FF:BPII - INFO BLURBS! March 2015 Edition
  • UPRC
  • 03/18/2015 02:23 AM
Because I'm seriously tired of seeing the costume ideas blog post, I'm writing something new! Check that out! I'm calling this the INFO BLURBS and might try to make one each month sometime, just to say what's new with the game and were I currently stand. So...
1. Estimated Completion Date
2. "Squall, what are you doing here?" "... whatever."
3. The Chocographer Device
4. Abilities!
Release Something'd
Release Something! Day XIII Feedback Thread is live and ready for...well, feedback! The submissions and their links are all listed in the first post for your quick perusal. Happy commenting!
Mischief List Maker
This is a Playlist creation event. Make a good, creative play list of at least 4 games and post a link to that list in this topic. I will check them out, select the top 8 or 10 or so (in my opinion) and put them in a poll. We will then vote for the best one, and the winner will get a gifted copy of Mischief (worth $25) a cool art program, courtesy of RMN.
Hello class! Today we're going to finish our bestiary projects.

A series of articles about Ruby and breaking down the scripts to help those new to the subject to slip on in and start their own scripting adventure.
The Great RMN Migration
RMN is moving!

We recently purchased a new server which actually turned out to be a bit more powerful than our current server (with a faster network connection) for less money!

On Saturday, March 21st at about 9:00 AM CDT I will freeze the current site and put up a splash page alerting visitors to the move. This will ensure that I have the latest copy of all game downloads, images, locker files, etc. as well as the latest copy of the site's database.
Mario vs. Donkey Kong
Tipping Stats

The next round of statistics are up (finally - I think this is the latest they've ever been). We are over 3 million downloads! Also, I don't have to quit RMN forever because someone else reached 10,000 posts before I reached 30,000.
Battledome Semi-finals
Round 4 of the Battledome voting is underway. The semi-finalists slug it out over the chaotic ocean world Archia and over the industrial world Titan. Study the battleplans of the remaining four and cast your vote now!
Behind every cynic is a frustrated idealist
I've been following this project pretty much since its debut on RMN, partly because I like the developers' other work, partly because I like detective fiction, and in part because this duo's projects have a tendency to make me think about them a lot more often than other projects.
State of the Game ~ Musings About the Future
  • Craze
  • 02/26/2015 08:43 PM
So. Kiddos.

I started working on and almost finishing that stat redux right before the Game Jam, when I was invited into a team and decided "why not, it's just two weeks." It soon was three weeks during which I worked on our project, finished my share and nothing got released. Welp.
Second Saturday Scores
I am going to try something new here at RMN this month (and every month going forward in 2015). I am going to track your Makerscore every second Saturday of the month and calculate how much you gained. And then I am going to rank you, post the Top 30, give achievements to the Top 5 finishers and give a prize from my Steam inventory to the Top Makerscore Earner the past month.
Also known as "Holy crap! Trihan actually finished the next bit?"

Hello class! I'm back! I know I promised this just a liiiiiittle bit earlier, but better late than never right?


Well anyway, when last I left you we had gotten to the point in making our bestiary where it looked like this....
Battledome Round 3 begins
The third round of voting is taking place now for Battledome 5. Read up on the remaining robots and their strategies, and cast your vote! There are some cool (and terrible) illustrations, too - you gotta check it out.
50 Stats of Grey
So today I learned that there are three 'Shades of Grey' books. Three. Like, a whole series of them. Not bad for a Twilight fanfic, I guess. Oh, and the monthly stats are up.
Not Quite Perfect but Fun Nonetheless
I'm quite fond of Megaman games. They're enjoyable little romps with great gameplay, stage design, and boast fantastic music. Megaman fangames, on the other hand, are a territory I haven't really traveled, my experience limited to the first two Day in the Limelight games. Megaman: Revenge of the Fallen is therefore one of the first fangames I've picked up, and the first where you play as Megaman, eager to see how it stacked up.

Let's get into it.

Pushing Boundaries
Sorry for the lack of updates, my dear friends, but the RL bug has bitten me in the behind quite hard, thus cutting my development time in half ( actually, I only have time to work on Tristy on weekends now ) so am I glad I managed to make it to the ten-hour mark. =)

I've been making a few changes to the dialogue and adding in some class-specific skills ( the Characters tab on the game page has been updated, so you guys can view it over there ). Recently...
Pokemans: A long overdue progress report + Things I'm working on
Hey guys. This project is still alive, at least until I say otherwise damn it!. My current work and some other stuff diverted my attention away from the project (including an entry for MOG Creation which I never finished) for a bit, but there is also some behind-the-scenes stuff going on in regards to polishing the movepools of everyone's Pokemon submission. So... This project is only kind of dead instead of completely dead!

Lame jokes aside, here are the core updates:
Misaos 2014 Results
Congratulations to all the winners this year, and a kudos to the Oneshot team mathew and Nightmargin for their wins! Thumbs up to Dreaming Mary, HOME, and Stray Cat Crossing, too, as well as all of the other nominations (and snubs)!

Thanks to you all for putting up with participating in the Misaos for another year.
When life gives you lemons...(Part 2)
I felt bad that I haven't posted the second part of the blog, so here we go ahaha... I think I was talking about what are the list of changes that came into this project from its early iteration and how it rose up again from the ashes. Something like that. During the...dark days, I guess, I thought about what I could salvage from all the stuff that I lost. It turns out that I didn't lose everything and thank goodness that majority of my 'source files' were still intact. So the lost wasn't as devastating as Advent Cirno and Sacrificial Alice.
Heed my Will: Play this Game!
Let me ask you a question: Does life have some sort of purpose? Do you have the answer to life? If you do, then please tell me, because I have no idea. I mean, it's pretty easy to hazard some guesses based on evidence that we've seen, but there is so much that we don't know yet! Besides, I'm not looking for guesses. I want the truth. Can you tell me the truth?

Your Kiddos Have (New) Stats ~ Revision
  • Craze
  • 01/08/2015 06:52 AM
The first ~3-4 hours of the game have been looked at by a few people who have gently (or not-so-gently) poked at the game. While it runs, it has become clear that the disparity of survivability between tanks and mages is too great. While the game is kill-or-be-killed, it's meant to be fair... it's not currently fair. I sort of knew this before sending out version 01, but now that fear has become realized.