DARKDESIGNGAMES'S PROFILE
darkdesigngames
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We work on games per request and we also make visits to schools, colleges and institutions across the country to help teach all aspects of game design to those intrested, using packages such as Alice, Granny, GameStudio, FPS Creator, AGS and RPG Maker VX.
One of our most popular and successful projects to date is Mystic Quest Remastered, a re-imagined and completely re-developed edition of the 1992 SQUARE release, Final Fantasy Mystic Quest.
Dark design games is a scam artist hoping to bilk naive kids out of money.
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Final Fantasy IV VX - Octomammoth Boss Battle
BattleSystemFinal.png
author=JWCaisa
It is ATB?
Technically it isn't but the way that I have coded the troops they act as it is active time (if that makes sense)
FFIV_Zeromus.png
author=sabin1981author=GuruIt was a classic, make no mistake, but I really do have to disagree and name Complete Collection as the best version. It had the best visuals, best audio, best additions - it really was perfect in my eyes. I am actually quite disappointed that JPCSP doesn't play it properly, since I gave my PSP to my brother a while back and can no longer play FFIVCC. The game doesn't even work on PS3-Cobra, so I can't even dump the UMD and play that way :(
SNES version best version...
Help me DDG Kenobi, you're my only hope XD
XD Well I know your pain but I don't know if I can make the game to the standard that CC brings, it really is awesome, but I will try, Leia.
Btw there's always the DS version :P
TheNewBattleSystem.png
author=sabin1981author=WCouillardThe FFVI font was largely based on Chicago though, wasn't it? Either way, I like the font DDG is using specifically because it hasn't been overused in every other title and it seems to fit quite nicely with the layout. At the very least, I prefer this new battle system to the one originally shown off for IV-VX as that one had too much of a "This is RPG-Maker" look to it.
That is definitely not an authentic FF font. Chicago wasn't even the font in FF6, it was just a modified version. You should use the SFont script and rip the actual FF4 font. :D
Exactly. All I kept thinking was when I looked at the HP bars is, this isn't right. Nearly every FF is numbers only plus the coloring of the bars is just awful now when I look back at it. So yeah this design is definitely going to stay.
TheNewBattleSystem.png
author=Noel_Kreiss
Coullie, I think that DDG aims with this font for the "feel" and I really doesn't think it's bad to use slightly different font as long as it looks similar to the one used in the game.
Also, I think the font is a great idea, DDG!
Thanks very much, and that's exactly want I wanted to achieve. On the mark :P
TheNewBattleSystem.png
Anyway of 'rotating' events via a script?
Update: I've fixed this while working on my game, and I'll up the script once it's less buggy, so this topic can be CLOSED.
Final Fantasy IV - VX
author=lihanliang
I want ask you the creator of the game, Have your game have new game+ and bonus dungeon like in gba or psp version (sorry my english is not good enough ) thank you
The bonus dungeon is not mapped yet, but yes, it will include it, along with additional new bonus areas and content. There's also going to be a boss run mode that will allow you to re-fight bosses you have fought before.
Final Fantasy IV - VX Zemus and Zeromus Battle and Eventing
author=lihanliang
As i Remembered Rydia can summon leviathan where is the leviathan I didn't see it and edge not only flame elemental attack thank you
It does exist in the game, but like Bahamut and some of the other summons, it's given to Rydia after beating those monsters. Stupidly, I forgot to add Leviathan to the battle test, but, yeah, it's there. :P
Same goes for Edge, he learns Blitz and Flood at the battle with Rubicant. Since this battle doesnt exist yet, he hasnt got the skill. Plus, I forgot to add it to the test.
So yeah, I FAIL :O