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Final Fantasy Discovery
A faithful recreation of popular Final Fantasy systems blended into a single game.

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Final Fantasy Discovery Boss Battle Test: Wing Raptor



It's easy enough to do, completely achieved by events within the battle.

dragonbreath.png

Woohoo! Gauge Backs for all!

dragonbreath.png

I am still, to this day, incredibly bothered that Fomar's ATB doesn't put a solid background behind the ATB gauges like the other gauges have.

RPGMaker.net Slack Group - Come discuss everything!

If you find yourself in need of a US admin at a later time, I'd be willing. For now though it seems that region is covered.

OC BATTLE CAMERA

Better to paste the script in the description inside a code tag because the "View Script Code" butchers it and makes it crash upon starting a game.

RPGMaker.net Slack Group - Come discuss everything!

It has a long list of things it can integrate with, but I think it's on a per-user basis.

RPGMaker.net Slack Group - Come discuss everything!

Nice, I'm in.

Final Fantasy: Chaos Demo

VE's state animation script was better than Yanfly's because it cycled through each status animation, but I can attest that Yanfly's state animation script works with VE's battle system. It'll just show the animation with the highest priority.

Coliseum.PNG

author=Ceodore411
Will they fight automatically like in VI? Or will you have direct control?


Auto-battle.

Cid Margrace, Animal Lover

author=Ceodore411
Stiltzkin!!!


Already in the game.