upon victory and a dialogue message, the battle started over again. Probably indefinitely.
And a minor one - an Airship sprite stayed by Crescent Lake for the whole game for me.
And I ... think I found everything? Looking at the resources, I see I never found Atomos and Mephistocles; are they in the game somewhere? And ... uh, I assume there's only the one ending?
Umbral Soul
I'm obviously not the (Wheel)man himself, but I figured the final cutscene made it pretty clear who the main protagonist was going to be in the sequel. Unless it's massive misdirection, which would not surprise me.
More fun to speculate on, is who the OTHER party members will be, and what's going to happen with everyone we know and love on Team Evil.
More fun to speculate on, is who the OTHER party members will be, and what's going to happen with everyone we know and love on Team Evil.
Quest Questers
Just won on nightmare. 6 hours, from 11pm to 5am - made me forgo sleep. Shame on you :)
I encountered one minor bug: on going back to the fens during the bonus quest (to buy a 4th Kloe Crystal), I got a pop-up text from Azali (who wasn't there), telling me I "still needed negative four flowers".
One odd thing about Nightmare is that the boss of the Main Quest winds up arguably harder than that of the Bonus Quest (and pretty much impossible without the treasures from the Bonus Quest); which made all the humorous dialogue about how easy the Main Quest would be after finishing the tower fall kind of flat. Plus I just know the Princess would have had fun dialogue during the Bonus Quest, that I missed out on...
Anyway, really enjoyed it! Congrats on being featured and everything!
I encountered one minor bug: on going back to the fens during the bonus quest (to buy a 4th Kloe Crystal), I got a pop-up text from Azali (who wasn't there), telling me I "still needed negative four flowers".
One odd thing about Nightmare is that the boss of the Main Quest winds up arguably harder than that of the Bonus Quest (and pretty much impossible without the treasures from the Bonus Quest); which made all the humorous dialogue about how easy the Main Quest would be after finishing the tower fall kind of flat. Plus I just know the Princess would have had fun dialogue during the Bonus Quest, that I missed out on...
Anyway, really enjoyed it! Congrats on being featured and everything!