WCOUILLARD'S PROFILE
Final Fantasy Discovery
A faithful recreation of popular Final Fantasy systems blended into a single game.
A faithful recreation of popular Final Fantasy systems blended into a single game.
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Priscilla - Rebalanced
author=rhb84
Okay. So the majority of characters will have some outside combat abilities to work with for the most part. I always liked that idea, ever since I played Wild Arms 3 for different characters to be able to interact with the environment. It makes all the characters feel important and unique.
Map Abilities help make dungeons more fun to travel through, but I'm going to try not to rely on it too much. Players will like Ellie's Map Ability, though! :D
Priscilla - Rebalanced
Map Abilities aren't part of the Paradigm system used in FFD, but certain Paradigms can add new field effects (like Stiltzkin's Paradigm that let's the party communicate with Moogles, or Priscilla's trap-disarming). Her actual field ability lets her fire arrows at distant switches or other objects.
Priscilla - Rebalanced
Oh, I forgot to list one of her Paradigms. Updated.
EDIT: Also, just to give players an idea of Pricilla's usefulness, here's who she works pretty well with.
Leon: Both can cause many different status conditions on enemies and alter their ability to counterattack and critically hit enemies, making them a dangerous pair. Leon can also keep enemy physical attacks off of Priscilla with Guardian, compensating her low Defense.
Kelger: Kelger is the only other character that can apply Bleeding (more on Kelger's updates at a later date), Poison and Venom along with Priscilla, allowing them to focus on defense and healing while enemies slowly die off on their own (which is going to be a viable strategy against some of the heavily-armored enemies and bosses you'll be facing).
Parker: Both characters have random chance effects with Slots and Animals, respectively. If you're looking to leave your fate to the RNG gods and just have a little fun, this is a good team-up.
Cid: Flying enemies stand absolutely no chance against this pair, LOL.
Lyra, Leon, and Cid: This is a team that is built purely around debuffing enemies and keeping your healing options open without relying on Vicks. Lyra and Priscilla both have dedicated healing abilities (Bolster, Herbal Mixture), while Leon and Cid have indirect healing abilities (Holy Circle, Nanobot Injector), and all four of these party members have the ability to apply various negative status conditions with ease. Let your targets become their own worst enemy, while you buff and heal yourselves. If your enemies have the same idea, and try debuffing you into oblivion, Lyra's Treatment ability can keep you in the fight.
EDIT: Also, just to give players an idea of Pricilla's usefulness, here's who she works pretty well with.
Leon: Both can cause many different status conditions on enemies and alter their ability to counterattack and critically hit enemies, making them a dangerous pair. Leon can also keep enemy physical attacks off of Priscilla with Guardian, compensating her low Defense.
Kelger: Kelger is the only other character that can apply Bleeding (more on Kelger's updates at a later date), Poison and Venom along with Priscilla, allowing them to focus on defense and healing while enemies slowly die off on their own (which is going to be a viable strategy against some of the heavily-armored enemies and bosses you'll be facing).
Parker: Both characters have random chance effects with Slots and Animals, respectively. If you're looking to leave your fate to the RNG gods and just have a little fun, this is a good team-up.
Cid: Flying enemies stand absolutely no chance against this pair, LOL.
Lyra, Leon, and Cid: This is a team that is built purely around debuffing enemies and keeping your healing options open without relying on Vicks. Lyra and Priscilla both have dedicated healing abilities (Bolster, Herbal Mixture), while Leon and Cid have indirect healing abilities (Holy Circle, Nanobot Injector), and all four of these party members have the ability to apply various negative status conditions with ease. Let your targets become their own worst enemy, while you buff and heal yourselves. If your enemies have the same idea, and try debuffing you into oblivion, Lyra's Treatment ability can keep you in the fight.
Main_Menu_Final.PNG
author=rhb84
This is a small thing but I was wondering. When you change paradigms for characters does it also change the class name they have in the main menu?
Nope, class names are always the same for characters. Originally, Cid was going to start off as a Mercenary and then change names to Machinist, but I just decided to keep it as Machinist all the time (in this screen, it's Engineer, but that's outdated now).
Priscilla - Rebalanced
author=GamingMitchell03232013
I'm going to guess that Priscilla's final Paradigm gives her attacks that are stronger against certain types of enemies? It's probably not true, but it's a good guess right?
That's not what it does, but it does affect her attacks in very cool way. Keep in mind that Priscilla's attacks are weaker than average, but she has a talent for hunting and trapping (i.e. applying status conditions). =)
Priscilla - Rebalanced
There hasn't been a ton of changes to the story that was already there (some but not a lot) but there is a ton of new characters in the parts of the game we've already played.
The intro will be significantly longer when more new areas are mapped and finalized. Controlling Cid in the Research Facility may not even happen for a good hour or so with the next release. Expect many more NPCs to be involved, too. We're gonna get a peak at all of the game's different nations and the characters important to those regions, playable and non-playable.
I'm hoping to include all playable non-secret characters, but Priscilla may end up being the only one we can't play around with. In that case, I'll probably do something like I did with the RSW release and Lyra, unlocking. The character early once the release is played through.
The intro will be significantly longer when more new areas are mapped and finalized. Controlling Cid in the Research Facility may not even happen for a good hour or so with the next release. Expect many more NPCs to be involved, too. We're gonna get a peak at all of the game's different nations and the characters important to those regions, playable and non-playable.
I'm hoping to include all playable non-secret characters, but Priscilla may end up being the only one we can't play around with. In that case, I'll probably do something like I did with the RSW release and Lyra, unlocking. The character early once the release is played through.
Chivalry.PNG
And FFD's are way more unforgiving than FF7's, with the only exception being that Half HP doesn't stack in FFD.
Final Fantasy Discovery
I find that I'm most inspired to work harder when the script/event stuff I attempt works on the first shot, lol.
Chivalry.PNG
Leon is going to be a solid choice for solo Battle Arena fights. Sentinel will pretty much let him sit there and slaughter enemies, so long as the Battle Slots don't ruin his life too much.













