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Everlong
author=sweetd1
I've looked all over nevus aevum for the "invisible treasure chest hidden in the forest canopy." Where in the world is it?
I'm thinking it's probably this treasure:

This room is immediately after this first castle passage, go all the way left (out of four possibilities) and take the exit, which connects to the map shown.
Everlong
author=SiegfriedCaliburauthor=DJCThanks for clarifying, DJC!
Hey Siegfried,
I'm looking at the loot database right now, and the default drop for the Harpy enemy in Golem's Pass is a Feather Wing 15%. There are certain accessories if worn that can cause rare drops, or randomize loot. That's only for specific enemies, and I definitely don't see or think the Harpy would be on that list being an early game foe. If you received a rare item drop, that would probably be a bug. The change in the loot table is a hack patch that may not work consistently.
The hilarious thing, last time I did three walkthroughs through the area and got Red Berets consistenly from Harpies. Quite and interesting bug indeed! Could it be that each time the game installation happens, it just shuffles through random loot and gives it to them, considering this time it's a Rapier?
Btw, there is a specific method I found, that can be used to get this loot from them. You need a special encounter with exactly three Harpies. Most of the time they indeed drop Feather Wings, as they should, but sometimes, this bug occurs, and they drop Red Berets or Rapiers (this time).
Anyway, back to polishing the walkthrough...
If the loot drops are bugged, it's not based on the game installation. The DynRPG plugin I used to change loot from the database values in special circumstances does so by hacking memory values, but it seems to be unreliable and sometimes the values get changed when they should not.
Everlong
author=SiegfriedCalibur
Hello, I'm trying to conquer this game yet again! Thankfully, this time I have my notes nearby...
Anyway, I have a question.
In Golem Pass there is an enemy called Harpy. When I played the game earlier this year, I managed to drop some Red Berets from them, which is supposed to be a late-game equipment, yes? But this time, going through an area, they dropped only Rapiers, aside from their usual stuff.
So my question is, is there a trigger, that determines their loot pool? Or was I just unlucky this time? Or was this actually a bug?
Hey Siegfried,
I'm looking at the loot database right now, and the default drop for the Harpy enemy in Golem's Pass is a Feather Wing 15%. There are certain accessories if worn that can cause rare drops, or randomize loot. That's only for specific enemies, and I definitely don't see or think the Harpy would be on that list being an early game foe. If you received a rare item drop, that would probably be a bug. The change in the loot table is a hack patch that may not work consistently.
Everlong
author=Salrith
I feel like this is a little bit of a long shot, but you seem to still be active after these years, so--
Firstly, thank you for making this! I had heaps of fun with it years ago and the whole game was one of the highlights of my RPGMaker days!
Second, I've been wondering this for years and never thought to just come and ask-- where is the music that plays in Senium Forest from?? It's possibly my favourite track in the game. Was it custom made, or did it get borrowed from another place?
Keep safe out there, and thanks!
Salrith
Hello Salrith!
I do still check my account on rpgmaker.net occasionally to see if there are any player questions, or game breaking bugs that have somehow escaped me all these years. I'm glad to hear you enjoyed the game, dated as it is!
I'm trying really hard to wrack my brain and recall where the Senium Forest music is from. The midi file has been stripped of its meta data, probably from when I processed it. It's not custom made specifically for Everlong, but I don't believe it's a cover from a different game. I want to say it was part of a pack created by RPG Maker community musicians, along with dozens of other tracks, made available for public use. This is generally the case for the entire soundtrack. Sometimes there were Japanese authors, and the composer name data was horribly mangled into meaningless symbols when translated to a system using western characters. There are a few commercial game covers or rips.
I experimented with releasing an HD soundtrack version, but it was rather difficult to convert all the midi files. Some tracks only sounded reasonable with specific sound fonts. Also, most of the game music is at 2x speed, originally to save disk space, but this reduces the sample rate by half, and sounds awful. It would have been a monumental task to change every music call in the game back to normal playback.
Everlong
author=ilsepants
Help! I'm finally back playing, and I can't get past the Demon Wall going back to Tyr-Anon. Any advice?
Hey islepants,
Demon Wall does have a few weaknesses you can exploit, such as Holy elemental attacks, and any weapons effective against demons or spirits.
You do have to finish this boss quickly once it gets low on HP, or it will start to repeatedly Crush party members without pausing. Physical attacks will also not be useful until it turns off its defense (11th turn). Protection against Petrify will help with Fossilize. Fire, Ice, and Bolt elemental protection helps with Delta Attack. High defense will reduce damage from Overpower. There's not much you can do about Revenge, other than prepare to take the hit.
Hope that helps! You can always gain some more levels in the Tyr-Anon Caverns, turning off auto encounter rate adjust.
Everlong
The twelve Aeons you must have defeated before Beomaust are: Aestus, Arctica, Gygax, Vaethros, Coriolis, Diablos, Lixandra, Tyr, Meridion, Aurora, and Phoenix. If you haven't completed the Phoenix Cave yet, then that is the summon you are likely missing.
You shouldn't have any "Reborn" characters yet if you were unable to recruit Miyagi. Only he can rebirth a current level 99 hero. All heroes, regardless of whether they are in your current four person party, must reach level 99 for the first time to recruit Miyagi and have him available as an NPC aboard your ship or airship. This includes Azrael and Cirus if they are selectable characters for you. If you haven't taken some heroes in your party recently, you may want to double check their levels.
When your characters are reborn, their stats do not reset to level 1 amounts. They keep their current HP, strength, magic, etc. but are now able to gain even more through additional levels. You do not have to grind them back up to power. There are several accessories you can use to boost experience gains. Atlantis, the Rift Core, and the bonus dungeon Tomb of Khaer Magnus are some of the best places to gain EXP for more levels.
The earliest you can possibly get the legendary hero equipment is just prior to the final battle. The Rift Core is the final mini-dungeon just after Atlantis. Once you get there, check back on the charging equipment. If it's not ready, you'll have to finish the game and start a New Game+ or Continue+ to get them.
I'm not currently working on any other games. I don't have the time. I did some preliminary work for a remastered version of Everlong in RPG Maker MZ, and a 3D proof of concept, but these were just experiments. I'm glad players can still enjoy the rm2k3 version of Everlong, even if I never finished all the cut content and features I would have liked to.
You shouldn't have any "Reborn" characters yet if you were unable to recruit Miyagi. Only he can rebirth a current level 99 hero. All heroes, regardless of whether they are in your current four person party, must reach level 99 for the first time to recruit Miyagi and have him available as an NPC aboard your ship or airship. This includes Azrael and Cirus if they are selectable characters for you. If you haven't taken some heroes in your party recently, you may want to double check their levels.
When your characters are reborn, their stats do not reset to level 1 amounts. They keep their current HP, strength, magic, etc. but are now able to gain even more through additional levels. You do not have to grind them back up to power. There are several accessories you can use to boost experience gains. Atlantis, the Rift Core, and the bonus dungeon Tomb of Khaer Magnus are some of the best places to gain EXP for more levels.
The earliest you can possibly get the legendary hero equipment is just prior to the final battle. The Rift Core is the final mini-dungeon just after Atlantis. Once you get there, check back on the charging equipment. If it's not ready, you'll have to finish the game and start a New Game+ or Continue+ to get them.
I'm not currently working on any other games. I don't have the time. I did some preliminary work for a remastered version of Everlong in RPG Maker MZ, and a 3D proof of concept, but these were just experiments. I'm glad players can still enjoy the rm2k3 version of Everlong, even if I never finished all the cut content and features I would have liked to.
Everlong
Hey Trixi! Really cool to see people are still enjoying the game!
1) To initiate the Beomaust battle, I believe you need to possess the Ambrosia, have Vixen in the party, AND have defeated ALL the other Aeons.
2) To recruit Miyagi, EVERY character needs to be level 99, including Azrael and Cirus if they are recruited.
3) I'm not finding or recalling a complete guide for the Phoenix Cave. There are several player written walkthroughs, but they gloss over the exact puzzles. Somebody did record themselves doing the entire dungeon and posted it on Youtube, so that will be the greatest help.
4) To restore the artifacts of the four heroes, you return to the Tower of Auctus after getting the airship to obtain each piece in the room where Cirus is turned to stone. These artifacts must be left to recharge at the top of the White Shrine after Azrael rejoins the party. If you leave the artifacts there as soon as possible, they will be restored once you gain access to the Rift Core. If you place them later, you'll have to wait until you start a New Game+ or Continue+ to retrieve them. They are essentially extra ultimate weapons and overpowered equipment.
Let me know if you have more questions or need help!
1) To initiate the Beomaust battle, I believe you need to possess the Ambrosia, have Vixen in the party, AND have defeated ALL the other Aeons.
2) To recruit Miyagi, EVERY character needs to be level 99, including Azrael and Cirus if they are recruited.
3) I'm not finding or recalling a complete guide for the Phoenix Cave. There are several player written walkthroughs, but they gloss over the exact puzzles. Somebody did record themselves doing the entire dungeon and posted it on Youtube, so that will be the greatest help.
4) To restore the artifacts of the four heroes, you return to the Tower of Auctus after getting the airship to obtain each piece in the room where Cirus is turned to stone. These artifacts must be left to recharge at the top of the White Shrine after Azrael rejoins the party. If you leave the artifacts there as soon as possible, they will be restored once you gain access to the Rift Core. If you place them later, you'll have to wait until you start a New Game+ or Continue+ to retrieve them. They are essentially extra ultimate weapons and overpowered equipment.
Let me know if you have more questions or need help!
author=Trixi
Hey DJC, I'm having some issues with the game.
So when I try to battle Beomaust, it won't let me...as far as I know I need to have the Ambrosia and be lvl 99. I still am not be able to battle him.
Mr. Miagy also will not come with me even though I have level 99.
I'm clueless in the Phoenix cave as there seems to be a dead end since the start, is there any tutorial for it?
Lastly, I can't get the heroes of the old equipment. Not sure how much more I'm supposed to wait for it to be 'energised'.
I hope you will answer, I'm really stuck. Thank you for your time and this game! It's the 4th time I'm replaying it :)













