WCOUILLARD'S PROFILE

Final Fantasy Discovery
A faithful recreation of popular Final Fantasy systems blended into a single game.

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Steel_Curtain.PNG

The end result of training with Focus items and using Golden Apples to pump up the max HP totals.

Steel_Curtain.PNG

Golem's new animation is finished.

Flames_of_Rebirth.PNG

author=Noel_Kreiss
Pretty good animation. I hope that at some point there's be popup for healing allies' HP when revived.


That's been on my bugs list forever. Scripted events don't call popup methods because popup methods aren't a part of VX Ace by default. Anything is possible, though. I'll see what I can do.

Flames_of_Rebirth.PNG

First draft of Phoenix's animation.

Attack of the Cameos

New_Hellfire.PNG

Well, this Aeon has a brand new animation!




Thoughts?

Attack of the Cameos

Keeping in line with BP's 16-bit aesthetics, I'd only vote for a character from the SNES era. Then again, Square Enix has made it their business to include later characters in 16-bit graphical form in a lot of their new mobile games, so the sprites are there!

Personally, I'd like to see FFV Mid or FFV Faris. I also don't feel that the Ivalice characters get enough love from SE, so I'd also put in a vote for Marche from Final Fantasy Tactics Advance.

http://finalfantasy.wikia.com/wiki/Marche_Radiuju

FFD Concept Art 09 - Dajh Klaus

author=Noel_Kreiss
I find it interesting that you base the appearance of Dajh after unused concept for a person who is the father of the namesake (Dajh's last name here is "Claus", but the original point stands). Good work on simplifying the design, although I hope you'll add some more personal flair to it aside that belt which seems to be full of... booze? Kinda reminds me of Auron, but he didn't need three jugs to keep him going. ;P


Our Dajh is a full-blown drunk (and I can neither confirm nor deny that his supply of booze is part of one of his Limit Breaks). =P

FFD Concept Art 09 - Dajh Klaus

Ha, that's awesome.

FFD Concept Art 08 - Ellie Baldesion

Oh I hope not.