DRAGNFLY'S PROFILE

Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1786
Developer of videogames and boardgames. Yet to release a boardgame or a game made in RPGmaker.
Favourite genre: jRPG, Strategy RPG, Action RPG
Other likes: Anime, digital media, writing
Proud Canadian
Avatars: Tiara from my should-be-upcoming game Resolem, by NiwaRhythm

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ARCADEA

Sounds good. Looks good. Smells.... like a Sony Bravia. Man, all these games smell the same. Anyway, subbed.

Lies

It's not an excuse, it's a reason:) Excuses are to divert blame away from where it belongs while reasons are to educate and promote understanding on why things turned out a certain way. -wisdom from an office guy

Regarding the birthday thing, I was in a cool conversation once discussing if a game's birthday is more similar to the launch or the announcement.

One side basically said that the game being announced is like the birthday, and release is like it reaching adulthood (thus, development is the game "growing up"). The other side suggested that development cycle is like it's still in the womb, that being born is being released, and the various updates that follow, as well as the right up until the game is old and barely remembered, is the life cycle.

Anyway, happy birthday.

Our Dear Family

author=kureome
Will this game have any jumpscares?


Already answered.

Annice

I love how, in the top image, she's cautiously watching the download button.

Imaginary Friends

I just re-downloaded it to confirm. It did download for me but god that was slow. So maybe it just timed out for you.

Luxaren Allure

Oh, god what type of girl will win Lynette's heart? I can't picture her getting anything other than some poor whipped squire.

Annice

author=AliceMisaki
EDIT: by the way.. isnt a child, is a girl like a teenager haha


Oh? I just figured that because she's always hugging her panda toy. Sorry.

Annice

I guess there are lots of Italian RM developers. Cool.

I played it. The English isn't great but at least I could understand what you were meaning. There's a non-English mistake when talking to the girls after making your first decision, where she has a "1" at the end of "walk". It's also funny how you can just walk right by them without talking to them LOL. It's funny to imagine that happening.

Make_it_MagiK already mentioned the tinting issue.

There's another issue after you go through the locked door. If you try to open the menu, the game locks up.

One English problem I need to mention- the man says "Don't steal nothing from my house!" This is called a double negative, where two negatives make it positive. So he's really saying "Do steal something from my house!", which is the opposite of what he means. It should be "Don't steal anything from my house!"

For something funny, you can go back into the house after evading the man in the garden, go back through the kitchen again and he'll be back at his starting point in the garden, where the chase resumes. That man isn't very smart:)


The mapping has some problems, especially with the shadows and edges. Never trust RPG Maker's auto shadows. They aren't reliable.

It's an interesting game and the characters look nice. I think this is the first time I've seen a child character wearing black lipstick.

But the game certainly needs more polish. I suggest playing some other RM games and seeing what they do to get an idea of how to map better. I also recommend making a post on the forums to ask if somebody can look over your text to improve the English. Nobody should be mad about the bad English but since you decided to release the game in English you should also see if somebody can help you improve it.

Keep at it.

Red Thread

Episode 1 - Red Thread
Episode 2 - Red Thread: Redemption

sorry, I couldn't resist.

subbed

Karma Flow 2 - Steel Skin

I almost had a good related joke here but turns out one letter is off:(
http://imgur.com/zWNS54q
source: Aria: The Avvenire