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Oblivion Quest

Gave this game a shot. It's pretty good, but for the most part I agree with what Andrew_Anonymous said. Maybe give some DynRPG scripts a shot to fix the ATB problem?

Whatchu Workin' On? Tell us!

Something dumb I made with soundtrap.

Will Be Right Back...

K I have no idea what I just played. I guess it was a parody on, like, phone games with a lot of ads in them?

Remember, while we are all busy with gam mak, we also need to eat and sleep.

What is this....sleep....you speak of?

What RMN Members do YOU want to work with?

What are you thinking about right now?

Prisoner of Azkaban PS2 was the shit.

New_Menu2.png

ooooooooooooooo

Who knew figuring out how to jump down a ledge without breaking followers would take 2 hours?

4 rl VX Ace what the heck.

Just Do It! - Anti-Procrastination Initiative

Guess I'll sign up for this, why not.



Goal 1: Doggie Dayz
-Finish updating the game to 1.2, which will have extensive improvements on all fronts.

Goal 2: A Wizard's Quest
-Fix everything.

Nothing quite like coming back and realizing everything you've made is the worst thing ever. Least there's nowhere but up from here on out!

author=Gredge109
Ah, you removed that blog you posted yesterday. I thought it was humorous.

Anyways, the fact of the matter is, you put heart into your projects. The graphics have a charm to them that show someone beginning their journey into pixel art, and because of this, shows how much more effort went into your projects, than if you were to only use RTP.

Hope to see more games from you.

Wow, thank you. This is the nicest thing I've read in a while.

Yeah, I did remove that blog since I realized fixing that game would take a lot more work then it would fixing the problems in the dog game. I'll probably attempt to address some surface issues in the future, but the fact of the matter is the coding in the game is so bizarre that I can't really do too much without just overhauling everything.