I'm 22 years old, just graduated college for Game Design. I focus on narrative design in my games, and hope to begin making games within my own universe!

I prefer RPG's out of all the genres, but love exploration and puzzle games.
Perspective: Extended Ed...
Exploration Puzzle game, spectate the memories to find clues!



Extended Edition Details, Community Levels?, Progress Update

It'll be a lot of work, but I'm sure as long as I take my time with it I won't be pressured too hard by it. We'll see! I'm glad you look forward to it, cause I am. Let's hope more people start seeing this game, and let's hope they don't get stuck in the intro :(

Our Hero! ORIGINS Review

Good review, I can definitely see this game being a 4/5. I just found more problems in the upgrade system and other aspects of the design. But either way, I agree with what you're saying here :)

Our Hero! ORIGINS Review

If combat was better I would give it a four, being above average. There was more to the play experience then combat, you're right, such as platforming which I felt was pretty good. I was about to give it a 3 or 3.5 but then I looked at the gameplay overall and felt a 2 might be better. But then I looked at the pluses and felt 2.5 was a bit better. It's a little below average for me.

I also tried to point out the good scene direction and UI and good use of pictures. I didn't mean to focus too much on combat. I more so just tried talking about every part of the game's design. 2.5 isn't a bad score though.

Extended Edition Details, Community Levels?, Progress Update

Alright, thanks. I'll definitely keep that in mind... Huh, was it really that unclear? Dangit :(

Painted Heart

And I suppose I might not have to say this, but feel free to be as honest and critical as you must in the review! Scary things happen to people who show bias after all =P

You supposed correctly :P. Not to worry, I touch on as many things as I can and then whatever rating I was thinking of before writing the review changes every time. I'll try not to feel bad after you gave me a 4.5 ;D.

Edit: Also, good choice on the moving on actually. I agree, I'll try to remember that for myself in the future as well.

Painted Heart

I was thinking about doing my next review on this game, but since you plan on working on this more and stuff, is it best if I don't? Shall I wait for the future version?
Ah, this game is already done (... well, except for the fact that the rtp tiles poked through when they shouldn't have)! Feel free to write a review if you so wish-- and thanks!

Well I know it's dooonnee, but didn't you hope to improve it in the future? I probably will review it now, but I do remember you saying there were plans to improve the battle system. Or do you mean you are actually done working on the game and ready to move on to a new project?

Painted Heart

I was thinking about doing my next review on this game, but since you plan on working on this more and stuff, is it best if I don't? Shall I wait for the future version?

Summer Review Jam! (week 9 space'd)

Week 1's gift has been delivered!

God I love Mass Effect. My favorite series of all time. Good choice, Caz, congratulations.


Good game so far. I think I might write a review for it when I finish.
Don't understand why tis only has 29 download so far. The images on your game page
look decent.

Dangit, I was working on a review on this :P. Ah well, I'll be reviewing this as well! Doesn't hurt to have more than one, even one right after the other *shrug*.

The Vendor Review

I'd definitely keep with a version 2.0 rather then a sequel for right now. Aim for the experience you meant for it and go in that direction. I guess the best way to describe this is by saying that, with my game, I'm going to continue where I left off on the story, and make it the full experience I wanted to aim for before scope changes and such during the contest. And add more after that, of course. So it's not exactly a sequel, but an extended version.

Making those stats more intuitive would indeed help more then just getting rid of them, I agree. My problem I suppose is that they weren't and I didn't use them, not that they were completely a waste of time. So keep them, see if you can figure out a good way to make them useful numbers of information for the player!

I recognized those scripts you modified, but from my play experience I couldn't tell if you evented the rest or did have custom scripts or modified them. Either way, that's cool! And yes, testers and proofreaders are really, really important. Especially to get the experience you want in your game down, and it looks like you had a really good proofreader too. Cause I enjoyed the writing, glad to see there weren't really any grammar problems from what I remember seeing.

And you're welcome! I'm happy my feedback will help you going forward.(Perhaps in version 2.0, just so you know, I wouldn't mind playing through those first two monsters again, the replayability is still there for the most part. Because it takes a bit to remember every single equipment item that corresponds with the monster, and what reward loot is good for what, I see myself not being really that bothered by playing through that part again. And with any improvements you make, it'll be even better ;) )