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WOLFCODER'S PROFILE

Author of LandTraveller, an animal-ear themed constructive action RPG on Steam.
LandTraveller
A top-down constructive action RPG.

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post=93131
post=93129
post=93106
post=93097
fight ghosts
It's official, someone has to make Ghostbusters: The RPG.
on it

EDIT

gotta make a bill murray sprite
If this turns into serious business, I want in on this sweet sweet ectoplasmic action.


Make that three. You don't have to use the people from the movie, it could just be a game where you play as any ghostbusters like it's a service- but hey it sounds fun either way to me.

(Changing Title Pending) NovaForce

You should see it when it's finished.

RPG Maker 2003 Japanese Purchase

What the hell? How did I just double post that?

RM2K/3 Game Balancing Program

And you can adjust the extremes using the INT influence. For example at 5 you get about 1 or 2 more points of damage each INT upgrade, and 3 if it's all the way at 10. Also, if the damage is 33 at 10 influence, it will be around 18 with 5 influence. You can make it even more extreme if you want, all you have to do is divide your base values by the magnification you decide to use.

You can control the emphasis on base damage and emphasis on INT doing this. I really like whoever came up with this because it saved the broken stats in my game. Now every stat does what it should be, more STR gets you more physical damage, INT makes you use spells better, DEF stops damage that isn't an ignore defense skill and SPD makes you faster. Of course if you don't like the default effect SPD has on the game you can always use a special scale for all the speeds in your game.

RPG Maker 2003 Japanese Purchase

That's weird.

"Hey who are you texting?"

"Naaaaahh! I'm making an arrr peee geee!"

RPG Maker 2003 Japanese Purchase

I seriously doubt this. I really do. But does Enterbrain or whoever owns the rights to RPG Maker now sell Japanese copies of RPG Maker 2003? I couldn't find RPG Maker 2003 Japanese or RPG???2003 in Google.

The reason I say this is because I've always wanted to make a game in Japanese and the typical patched English version turns your characters into ???. And if I'm going to get the Japanese version I might as well do it the legal way anyway (especially since I'm asking on here and it's against forum rules to actually ask for patched versions of RPG Maker 2003). But this stuff is like 6 years old, I doubt you can get it anywhere. It's a question out of morbid curiosity.

RPG Maker 2003 Japanese Purchase

I seriously doubt this. I really do. But does Enterbrain or whoever owns the rights to RPG Maker now sell Japanese copies of RPG Maker 2003? I couldn't find RPG Maker 2003 Japanese or RPG???2003 in Google.

The reason I say this is because I've always wanted to make a game in Japanese and the typical patched English version turns your characters into ???. And if I'm going to get the Japanese version I might as well do it the legal way anyway (especially since I'm asking on here and it's against forum rules to actually ask for patched versions of RPG Maker 2003). But this stuff is like 6 years old, I doubt you can get it anywhere. It's a question out of morbid curiosity.

RM2K/3 Game Balancing Program

How about one that's not in spanish?

Aw screw it, spreadsheets are better. I mean the algorithms are there in the help file and I can check against the game for accuracy.

Oh yeah, that set to 300% and make 300% the norm for all elements (and add a "Null" element for non elemental attacks where all letters are 300%) and jacking up the INT influence to 5 or 10 seems to do wonders to make INT actually mean something.

In RPG Maker 2003, it's either like a glorified normal attack where defense is always what reduces the damage, or a special attack (ignore defense checked) where the more INT means more damage and the enemy can't reduce the damage with any of their stats except HP.

Hero's Realm Review

Sounds like you really liked it. Why the 0 review?

Enemy character sets

Or I could do both, where I outline the character in red or something to make it stand out.