WCOUILLARD'S PROFILE
Final Fantasy Discovery
A faithful recreation of popular Final Fantasy systems blended into a single game.
A faithful recreation of popular Final Fantasy systems blended into a single game.
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Sewers.JPG
Looks almost exactly like the layout of the sewer dungeon you explore near the end of Suikoden, before fighting the Clam Shell boss monster. Seriously, almost exactly the same.
newhaven_screen.png
@Rei: The menus are currently customizable is 3 different ways with a total of 240 different results. If a player cannot find a setting that they like with that many options... there isn't much else I can do. Also, I don't see using the original graphics as a "problem." Breath of Fire II was a very colorful game, and I think that was part of its charm.
Music added and System finished
Just curious, is the L/R leader switch done by eventing or script?
The battle theme is really good. :D
The battle theme is really good. :D
status_screen_alpha.png
Already fixed that error. I was calling the wrong piece of equipment there.
P.S. "Grassmen"
According to the BoF Wiki, the clans are as follows:
Ryu: Brood
Bow: Grassrunner
Rand: Shell
Katt: Woren
Spar: Grassmen
Sten: Highlander
Jean: Creeping
Bleu: Endless
Nina: Fae
Ray: Brood
Nimufu: Unknown / Clanless (Human)
P.S. "Grassmen"
According to the BoF Wiki, the clans are as follows:
Ryu: Brood
Bow: Grassrunner
Rand: Shell
Katt: Woren
Spar: Grassmen
Sten: Highlander
Jean: Creeping
Bleu: Endless
Nina: Fae
Ray: Brood
Nimufu: Unknown / Clanless (Human)
chalsie_dorm_area_wip.png
I've removed that tile from the set altogether, since it didn't match up with the rest of the tiles. The Chalsie map is basically finished at this point, and has been for a while now. I may make some minor changes as I continue to complete the Tile Set, but it won't be anything huge.
newhaven_screen.png
Just a reminder, as stated before, we aren't going to modify the original tiles or sprites.
The only way we'd take away the game's original look is if we had someone to completely revamp the entire game's graphics. Chances of that are slim to none, so we're just going to keep the originals.
The only way we'd take away the game's original look is if we had someone to completely revamp the entire game's graphics. Chances of that are slim to none, so we're just going to keep the originals.
newhaven_screen.png
As with most new features we added, it can be enabled and disabled via the options menu. We've also just added the option to walk at the original speed and a slightly faster speed (matching the GBA release).
overworldmap_screen1.png
We're undecided on having the other characters in the party actually trail behind Ryu or to just have a system in place to change who the leader is (in order to use their field skills). The real issue behind that is a lot of caterpillar scripts require you to also use tedious events over and over and/or cause problems when using the Move Event command of RMXP.
I will definitely update everyone on whatever decision is made regarding that.
P.S. You are correct, the screen is south of Coursair.
I will definitely update everyone on whatever decision is made regarding that.
P.S. You are correct, the screen is south of Coursair.














