"Life is a riddle I wish I had the answer for..."
I've been a fan and follower of RPG Maker games of all sorts since 2012. My all-time favourite has to be "Love and War: Act I", closely followed by "The Way" and "Romancing Walker". (Yes, I'm weird that way!)

I'm not particularly good at game design, though I can write plot-lines reasonably well. While waiting for the rest of Love and War to come out, I've also written three full-length stories set in the Love and War universe, which you can read over at the Love and War forums. (I go by Professor Q over there, surprise, surprise!)

I also enjoy reviewing games, though I tend to write about games I enjoyed playing. If a review of mine sounds critical, it's meant to spur the developer to do better.

I'm also experimenting with RPG Makers XP and VX, so watch this space.

(For those interested, my profile quote is from this song:
The Third World
Where do dreams go when they die?



Project 4

Looks interesting. Adding this to my "should get this played!" list. ^_^

Three Ghostly Roses

Excellent game. Let me finish that last level and I'll have a review up. ^_^

Infection Review

Good review. I really should try this game now! ^_^

New Screenshot

Very nice!

"These boots were made for walking..." ^_^

The Third World

Thanks a lot for your feedback and glad you're enjoying the game so far! Have you examined all the objects, even seemingly unimportant ones? I'm away on vacation now, but I'll try to give you a full solution ASAP! Sorry for the inconvenience...)=

EDIT: Here's the solution, if you're still stuck! :D

Walkthrough for Sarah's quest:

1. In the first room (the one with the Inspector), search the bookshelves. The one near the crystal contains a scrap of paper with a code on it. (The code is contained in the story that the paper tells.)
2. Use the crystal device to receive a recorded message from Sarah's father. This will also unlock access to the rest of her house.
3. Go past the barrier (now lowered) into the next room.
4. In here, search the flower bed. You'll find a key marked "Taylor".
5. Next to the flower bed is a bookshelf. Read the books there to view a memory of Sarah and her mother. Note her mother's name carefully!
6. Below the bookshelf, there are two robots in the small room. Talk to the one with the mask (CY-71) and opt to recruit him. (This isn't compulsory, but it makes the battles in this section a cake-walk.)
7. Head to the room north (the one with the bottles on the table and the double-bed.)
8. Here, interact with the bottles (just stand in front of them and hit the action key) to get a clue about who murdered Sarah's father.
9. Near the door with the barrier, in this room, is a bottle of water. Pick it up, especially if you haven't recruited CY-71. Otherwise the upcoming fight will be nearly impossible to win.
10. Check the portrait on the wall in the same room. You'll get a message about hearing something unlock.
11. Interact with the barrier that blocks your way north and enter the code from the note (it's 5 2 3 4). This will take you into a room with four crystals.
12. Interact with the crystal to your right for a BOSS FIGHT! If you have CY-71 in your party, just keep attacking.
If you don't, use the bottle of water to stun the Guardian Robot and then fire away (and hope you get lucky!) You can't interact with the crystal to your left yet, so leave this place for now.
13. Go back to the room with the flowers / robots and head east this time. Play the piano to lower the barrier into the tiny hut.
14. Enter the hut to find yourself in another room (from another world!) and look around if you want. However, you can't view the crystal yet, so head back out.
15. Now go back to the flower / robot room and head south. The barrier here can be lowered if you know Sarah's mom's name, which is easy if you were paying attention at step 5. (If not, it's Zoe. If you picked Leena, well, that's a joke. ^_^)
16. Interact with the crystal to hear another recording from Sarah's father.
17. Now head back to where you fought the Guardian Robot to hear yet another recording from Sarah's father Yuri. He loves to talk, doesn't he? =) This time, he'll tell you a strange story about a woman from the past named Honoria.
18. With this information, head to the room with the piano and the dimensional warp hut (^_^) and enter the warp. You can now hear a recording of Honoria's lover, Major Taylor, telling us about the mysterious enemies of Trogopolis.
19. Now, head back to the room with a small green-roofed hut (where you viewed an earlier crystal) and enter the hut.
20. Talk to the statue sitting in the throne. When she asks you who she is, remember what happened at step 17 and say "Princess Honoria". This will allow you to hear a recording from the Princess (who is the spitting image of Faith -
this is intentional and a plot point, by the way!)
21. After all this (phew!) head back to the room with the flowers and robots. Next to the mirror is a crystal ball.
Interact with it to hear the final recording from Yuri Endun.
22. You're done! Head back to the Inspector, confront him with the truth (you should have guessed it by now, but Yuri spells it out quite clearly, and step 8 gives you the other clue), and get ready for a BOSS FIGHT! Use Sarah's newly-acquired "Light Pulse" skill to blind Inspector Ghau, and then give him a good beating! (If you have CY-71 in your party, you probably don't even need to use Light Pulse.)
23. And you're done. Congratulations, you've solved the biggest puzzle in the entire game! It's all sailing from here.

Imaginary Friends Review

The teddy bear was inspired by the save points and "Game Over" screen in your game; darn, that Game Over screen just made me want to give Hailey a big hug. =(

Glad you liked the review, and thank you for your wonderful game! I've put it forward as a nominee for several Misao award categories. ^_^

I have bad news

Yikes, sorry to hear that, friend. That's happened to me twice already. =(

The only solution seems to be backing up as often as possible. Hope you're able to get your project back on track. (You may still be able to salvage some maps if you find the .lmu or equivalent map files in your project directory, though.)

Quick news (12/16/2016)

Great news! Looking forward to playing this. ^_^

One_Of_You_Pic3.PNG was a dark and stormy night...

(Just kidding, this looks very interesting. Subscribed. ^_^)