CHERRY'S PROFILE
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Help with mathmatics.
Is it impossible to convert...
Sorry, I made a mistake. Don't copy the RM2k RTP but the RM2k3 RTP instead!
The step should be like this:
- Copy the content of c:\Program Files\RPG2003\RTP into your new project (otherwise the resources from the RM2k3 RTP won't be found - note: copying is enough, importing is not necessary).
The step should be like this:
- Copy the content of c:\Program Files\RPG2003\RTP into your new project (otherwise the resources from the RM2k3 RTP won't be found - note: copying is enough, importing is not necessary).
Is it impossible to convert...
- Create a new project with RM2k.
- Go to the database and the tileset tab. Click "Array Size" and change the number to the maximum. (If you forget this step, you might get an endless loop of error messages during the next steps!)
- Close RM2k.
- Copy all files with the extensions LMU and LMT from your old project to the new one. Overwrite existing files.
- Copy the content of c:\Program Files\RPG2003\RTP into your new project (otherwise the resources from the RM2k3 RTP won't be found - note: copying is enough, importing is not necessary).
- Download my extension RPG Maker 2009 Ultimate, because one of its features is opening the RPG Maker up to 100 times. (My homepage is currently down, use this Mediafire link instead: http://www.mediafire.com/?fk05601zzzxm67b)
- Open your old (RM2k3) and your new (RM2k) project at the same time using RM2k9U. (Your maps will appear completely black, that's normal at this point.)
- Open the database in both projects.
- Go to the heroes tab in your old project.
- Right-click the first hero entry. Choose "Mass Copy" and enter 99999 (it'll revert to the max. number of heroes you have automatically). Click OK.
- Go to the heroes tab in your new project.
- Click "Array Size" and change it to the same value you had in your old project.
- Right-click the first hero entry. Choose "Paste".
- Click "Apply" - if there is an error at the next copy, you won't lose your work this way.
- Repeat these steps for the other database tabs (skills, items, ...).
- Then, fix the remaining stuff (hero stats - they probably will be lost, system settings, vocabulary, some settings in monster groups) by hand.
You are done.
Best regards,
Cherry
- Go to the database and the tileset tab. Click "Array Size" and change the number to the maximum. (If you forget this step, you might get an endless loop of error messages during the next steps!)
- Close RM2k.
- Copy all files with the extensions LMU and LMT from your old project to the new one. Overwrite existing files.
- Copy the content of c:\Program Files\RPG2003\RTP into your new project (otherwise the resources from the RM2k3 RTP won't be found - note: copying is enough, importing is not necessary).
- Download my extension RPG Maker 2009 Ultimate, because one of its features is opening the RPG Maker up to 100 times. (My homepage is currently down, use this Mediafire link instead: http://www.mediafire.com/?fk05601zzzxm67b)
- Open your old (RM2k3) and your new (RM2k) project at the same time using RM2k9U. (Your maps will appear completely black, that's normal at this point.)
- Open the database in both projects.
- Go to the heroes tab in your old project.
- Right-click the first hero entry. Choose "Mass Copy" and enter 99999 (it'll revert to the max. number of heroes you have automatically). Click OK.
- Go to the heroes tab in your new project.
- Click "Array Size" and change it to the same value you had in your old project.
- Right-click the first hero entry. Choose "Paste".
- Click "Apply" - if there is an error at the next copy, you won't lose your work this way.
- Repeat these steps for the other database tabs (skills, items, ...).
- Then, fix the remaining stuff (hero stats - they probably will be lost, system settings, vocabulary, some settings in monster groups) by hand.
You are done.
Best regards,
Cherry
Item Storage System
To make things easier, you can use RMEventFactory: http://www.mediafire.com/?bhika196vsvqru3 (my homepage is currently down, so here you have a Mediafire link).
With RMEventFactory you can easily create a common event like this:
<> Condition Branch if Variable == 1
....<> Change Variable == Amount of item #1
: End
<> Condition Branch if Variable == 2
....<> Change Variable == Amount of item #2
: End
<> Condition Branch if Variable == 3
....<> Change Variable == Amount of item #3
: End
...............and so on
...which you can use to get the number of items possessed of a specific kind.
If you wouldn't use RM2k3, but RM2k, things would be even easier, because you could use the Item&EventPointerPatch then.
With RMEventFactory you can easily create a common event like this:
<> Condition Branch if Variable == 1
....<> Change Variable == Amount of item #1
: End
<> Condition Branch if Variable == 2
....<> Change Variable == Amount of item #2
: End
<> Condition Branch if Variable == 3
....<> Change Variable == Amount of item #3
: End
...............and so on
...which you can use to get the number of items possessed of a specific kind.
If you wouldn't use RM2k3, but RM2k, things would be even easier, because you could use the Item&EventPointerPatch then.
Is it impossible to convert...
What does "don't work" mean exactly? Of course, some things won't work because they are not supported in RM2k (for example, the shift and numpad keys).
Is there any new updates for RPG MAKER 2003?
author=McBick
Speaking of rpg maker 2009 ultimate, mine broke. Doesn't save changes anymore, only the database though.
Hm, I don't know how this could be possible. Does it happen with all projects? Could you send me your rpg2000.exe/rpg2003.exe so I could test if it's some kind of incompatibility?
Is there any new updates for RPG MAKER 2003?
If you want a "fresh" user interface, you could try RPG Maker 2009 Ultimate, an extension to RPG Maker 2003.
For all the other "upgrades" available, look here: http://rpgmaker.net/forums/topics/1655/
All these are, as said, unofficial. 1.09 is the latest official version, but most patches only work with 1.08.
For all the other "upgrades" available, look here: http://rpgmaker.net/forums/topics/1655/
All these are, as said, unofficial. 1.09 is the latest official version, but most patches only work with 1.08.
Reflect RM2k3 Error
Reflect RM2k3 Error
@kentona: You are right, I did make a bugfix a while ago.
@Dreaded: Do you use any patches already?
If not, just use overwrite your project's RPG_RT.exe with this one, otherwise download this patch and follow the instructions.
(Explanation: The first link is RPG_RT.exe version 1.09, already patched with my reflect bugfix. Version 1.09 has less bugs than 1.08 and also the reflected animation is displayed on the right character, but most other patches don't work with version 1.09, mostly because I didn't know version 1.09 when I started creating patches^^)
@Dreaded: Do you use any patches already?
If not, just use overwrite your project's RPG_RT.exe with this one, otherwise download this patch and follow the instructions.
(Explanation: The first link is RPG_RT.exe version 1.09, already patched with my reflect bugfix. Version 1.09 has less bugs than 1.08 and also the reflected animation is displayed on the right character, but most other patches don't work with version 1.09, mostly because I didn't know version 1.09 when I started creating patches^^)














