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later taters
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Variables - Usefull or not-so-much?
author=Darken
It wouldn't be hard, you can make duplicates of the map youre on and teleport whenever you want an event to change its behaviour. The game flow would have to be really linear though.
I seem to remember a project waaaay back when that used items instead of switches and variables...
edit: It's called Julius Caesar and Mr. Y mentioned it here: http://rpgmaker.net/forums/topics/88/
Pangaea Chronicles
Help with caterpiller system (Rm2k3)
I make music
post your picture
author=Pokemaniacauthor=tardisWhy were you in front of a giant Zekrom? It sounds like the sort of thing I would've been at if I lived somewhere other than Australia.
so i met aznchipmunk in the flesh today
Yeah, it's at a Pokemon VGC Regionals.