GADESX'S PROFILE

With RPG Maker since 2000
Resident Evil Demake
A 8bit style version of the first Resident Evil

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Custom Battle system info

Hi people, I wanna ask about if someone know a tutorial
or any type of explanation about the values that I have to calculate for make a CBS (damage based in ATQ of hero and DFP of the monster, etc)
Any info can be helpful

Lufia Dawn of the Sinistral

author=Dekar_the_Great
I'm really quite amazed with the way you are doing skill items. I've been trying to figure out how to make "Arrow" work for years, and I simply can't find a way.


Really the arrow is the skill most easy to do, the arrow have to be an event, and moving it and savind his x-y coord any switch can be activated

Why rm2k3 is terrible for action games

so these game is called Neues like this psx game?

Project info updates

another video :p

Lufia Dawn of the Sinistral

Project info updates

Working with a new skill for climb

Changes

lol The name Ostiaka, in spanish its sounds like a very hard hit (like Ostia-Ostion lol)

Cut with the sword

Well I say engine because in the spanish community make a "system with events" is called "engine"

Menu Creator for RM2k3

author=KingArthur
I saw a program once that took a System.png file and various text strings to create message box images which you could then manipulate with image editting software to create picture elements for your CMS. This is about as much as you're going to get though.


Mywin, I made a mod of this tool that supports special characters (áéíóú¿¡ñü for a spanish version)

Lufia 2k3 - Test of Rope engine in the training mission

I use some common events, one common event save all the coordinates, and there is other for each direction of the chara,
in right direction (for example)
at 0 step (with pilar1,2,3,4,etc)
at 1 steps (with pilar1,2,3,4,etc)