BIZARREMONKEY'S PROFILE

BizarreMonkey
I'll never change. "Me" is better than your opinion, dummy!
1625
I make cool stuff you should definitely try out.
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Whatchu Workin' On? Tell us!

Here's a little concept I drew a while back of City 17 (Galaxion city you commonly visit in Menagerie)

18+ art and your reputation

author=Lato
Yes, when you pay you are entitled to a finished product.
Being the leader of a small company myself, I can state with fidelity this is true. If you are paying money for a product, then either your employee needs to just buckle down and do it, or refund the money and tell them to find someone else.

Since we are a game development company aimed at teenagers and adults our demographic is usually pretty well-mannered. But not everything is the same, and freelance is a field of strife if you aren't down with ditching morality all together.

Yo dawgs, I'm here for some games

who the fuck

Whatchu Workin' On? Tell us!

Getting assets together for a trailer for M:R and beginning work on optional content.

For example, here's a very rough concept of sketch I did for Dimension Pi and it's architecture.

The Screenshot Topic Returns

author=Deacon Batista
My old friend, looks like you have improved. I remember your first steps into RMing when you posted some damn crappy monkey-artworks in 2009. Does your site still exist?
AHAHAHAHAHA!

Oh man that art back in 2009 was garbage. I've got quite a few cool styles now. The game I posted back in 2009 was probably my first RPGmaker game called Planet's Cry, and it was pretty terrible.

I didn't make a good game until 2011 on the 14th of march, and since then everything's been awesome.

author=Ralphrius
That's some amazing eventing right there, good lord. I'm jealous!
Thanks, there's actually a bug where a single event cant play the same animation until it finished the last, i solved a lot of this by making animations play at 60fps rather than the default 15, but then i just added time duplicates, which was awesome because the villains whole deal is being able to manipulate time.

author=InfectionFiles
Awesome work BizarreMonkey, reminds me of a saturday morning cartoon! Your eventing is amazing, good job.
Lol, thanks. I hadn't had much new to post for a while that was exciting like this.

If you thought that eventing was cool, let's see how you like this one.

Bizarre Monkey's Psychedelic Art-station

Sorry, I'm bad at keeping this up to date!

Here's a pencil thing I did pseudo-recently.

A Trustworthy Heroine is haunted by an Iconic Visage.

The Screenshot Topic Returns

I worked on improving the evented fights with Zardari, and I'm pretty happy with this.

Hide/spoilertags are really kind of not good!

@Link_2112: Aha! Thanks, that explains a lot.

@LockeZ: Ahahaha, wow yeah I still stand by these hidetags being kind of not good.

Still, at least they are usable, previous to my presumption.

Hide/spoilertags are really kind of not good!

In fact I can't get them to work, when i try to put something in hide tags, it seems no matter what I do they just don't open.

Is there a way I must pamper to these finicky pieces of shit or are they just functionally useless basically entirely?

They seem to work on game profiles for me, that's it, though!

The next RPG Maker

author=LockeZ
You're not supposed to actually use the RTP graphics in RPG Maker any more than you're supposed to actually use the RTP music or the default heroes or the default spells. It's just there so that when you start making a game you will be able to create something playable and test it out immediately instead of having to spend a month on backend stuff first. So, I don't care how bad it is.

They don't actually need to make new stuff. They had the right idea in Ace. Leave all the same resources and focus on improving the engine.
I will support this post to it's entirety, though mainly because I just hate how the RTP looks.

Man, I want to add like accessories or perhaps even item sets that effect character abilities, but it's not easy to do with RPG Maker.

Like my Warpmage has a spell called "Time Warp" that gives the chosen ally an extra turn, costs 80 MP and is basically a really good skill, was thinking it would be cool if I could have a set that gives a bonus to it, like makes it a free action, but costs double the mana.

But then I remember I can't because RPG Maker hates fun.