Super Mario Super Winners!
The Results are in for the Super Mario Bros. Super Contest! The Grand Prize Winner is...


...for his amazing level "The Lost City!"
X-Men: Statpocalypse
The evolution of statistics is finally here. Bow before your new masters!

The next round of statistics are finally up after a half-month delay. Enjoy!
Devlog 83: Card Pool
RobCo Super Toaster X: Devblog System........Initialising|
Oh boy, have I got some major news for you girls and boys.

Anti-Procrastination Initiative
Welcome to the Anti-Procrastination Initiative! The aim of this event is to provide a frame that encourages RMNers to take the opportunity to overcome their tendency to procrastinate. If you are one of us who struggle to stay focused on a task for a longer time, now is the time to start fighting back, and you can earn yourself a shiny achievement and some Makerscore in the process!
Concept Art - The Merfolk
  • Roden
  • 06/02/2016 04:28 AM
Hey everyone.

It's been a long time in the making, but now that I have two Merfolk characters fully designed, I believe it's finally time to talk about the lengthy process that went into finding a final design for this species.
Best of Blogs #024
With this instalment we reach the full year mark of Best of Blogs. That's two each month for a year.

The time has certainly flown!

This fortnight we got a total of 70 blogs, with 8 picks. Did your blog make it?
The "Slash Up" Element Trumps Everything Else...
Most games are flawed in that they are so difficult that it sparks frustration rather than fun, or they are so wistfully programmed that they literally fail to be playable. There is another type of bad game, however, that’s not so common: the ones so devoid of any meaningful challenge that they create an unengaging experience that fails to satisfy anyone in the end.
RMN Birthday Event Idea Poll
Pick what you think is a neat idea for the upcoming RMN Birthday Event. If you have a better idea, share it with us!
Best of Blogs #023
Two for two!

We had a total of 72 blogs this fortnight (May 1st-15th) and of those 10 were picked as the best. Check them out and give 'em a clap on the shoulder for a job well done!
Visual Character Designs
  • Sooz
  • 05/11/2016 12:00 AM
A basic overview for beginners, with links to some useful tutorials.

Before you ever draw a single stroke, you need to determine your character basics- not even the details like age, background, and the like, but things like “Who is this person in the story?” and “What themes am I going for with this character?” What character traits are the most important for them?

05/11/2016 01:03 AM
April Misao Monthly Round-Up
The list of Misao-applicable games from the month of April has been released. Check out a few games on the list and have your say as to whether they're worth looking at or not!

Share your thoughts on these games and give your recommendations for what is and is not Misao-worthy!
Progress Report: April
Thirty days hath April, so I guess it's time for a progress update! And, honestly, it won't be too different from last month's offering, so feel free to skim straight to the videos if you prefer. It will all be over soon.
Best of Blogs #022
Hello, yes, this is Liberty. I remembered this time. Check out the best of the blogs from the end half of April.

We had a record-making minimum this month!
RMN gets down
If you happened to visit RMN over the weekend, you might have noticed that the site was down, and a splash page was in its place encouraging you to join our Slack channel.

The server that RMN was on DIED AN IGNOBLE DEATH. RMN is now on a NEW SERVER.
The story of my woes and frustrations in creating this game
While I doubt highly that people are going to care about the development process of a game as basic as this, I felt like lending some insight as to how this all came about, and maybe you'll get something out of it?
BLANK: A Patch in the works!
So you may be asking yourselves why I'm writing this new blog post (or probably not, if you've already memorized the title of the post). Well basically I'm nearing that stage in development where I'm not quite ready to release what I've been working on so far, but I am prepared to show you what's what. Now without further ado, let's finally talk about...

BLANK: Patch 1.2
RMN Voice Talent Search
  • Happy
  • 04/19/2016 04:30 PM
Hey! I'm looking for some new announcers to RMN's future audio posts!

I am looking to have some variety in some of the coming announcements, so any voice types are welcome! You should have a good microphone capable of recording clear quality audio with no notable background noise or other audio artifacts.

The commissions will generally be short, ranging from 15 seconds to 1 minute.
Best of Blogs #021
Liberty forgot AGAIN to post about this on the frontpage, so here I am doing it. I have no idea what's in the article as I haven't even opened it yet. Just fulfilling my role as overall site administrator here. Appreciate me.
RMN TV Talent Search
So I'm not sure if you guys know, but RMN has a Youtube channel. At it's height, it had quite a bit of activity, and then things, well...died.

THAT'S OKAY THOUGH, because now we're back in the game again, and we're looking to revive the Youtube channel like a phoenix with some new content, but we want you guys to get involved as well! Specifically, we need two things from the community;
Concept Art - Summer Springdale
  • Roden
  • 04/11/2016 12:55 PM
Hey Everyone.

Now that I'm back from vacation in NFLD and have all my files, I thought I'd do a little art blog. Songs from Aelsea has always been an art heavy project, and it represents a great trial ground for my concept process. For a time it was something I came back to every time I learned something about concept art or character design and made some adjustments in.