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[RMVX ACE] Party member seperation.

Many games that I have played on rpgmaker.net show a character approaching an npc, king, etc. and the main character stops and the party members flank out to the sides and then rejoin after the dialogue or event has finished.
Is this an event chain of some sort or, is it a scripting procedure?
Thank you.

More visible monster options.

author=Liberty
If you want to ask for people to make you resources, that's fine, this just isn't the area for that and it sounded less like you asking for someone to make something for you and more like you asking that people make a ton of stuff for 'everyone', which is a bit... up in the air and weird.

If you need something you can ask in the Help or Jobs areas of the site - just make sure that it's not a ton of stuff and there's decent recompense. So, for example, if you want 20 monster sprites of a specific style/type, list them and point out what you're willing to pay for them. That kind of thing.
It was definitely a mis-post. It was actually a suggestion for the engine not rpgmaker.net. I will definitely be more careful in future posts. Thank you, Liberty.

More visible monster options.

author=Liberty
Be the change you would like to see. No-one is beholden to make you stuff. Also, this area is basically for telling staff what you'd like to see more of site-wise or reporting bugs and the like, not for asking people to make stuff for you.


Understood. That wasn't my intention. I would never ask anyone to make anything for me.
my apologies for posting that here.





More visible monster options.

Something I would like to see is having more monster and $monster sheets, at least one tile for every vxace enemy. It would certainly make visible enemies more realistic. I suppose, if I were fluent in Gimp or Photoshop, I could take the original monster graphics and change the size and make sheets for them, but, maybe that wouldn't work.

[RMVX ACE] Boss showing up on a map that doesn't have that enemy at all.

author=Marrend
Inescapable in that the Esacpe option is grayed out, and cannot be selected, or attempting to escape generally leads to failure/death?

The initial thought in my mind is that the Troop that the boss encounter is in was somehow in Map Properties. Like, maybe you were moving around monsters in the database, and the Troop that the boss is now in was used as a common encounter on the map in question. However, if the option to escape is grayed out, that seems more indicative to me of an evented encounter.
Since you posted, I' ve found problems in my enemy/ troop database. I think once I correct that, the problem will be solved. Thanks for answering because I probably wouldn't have known it was in the database.

[RMVX ACE] Boss showing up on a map that doesn't have that enemy at all.

A fellow game maker gave me a couple scripts to enhance the game( short game). They were causing problems in the gameplay, so, I removed them. The only problem now is an inescapable boss is showing itself on a totally different map that has no call for it. To my knowledge, the scripts had nothing to do with that boss except that is was in the beastiary. Is this a fixable problem? The scripts were Yanfly Core, beastiary and one that said MAX HEIGHT. I am only redoing a previous game and improving it so, if I have to leave it the way it is then that's s the way it is. Moving the maps to a new project page probably wouldn't help if the maps themselves are corrupted. I am not a script person so I' m lost.

[RMVX ACE] [RMVX ACE] Default party member graphics

author=Marrend
Eric and Ryoma should be in Actor4.png for both character sets and facesets. Unless your project has files with those names in them in the respective directories, and the "RTP=" line in the INI file hasn't been removed, or blanked out, the engine should refer to the RTP. At least as far as I know.


If all else fails, re-obtain the RTP from RPG Maker Web?
Thanks again, Marrend. I did not realize defaults were from actors in list. Thanks again!

[RMVX ACE] [RMVX ACE] Default party member graphics

I am trying to learn how to create a certain cutscene event and I am using default characters;Eric, Ryoma.
I need to have the character graphics to do this but, they are not in my resources or project file nor are the
face graphics.. The only graphics that appear are actor 1-5 etc. I also added both characters to starting party in system.

[RMVX ACE] Changes to game not taking effect on playtest.

I have made a lot of changes to my game so I can update a better version.
When I playtest, the changes have not taken effect,however, when I go back to the editor, they have all been made as I left them. Do I actually have to export it for that?


Solved. Thank you.

[RMVX ACE]

author=MoonWolfV
I think it should work fine. I've used it on Windows 10 Home (64 bit) and I don't have any problems.

Thank you. I'll get it, then.