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STORMCROW'S PROFILE

>look StormCrow

You see not a bird but an American lady who likes other ladies. Oscillates between shy as a mouse and babbling violently, seemingly at random.

I like badasses. I like babes. I like badass babes the best. Okay...actually I like doggoes the very best, but I aspire to make games about badass babes is my point.

I use music from bands and artists in the free games I make: the frustrated filmmaker in me is very enamored of scoring scenes with rock'n'roll soundtracks Scorcese or Tarantino style. In addition to being a time honored tradition in cinema, this has a history in AAA videoogames as well (for a really great use of it, see Bioshock: Infinite). If I was a millionaire, I'd totally license these songs so I could actually use them legally.
Live Free Or Die
"The Tree of Liberty must be refreshed from time to time with the blood of patriots and tyrants."

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Secret Santa 2019 (Sign-up)

someone make sure to get the above poster a new profile picture as a secret santa gift it is clear that the need is great. (no offense TheRpgmakerAddict but that is one seriously ratchet avatar)

I should probably get my "perverse sexual lust" (https://tvtropes.org/pmwiki/pmwiki.php/Main/PerverseSexualLust) for Aya Brea under control, but how....

lol, trufax. (also trufax: everything I learned about mitochondria I learned from Parasite Eve...I probably have some serious misconceptions)

Gahh. I've wanted to play The 3rd birthday so bad since I learned it was a thing but:

a) I don't own a PSP have never owned a PSP don't want to own a PSP don't DO mobile gaming never have, for me, gaming is an activity where I don't have to deal with the onerous burden of wearing pants, that's why I haven't had a portable gaming thingy since like the GameBoy Advance.
b) It isn't available on any other platform AFAICT it's not anywhere else.
c) I have 0 disposable income anyway so it's a moot point.
d) Emulation is weird and scary and I am ignorant of it and while I think my current PC should be enough of a powerhouse that it SHOULD be able to run a PSP emulator w/o a problem, in early fall of last year trying to run a PSX emulator to play FF8 LITERALLY almost melted the tower of my old desktop; I smelt burnt plastic and was sure she was a goner but she survived another couple months. Whole experience left me v. gunshy of emulating anything more resource intensive than SNES.

I've also been wanting to replay the original and the much-maligned sequel (somewhere technically still in my possession, halfways across the country, there's a PS1 memory card with a savegame on the final boss of PE1 who I could never beat). Let me look into if those are available for PS4. It'd be a minor miracle--FF7's on PS4 but FF7 has a lot more cultural cache than PE. Although then point c) is probably going to burst my bubble anyway.

Does anyone know of any RM games in the superhero genre besides Master of the Wind & Outlaw City?

I'm sorry but I literally cannot think of anything even slightly meaningful to write in the body of this post that isn't already in the subject. : /

Um I...wasn't sure if this should go here or in Videogames?

So...does anyone know of any RM games in the superhero genre besides Master of the Wind & Outlaw City?

Phantom Block Review

I'm slightly stunned to see Libby giving anything a 5 Star review. I don't want to get in the habit of telling anyone how to write their reviews but the presence of multiple substantive complaints in the review text feel at odds with the review score (even considering the extra +0.5 stars).

If I didn't know this was made in GM I'd have guessed it was made in SMBX or w/e it's called. The graphics on display (foreground, background, and platforms) remind me a lot of the ones from Super Mario World and Super Mario All Stars. Like...a lot. Idk if any resources from those games were actually used or there are just only so many ways of drawing trees in the background and blocks of ice you can walk on and so on.

Anyway, unfortunately, not being able to play this with a controller is a deal breaker for me. I cannot play any platformer worth the name with a keyboard it's like...fuck it it's 4:27 AM I'm too tired to make an analogy but it's really hard you give me a USB SNES-type controller and I'm a whiz at anything below super meat boy levels of difficulty, but using a keyboard I probably won't get past the first level.

Edit before passing out face first somewhere: it's cute that the little guy you play as is named boomer. Considering the cultural thing that's going on right now, it would be really freaking funny if every NPC (does this even have NPCs you cant talk to? or maybe just signs) winds up telling him (her? it?) "ok boomer". Well, I would laugh anyway.

Edit aftyer the last edit cuz I lied: I love seeing games like this with only 10 downloads or whatever getting attention/spotlight/love like this.

Secret Santa 2019 (Sign-up)

The combination of my abject failure last year (HOLY SHIT DID THAT YEAR GO BY FAST AMIRITE?)to be a good santa and how AMAZING and objectively better than I deserve what I got from my santa last year was make me extremely hesitant to sign up for this.

(Coelocanth (link's to your theme song) I have intended to replay Phantom Queen every day since I first got it last Christmas and immediately devoured it, but haven't found the time and now am astonished that secret santa time has rolled around again. Anyway I liked it so much I even have vague plans to expand it into a full game--albeit perhaps a short one--if thats okay w/ you.

On the other hand opposite my hesitation, this year I'm not travelling cross country to see my family for Christmas--can't afford it--so should have a lot more free time in December. Well, cut-off isn't until the 9th so we'll see.

Road To Paradise - The Staircase

It's really not that difficult. I mean, admittedly, 75% of the reason it's not that difficult is that you have an M203 40mm Underbarrel Grenade launcher that can wipe most encounters in one shot until you've gained some levels and are less fragile and Watanabe picks up a few enemy skills but yeah, I know "spam the noob tube if you want to survive the beginning" isn't exactly the pinnacle of good game balance.

In any case, HEY!, no skin off my back. I love this story and these characters and the worldbuilding I did and the dialogue and yes certainly the gameplay I've created but the RTP games didn't get the kind of reaction that justified monetizing them, so into the proverbial recycling bin they go. Writers and indie devs gotta get used to killing things they love on a fairly regular basis. And considering how sorely I need a source of income, I'm not in a position to hesitate.

And um, yeah, much as I appreciate your feedback, the reviews I have at present are sufficient for me to conclude that this is a case of it's not me, it's you. (No offense meant, I just have a fragile ego and like to sleep at night.) Even if I didn't feel that way, RTP has its roots alllllll the way back in '17 if I'm not mistaken. I've gained a bunch of levels in game design since then. Appreciate you trying it, tho!

Road To Paradise - The Dragon

FWIW this was just meant to be episode 1/7 (or 1/14 depending on how you looked at it)

i can see the will'o'wisps in this in particular really annoying unlucky players: IIRC (much as it's been a buttlong time since kumada played this it's been a buttlong time since I made it) they have both very high physical EVA and also not inconsiderable magic EVA.

i mostly made use of some variant of the basic strategy kumada described while i was playtesting, though I tried a variety of intentionally suboptimal approaches with all four dragon types and was still able to finish with most of them (again, if I recall correctly). I don't know that i ever did a play through without using Haste, though. Haste might be essential. I don't think I ever beat the end boss w/o using Entropy but I can't be sure. Lydia is broken as fuck. I found her (intentional) overpowered-ness smoothed out the difficulty curve for me, at least. but i'm cursed with really good luck with RNGs (including physical dice) which means i can playtest till the cows come home and still not get the same experience as a player that has bad luck with RNGs

For ethereal/ghostly enemies I've moved away from them having high evasion to them being resistant to physical damage, since it's less swingy and less all or nothing. not on this project, this project is caput on hiatus, on other projects I mean. I still grant enemies that are either just *really fast* or hard to see high EVA, but this should be balanced out by a plugin I'm employing that lets HIT accuracy meaningfully exceed 100%

bicfarmer, for shits and giggles (if you haven't already) you can go fight that fight that frustrated you so much as the other side here; it might be more fun when you're the one with the grenade launcher. (no matter which side you're on, that battle tends to make you feel like the underdog, even though the enemies stats and skills are almost exactly what they would be as PCs)

Starship TsukuruNova 20003

Aww man I'm just finding out about this NOW?

*grumbles, adds to playlist*

edit: um, Unity since you asked it's been three years and seven months. alternatively your promise to get back to this was made on April Fools so maybe never mind?

Our Desolate Planet

I fall into the audience of unrepentant misanthropes that shayoko lays out there but I'm not paying to much attention to their disrecommend because I didn't find their feedback particularly coherent apparently a review of their posting record indicates they hate FUCKING EVERYTHING and I generally don't have time to play games anyway.

Sorry, just engaging with the last post like it wasn't made OVER FOUR YEARS AGO. I'm seeing this four year old game for the first time because of course I am. Popped up on random games or random screenshots.

It seems like this has gotten a good amount of plays and differing opinions on it from some respected voices so it's not going on the playlist just now but when I saw it at random on the frontpage I just wanted to swing by and say for whatever reason I really like the aesthetic, the old scifi 2k graphics and some familiar rips I identify with games from the same era (like Iron Gaia and ABL) scaled up and retouched for use in Ace.

to keep their little home alive, amidst a post-apocalyptic colony in a desolate, remote planet. (that's not even part of a solar system!)

Lastly I'm sorry to be the science buzz-kill here but that is not--like, emphatically not--how planetary life works.

Exeunt Omnes

the premise of the game is really cool and clever; the title is excellent