I've been an active member for quite a few years now. I started my RMN career by releasing the Eden Legacy Trilogy of games (each entry took 4 months of nonstop work) within one year, and I've gradually shifted to creating other games as well. I now have 3 flagship series: Eden Legacy, Fragile Hearts, and Mafiosi (being remade for commercial release as Crime Opera). I'm pretty much solely focused on the Crime Opera series of visual novels right now, as my band and job currently take up most of my free time.

Currently working on
-Crime Opera Trilogy (Mafiosi 1, 2, & 3 edited, with all original resources)
-It's a secret...
Crime Opera II: The Floo...
The kids have grown up, and they're becoming quite dangerous.




Thanks! You're right though, some of the edges look pretty blocky. Looks like you're lucky number 20 to subscribe :)


Sorry about that, I've been meaning to post these for a while. I figured it's best to put them all out at once so that I'm not constantly clogging the front page with new FH screens. This way it will only be for half a day or so, maybe less.


Wow! Sweet chipset!


Wild Arms? Sweet!



That water looks awesome!


This should win every screenshot contest ever!


Thanks for the compliment, but it's my least favorite of the three games. I've made some heavy changes to it for this new edition so that it doesn't seem to wide open. I'll post the revision of it soon.

As for the colours, I wholeheartedly agree, but it's just because it's so far zoomed out that they appear so bright and clash. Up close it isn't nearly as bad, as the detail takes away from the brightness.


I still consider releasing my own rm95 game, although it was made in 2007 and is incomplete. Still, despite its limitations, it's a fun little tool to tinker with.


Indeed, mine too.