IDDALAI'S PROFILE
I mainly use RPG Maker 2000/2003.
Been around the scene since early 2002.
Played and enjoyed many English, Spanish and Portuguese RPG Maker games.
I'm no longer here, you can read about it here: https://rpgmaker.net/forums/topics/26793/?post=940588#post940588
Been around the scene since early 2002.
Played and enjoyed many English, Spanish and Portuguese RPG Maker games.
I'm no longer here, you can read about it here: https://rpgmaker.net/forums/topics/26793/?post=940588#post940588
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Rome Protector
Here's some feedback:
After all these turn-based RPGs, it's cool to chill out with some action hack and slash.
I like the graphics, did you make them yourself? The animations are quite cool.
This is a pretty functional action engine, sometimes the hit-detection was a bit off, but never frustratingly so.
I managed to kill 106 enemies before loosing all my health.
It gets quite hard after a while and I stupidly went north and was swarmed by 30 enemies or so. Had no chance! :P
Cool little game! Just mindless action fun. Bonus points for using a different engine (if you programmed it yourself than I'm even more impressed!) and for being able to run on my computer without any issues!
I like the graphics, did you make them yourself? The animations are quite cool.
This is a pretty functional action engine, sometimes the hit-detection was a bit off, but never frustratingly so.
I managed to kill 106 enemies before loosing all my health.
It gets quite hard after a while and I stupidly went north and was swarmed by 30 enemies or so. Had no chance! :P
Cool little game! Just mindless action fun. Bonus points for using a different engine (if you programmed it yourself than I'm even more impressed!) and for being able to run on my computer without any issues!
RMN Christmas Card 2020
The RMN Chain Game
1.44 Floppy Disc Event
You don't need to review my game (since it's incomplete and I didn't have time to test the event version properly). Just hearing your general thoughts is cool enough for me.
I've Done what I should have Done Long Ago...
This was an interesting read, I look forward to trying out the game.
One issue that RPG Maker 2000 has is that regardless of the amount of steps per random battle you set, sometimes it will glitch out and you'll have a random battle immediately after the previous one, after walking only 2 steps or so.
For that reason alone, a custom random encounter system is very useful! That and the amount of creative stuff you can make with a custom gameover screen or to add penalties for losing.
One issue that RPG Maker 2000 has is that regardless of the amount of steps per random battle you set, sometimes it will glitch out and you'll have a random battle immediately after the previous one, after walking only 2 steps or so.
For that reason alone, a custom random encounter system is very useful! That and the amount of creative stuff you can make with a custom gameover screen or to add penalties for losing.
OATH
Thanks, Avee! I'm still not functioning at 100%, but I managed to make some changes that made the game much more reasonable to play. I usually don't release games without testing a lot (as you can tell from my other releases) but this time I thought it would be ok and I really wanted to participate in the event... but it didn't go that well at all, the game really needed a rebalancing.
1.44 Floppy Disc Event
In a couple of weeks, I'll play everyone's games. Hopefully it won't be too late to lose people's interest...
@pianotm thanks once again for the input! I had planned to add an NPC warning about mimics, but from what you say, that may not be enough. I'll have to think about how to deal with the mimic in the finished game, since I don't want to make the ice dungeon enemy's harder.
@Ulevo thanks for the kind words! I wanted to make an old-school style RPG Maker 2000 game, so I'm glad that you find it comfortable to play.
@Marrend thanks for the feedback! I'm really frustrated about the missing file error :/ that alone invalidates my entry since it doesn't run outside of the box. I thought I had tested that when I was feeling better, but somehow one of those slipped by me. What happened was that I got ill midway into the event and couldn't test enough or finish the project. Since you mention the game is hard, can you let me know if you played version available here or the gamepage version? The gamepage version is much better balanced since I did some changes after the event.
Thanks for playing!
@pianotm thanks once again for the input! I had planned to add an NPC warning about mimics, but from what you say, that may not be enough. I'll have to think about how to deal with the mimic in the finished game, since I don't want to make the ice dungeon enemy's harder.
@Ulevo thanks for the kind words! I wanted to make an old-school style RPG Maker 2000 game, so I'm glad that you find it comfortable to play.
@Marrend thanks for the feedback! I'm really frustrated about the missing file error :/ that alone invalidates my entry since it doesn't run outside of the box. I thought I had tested that when I was feeling better, but somehow one of those slipped by me. What happened was that I got ill midway into the event and couldn't test enough or finish the project. Since you mention the game is hard, can you let me know if you played version available here or the gamepage version? The gamepage version is much better balanced since I did some changes after the event.
Thanks for playing!
OATH
OATH
Thanks for the kind words. It's still a work in progress, but I feel it's got potential. Now all I need is to finish it...














