AVEE'S PROFILE

I started to design games at age 5, drawing maps and sprites with felt pens and paper. Then I began writing stories and game scenarios. I've been working with Rpg Maker 2000 and 2003 mostly, as soon as they came out.
I favor RPGs, Action RPGs and Fighting games. My favorite styles are Fantasy, Horror and anything dark or gothic. I also appreciate cute and funny content.

I make a lot of pixel art and some digital art (concept, promo, fanart, etc.)
I also compose 8-bit music.

Don't be shy and send me a message if you want to commission my work ;)

Other games I worked for:

Makerscore Clicker
http://rpgmaker.net/media/content/users/15964/locker/Makerscore_Clicker.rar

A Maned Lioness
https://rpgmaker.net/games/11191/

bio-Synthetica
https://rpgmaker.net/games/12250/
https://store.steampowered.com/app/2258840/bioSynthetica/

Blackmoon Prophecy 2
https://rpgmaker.net/games/5722/

Izrand Allure
https://rpgmaker.net/games/12395/

Little Avenger
https://www.148apps.com/app/988172424/

Onyx
https://rpgmaker.net/games/29/

Penumbra Crystallis
https://uprc.itch.io/penumbra-crystallis
https://rpgmaker.net/games/78/

Red Balloon of Happiness
https://rpgmaker.net/games/9333/

Requiem of the Shadows
https://rpgmaker.net/games/10441/

Second Death
https://rpgmaker.net/games/6972/

Super Mimi Souls
https://rpgmaker.net/games/9400/

Twell
https://rpgmaker.net/games/7931/
https://store.steampowered.com/app/2342860/Twell/

π (Pi)
https://rpgmaker.net/games/4904/
Cuties & Clues
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C30.PNG

@ganonfrog: Thanks for the constructive comments. I'll keep that in mind for future works. Afterall it was my first time drawing a fire enemy of such size so you can expect some inconsistencies here and there. I might make adjustments on a later version but I ain't much concerned with making this game perfect (if I were I would never have submitted it). I'm glad everyone likes something about it though ^^

C30.PNG

As soon as this baby's event code is done I'll start finalizing the demo. Took me long enough to draw him...

Games you want to be made?

I want my friggin' Berserk game. Now that they're making a new anime out of it they ought to consider making a game and release it outside of Japan.
And a new Gunnm game would be nice too.

SS41b.png

Needs some splashes and mist around the waterfall to make it perfect ^^

NovellaNewPiano.png

Nice. I was actually working on a very similar system 2 days ago.

Weapon switching "Shooter" ABS

Can you tell me exactly what happens on your maps? And what commands are in your battle-related events?
I'm more the visual type of person so I need to either see it or have a thorough explanation to understand and help :|

Weapon switching "Shooter" ABS

author=Doom_Bloomer
Another problem I am having is that I want to reuse an enemy on a different map, so I don't have to keep programming new ones. I have tried resetting it's HP and nothing happens.


Copy paste the enemy then make sure you reset every switch, variable, sprite, etc. related to it during an Auto Start event on that second map.

if you were a final fantasy character, who would you be and why?

I'd be Lulu. You guess why.

Parasite Eve: Reboot

You can use the same switches whenever you teleport to another map because you deactivate them all during the teleport events.
For instance, make a theatre with 2 rooms. One holds 3 enemies and the other holds 5 enemies. Room 1 will use switches A, B and C for its 3 enemies, while Room B will use switches A, B, C, D and E for its 5 enemies.
So even though you created 8 enemies total you only need 5 switches to manage their deaths. I tell you man, it works and it's the easiest way to do it.

SPimage1.png

Should rather write something like "Mmeefthum fufeethmu hmthufmhfuee"