CALUNIO'S PROFILE
Brazilian, psychologist, game making lover. I make strange games, but I'm not a strange person.
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AWE VS OZZY: The Game
I loved this game and I'm honoured to be in it.
The artyfarty animation is probably the best attack animation I've ever seen.
I didn't like the secret ending because awe loses. Awe needs to win every time.
The artyfarty animation is probably the best attack animation I've ever seen.
I didn't like the secret ending because awe loses. Awe needs to win every time.
[SCRIPTING] Storing and recovering javascript variables
Here's the thing.
I have a common event at the begining of my game that declares a bunch of variables through script that are used in the game. They are declared in the following format:
Window.VARNAME = 0;
These variables are accessed and changed many times in the game.
My problem regards saving/loading the game.
If I save a game, load it and try to access VARNAME, it doesn't recognize the variable. If I call the common event that declares the variables again, it resets all variables.
How can I store the values of these variables in the save file?
I have a common event at the begining of my game that declares a bunch of variables through script that are used in the game. They are declared in the following format:
Window.VARNAME = 0;
These variables are accessed and changed many times in the game.
My problem regards saving/loading the game.
If I save a game, load it and try to access VARNAME, it doesn't recognize the variable. If I call the common event that declares the variables again, it resets all variables.
How can I store the values of these variables in the save file?
CSS'ing your RMN Game Profile
Another question: how do I make the background transparent and the RMN logo a light color like in this sample image? I changed everything, but there's still a white panel with the RMN logo in it.
--edit--
Never mind, found it. Also I learned how to look into other people's CSS now, so it's easier to figure out stuff.
--edit--
Never mind, found it. Also I learned how to look into other people's CSS now, so it's easier to figure out stuff.
CSS'ing your RMN Game Profile
author=GreatRedSpirit
The CSS for that is this:
div.contents.even, div.contents.odd { border-bottom: 1px solid #CCC; }
Change the color from #CCC to another, or can set the border-bottom to none with an !important flag. Been ages, so I'm not to certain if that'll work.
It worked! Very nice. I changed my Beautiful Escape profile, now I think I can use it as template for others.
CSS'ing your RMN Game Profile
author=kentona
yeah the CSS is ugly, being that it is a decade old.
Anywho, doing a quick inspect and finding the element, try
div.frame {
background: none;
}
Nice! Already made a huge difference!
Now all I want to know is how to take the white line between post blocks.
CSS'ing your RMN Game Profile
Would asking for a template be too lazy of my part? All I want to do is take off all the white from the original design, and no matter how many elements I change, some whites remain (this is the best I can do).
1.44 Floppy Disc Event
Sequel! Hold Your Nose!
THERAPIST: Mind Manager
author=CashmereCat
I truly think this is a masterpiece, with calunio firing on all cylinders, at the top of his game. Just saying. XD
I've let this sit for a couple months, but this might be my new favourite RPG Maker game.
Wow that's amazing *_*
Care to elaborate? As in... a video essay, for example? ^_^