OUTCRY312'S PROFILE

I'm 22 years old, just graduated college for Game Design. I focus on narrative design in my games, and hope to begin making games within my own universe!

I prefer RPG's out of all the genres, but love exploration and puzzle games.
Perspective: Extended Ed...
Exploration Puzzle game, spectate the memories to find clues!

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Main Extended Edition Act 1+Act 2 Progress Blog

I just finished the first version of Act 2's intro.

Beware, some thinking out loud at where I'm at with the writing.

I like it so far in terms of characterization and each character's separate arc. Evelyn's attribute is surfacing a bit more, although she's private about it. Amelia is somewhat interested in the spirit, but only a little and more concerned with helping the patients and a new main character, Damien Sloan, enters the scene. He's another consultant, but with the attribute of deduction. His arc is about assumptions that come with deduction, and he'll point out a few things about Amelia and challenge her. A very important addition to the cast, and will hopefully be the key to moving things along. He challenges each of my three main characters, with Mr. Pharell being the character to challenge him back.

A quick introduction for each patient and then bam! The meat of the game begins. I'm revising right now, but I'm getting paranoid about the transition from act 1 to 2. I'm losing track of where I am, not sure what the player might feel when going into this next act. I want to make sure I use this act to fix some things with the characters and advance them. But they need to be well connected from act 1 to act 2.

I plan on adding input from Amelia during levels, including Anglow's. Also, there will be more interactions with the characters while in the "hub" of the game. I'm planning on releasing Act 1 before Act 2, so watch for that. It still could use some work in my eyes, and it's still the shortest act. But this time around, once it's done, don't think of it as it's own story standalone story, but the introduction act now.

Wow, long post. I'd make another blog, but I'd rather keep this one as a progress updater until I finish act 2 preparation and act 1's changes.

Hi from California!

Hi Jake! Same here, I'm finding games tell my stories a lot better for me as well. Welcome to RMN!

Fundamental RPGology

Right, peanuts.

I have an idea of what's gonna happen but have not started RPG Maker or decided on any skills. I have my playable characters though!

DaveyBriteRpg's Soundtrack Requests!

I'll definitely be coming to you first when I'm able to think about a custom soundtrack for my games. Nice work.

Main Extended Edition Act 1+Act 2 Progress Blog

I updated the progress a bit to show what I'm really working on and my goal. This blog's progress will outline level prep + the intro and Office Hub Set-up. When the levels reach 100% that means their map and characters will be ready for me to start putting the level together + writing the level.

I plan on posting images as I get the levels and intro done :)

Summer Review Jam! (week 9 space'd)

By the time I think of my next review its Sunday :P

Fundamental RPGology

author=seiromem
I might just get started today.

Heh, yeah right. I see you up there, Seiromem, distracted!

I've got so much to do I'm going to use a randomizer to determine what I work on next! Cause I can't decide by myself :P

Main Extended Edition Act 1+Act 2 Progress Blog

Well I suppose the 0%'s could be seen as 5%'s since I've done some planning. I have a feeling I'm going to crank out the intro, level mapping, and character graphics in no time.

Also, I looked at the tutorial clue and increased the amount of time it sits there a while back. If you noticed, it wasn't a problem with the other clues in the actual level. That's because I timed it better then, and the tutorial was made while I was putting together the last stage and took a break to do that quickly. It must of been rushed, I guess.

P.S. also, most of the work over July was filled with distractions, it took me awhile to find a good way to plan, and then the second half was a focus on rewriting act 1.

Fundamental RPGology

You have plenty of time. We just hit August, breaks are good, and from the sounds of it you need one already. Don't burn yourself out in the first week of working on this. ;)

Fundamental RPGology

I started conceptualizing. That's about it. Have not started technically putting it together. I will though. Gotta find the right time :P