KARINS_SOULKEEPER'S PROFILE

Search

Filter

Soulkeeper's Nim

Whoa, that's actually pretty good!

I'd have to say though, that you can only take 1 or 2 units, and not up to 3. I haven't figured out how to win if you can take 3 units, so I couldn't make the AI for it.

As for the title, how about 'Damn it Clarisse, Why don't you lose already?' :3

Edit:
I'm not really the type of person to bribe, but here have a cookie.

Soulkeeper's Nim

Not. Fair.
*protests*

Soulkeeper's Nim

That sucks >.<

But really, you're serious? I don't think it's worth the effort on your end.

Dreaming Mary

author=nurvuss
Never thought I'd see the day, but somebody has essentially made a bootleg version of Dreaming Mary.

Grab your torch and pitchforks!
Talk about rip-off -.-;

Soulkeeper's Nim

author=nhubi
A Clarisse is another name of a member of he Order of Saint Clare, makes me feel like I'm going up against a nun.

I just found it amusing.

Oh... okay :)

author=TungerManU
Hm... should I review the game? XD

Not sure what you can possibly write about. The game's just too small and all. But if you do manage, go ahead! You get makerscore, I get makerscore. It's a win-win situation ;p

Soulkeeper's Nim

There's thirteen names there. One for every other letter in the alphabet, starting with a, then c, and so on ;p

Why?

Remnants of Isolation

Congrats!
You guys deserve it :3

Here, have a guy with headphones d^-^b
Or two thumbs up. Whichever you see.

The Concept of Reality

I've been kinda busy, so testing your game out took some time. Sorry ;p

Anyway, here are my thoughts on the game (in no particular order).

1. Proofread dialogue. Mind basic grammar and punctuation.

You can't just say something like:
"No!, dont do that"
Or:
"soo.. hows it going?"

2. Check events; some overlap while some don't function as intended.

3. Mapping is fine, but the unreasonable size and complexity of 'Midway' is not. Especially since it isn't even a major part of the main sequence.
Any player will be curious about his/her *huge* twisty environment, and will go and explore. Most likely, ending up lost and frustrated.

4. Battle is... okay... Nothing too special. You might want to look into this.
It's just too generic. And the differences in the spells is negligible (one is simply a stronger version of the other), hence nullifying each other.
It also needs a bit more balancing (especially the 'Paralysis' state. It's OP, imo).

5. The eternal maze offers no risk or challenge at all, because of the aforementioned unbalanced 'Paralyze', and the abundance of healing spots. I could just run to an enemy, pop Paralyze, and then Whack! Whack! Whack! Is he dead? No? Okay. Whack! Whack! Go to healing spot. Rinse and repeat.

6. Plot and concept are promising, though in need of cleaning up.

7. Again, double check your events; Heck, double check everything. You wouldn't want some overlooked anomaly to put your players off, right?

8. I like how Theodoran has two glasses :3


I guess that's all.

Good luck with your game!