WCOUILLARD'S PROFILE

Final Fantasy Discovery
A faithful recreation of popular Final Fantasy systems blended into a single game.

Search

Filter

dragons_gate.png

I did miss putting a few flowers in the video, but they're there now.

dragons_gate.png

sonic_boom.png

Testing his animations and sound effects, actually. Like I said, we have to make sure everything is timed properly.

sonic_boom.png

author=Clyve
This looks roughly 2899187237 times better than the previous battle screen.
author=Clyve
I guess for this specific spell you can just set it to drop a little more to the left, then problem solved... though I didn't even notice.


The battle interface hasn't changed yet, so this looks exactly like the other screens with the exception of the added characters and battle animation heh.

Any battle stuff is very very tentative, so whenever I post something here for battles, it's just for fun or to show what we're working on. All the animations have to be timed and tested over and over and over again so they look the way they should... and sound the way they should. It's a real pain in the ass, but worth it in the end.

sonic_boom.png

RMXP uses two viewports for this, if I'm not mistaken. Charlie Fleed's script for battles uses some sort of fix for this, but having the animations show under the party would probably require a lot of reverse coding and will likely cause visual problems when using spells that you want to show on top of them...

In other words, we'd probably have to write a whole new way for the viewports to be used. Not worth the trouble for the very small number of "full screen" animations that BoF2 has that would cover any of the party members.

Dead Island

Zombie games are always a fun distraction. I'll give Dead Island a try when it comes out for sure.

Iniquity and Vindication

Lava Sharks. In other words, subscribed.

Schoolyard.png

Ooh, was this map used with that half-assed Suikoden 2 tile set I released way back when? :D

(that tile set is wayyyyyyyy more complete now, btw)

Been a lonnnnnnnnnnnng day...

Boooooooooooooo. Ah well, it'll motivate me to start another play-through of the game for them while I collect info on some other stuff, too.

This week in blogs, week #9

RMN needs it's own "like" button.