DARKDESIGNGAMES'S PROFILE

Dark Design games is a UK based video game design and developer (Jake Jackson) that aspires young minds and alike from entry-level video game design, as basic as 2D right through to high-end and consumer level 3D game design.

We work on games per request and we also make visits to schools, colleges and institutions across the country to help teach all aspects of game design to those intrested, using packages such as Alice, Granny, GameStudio, FPS Creator, AGS and RPG Maker VX.

One of our most popular and successful projects to date is Mystic Quest Remastered, a re-imagined and completely re-developed edition of the 1992 SQUARE release, Final Fantasy Mystic Quest.


Dark design games is a scam artist hoping to bilk naive kids out of money.
Final Fantasy IV - VX
Yet another (faithful) remake of Final Fantasy IV, VX style!

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Public Demo Feedback

Got a point there sabin!
I'll clean up the game so it's pristine for public release and just see where it goes from there :P

Public Demo Feedback

author=sabin1981
author=alterego
Uh? ...I'd argue that pushing down someone else's blog because you feel the need to make two (crappy) posts in a row IS selfish.
Who are you to decide what is crappy and what isn't? You know what.. don't answer. This is just causing needless strife and DDG has decided to keep one public and keep the rest in PMs, now you've had your own way, can stop throwing a paddy and slink off back to your own corner :\ Honestly, I'll never understand some people, I just won't.

I'd rather not have any problems this time around with this project since it's taking so much more time than MQ did, I want everything to go smoothly so I'll try to cause less trouble as possible.
I think some people though don't understand how difficult it can be to cater for everyone's needs. It was just a nice THOUGHT that both private and public testers could have their own place to go to discuss the game and what they wanted in it...Oh well.
But yeah thanks for the heads up again sabin, I owe you a beer. XD

Public Demo Feedback

Since this is starting to get out of hand, I'm removing the Private Beta blog, and discussion of it will happen via PMs. Just to clarify, nor the beta or demo has been released to anyone on RMN yet and those people will be notified accordingly when that happens.

Private Beta Feedback

author=sabin1981
Looking forward to this with a fierceness! :D

XD Likewise, I'm looking forward to some of you guy's feedback. As we speak, the demo is being playtested before it's release to RMN, so, it's just a matter of time now.

Public Demo Feedback

author=alterego
And this and your other blog couldn't be parts of a single entry because...?

Besides, hadn't I already approached you on the subject of one-line blogs?

:|

This will be for providing feedback in the public demo of the game, which is different to the version testers will be getting. Therefore, it is nessecary to separate the two blogs to avoid confusion with bug reports.

Private Beta Feedback

author=Roy
I missed the call for testers but is it too late to ask?
Thanks and in any case I am looking forward to playing the game.
The beta nor the demo has been released yet, this blog was just added in preparation for it. Even the testers who have been added to the project have not got a copy of it yet. As you have asked, I will added you to the tester's group. As soon as a release becomes available, you will be notified accordingly.

Public Demo Feedback

PLEASE READ FIRST

Before reporting an issue, please review the blog first and check if the problem you have discovered has not been reported already. Please keep your report to the point and only post if you actually have a report. Non-related demo posts should be posted in the project profile page.

What is the Public Demo?
The public demo is a version of the game that is free for anyone to download and play. They do not have any obligation to provide feedback but it is strongly encouraged to help improve the experience of the final game. Depending on the version of the demo, it offers a preview of select game areas and gameplay as a teaser for what would arrive in the final version. However, unlike the Private Beta version, it does not contain expanded world areas and the gameplay is limited.

You should not consider anything that you see in the demo or private versions part of the finished game.

Private Beta Feedback

PLEASE READ FIRST

Before reporting an issue, please review the blog first and check if the problem you have discovered has not been reported already. Please keep your report to the point and only post if you actually have a report. Non-related beta posts should be posted in the project profile page.

If you want to report feedback on the public demo, please do so from the Public Demo blog.

What is the Private Beta?
The private beta is different from the Public Demo as it is a latest 'snapshot' of the game in it's current, latest progress. It could contain issues or unfinished areas not present in the Public Demo. It is available for selected individuals only, who have requested to become a private tester.

How to drop gold on an escape?

Okay a more simple question this time. For the FFIV remake I'm doing, It would be nice to know how to replicate the 'drop gold' on escape routine. E.g when fleeing a battle (successfully) a random (but not too much) amount of gold is dropped, and a message is displayed.

If there's any existing script or code out there that can do this, please let me know, and I'll give you free cookies :)

Development blog

Doing some cleanup to the water cavern maps while listening to breaking benjamin, blow me away. :P