LIBERTY'S PROFILE

I enjoy playing and creating games (mostly RPGs) and have a love of story and characterisation above graphics. I've been into RM* since '96 and have used all makers - started on the PSX makers, found and used a patched version of the SNES RM, then moved to RM95. When I found RM2K I finally decided to join some forums and I've been a part of the community ever since.

Absolute Justice

Site last broken: 7th January, 2017
Before that: 24th May 2016
http://pile.randimg.net/1/120/92579/Katt.png
Wolf and Kid
Save your best friend, a wolf.

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DOING IT! - WEEK FIVE

The problem with a lot of newer creators (and do correct me if I'm wrong about your being a new RM user, I realise I'm generalising here and apologise to those who are great mappers the first time around) is that they tend to think things need to be larger than they do. I see a lot of maps that are double or more the size that they need to be. Not that I can say much - when I was a newbie (oh how long ago that was ;_;) I used to do the same thing. Sometimes I still do. *.*;

Back on topic, though.

Really, you could cut that room in half and still have enough room to swing a cat in. There's a golden rule in situations like this (and no, it's not the three tile rule).
It goes - "If you need to add more random/unnecessary things to fill it up then it's too big." Basically, if you need to add a table, more bookcases, a chest and spears to make it look full, there's too much space.

Ultimately, though, it's up to you.

tl;dr?
Too big - try make it smaller. ^.~

DOING IT! - WEEK SIX

I've been having problems with a certain character and how they'll be introduced to the team. I'd thought of a few ways to do this - either by accidentally meeting in a bar where he leaves you with the tab after some small talk (which would fit with his personality) or having him save them from/leave them in a precarious situation. I need them and the player to like him as a character, but have him a bit ambiguous. After much thought, I decided "why not do both?" and went with it. ^.^

Also, had some trouble with a few scenes that I'd scripted out but had no place to put them. I may decide to go with the - Meanwhile - cutscene version, or an optional scene. Perhaps like the seeing-movie-record (spheres?) thing in FFX or something you can unlock at the end of the game? Still need to think about that.

EDIT: And yes, I changed the prompt. I was tired when I wrote it and it didn't fit into the ideas I have for Doing It!

RMN Snews - Issue #19

Great job as usual, Kentona. Nice choice for the hidden gem - I found that one last week and gave it a play through. It was pretty nice. ^.^
And wow! A shout out? Thanks! <3

DOING IT! - WEEK SIX

DOING IT!

Week the omfgsixth.

DOING IT! is a community event ran each week where a prompt is given and those who wish to fulfill it post their work here. It is entirely optional, you may join at any time - even after a week has finished. Feel free to post as many pieces as you like. Feedback is encouraged.

DETAILED EXPLANATION/QUESTIONS/SUGGESTIONS HERE

RULES
- Post your work in the thread, preferably with some small explanation about it. Whether that be about any troubles you had fulfilling the prompt, how you went about it or how you think it turned out is up to you.
- Feedback is highly encouraged, but optional. No flaming please. Constructional critique is preferred. If you see a piece without feedback, consider leaving even a line about it. Keep feedback polite.
- Keep posts on/in topic. Try not to get too off-track, please.
- "Borrowing". As these threads may include both original graphical and musical creations please ask the creators instead of just adding them to your 'collections'. If authors don't mind adding full works, go ahead, but partial works are also encouraged. If someone states in their post that they do not want their work used, please try to refrain yourself from grabbing with your grubby hands. It makes you look like a fool and a thief when others' point it out. People have been given bad reputations and ostracized from communities for doing this.
- You may add to this topic at any time. A link to this and the other weekly topics to come will be added to the main topic each week. Feel free to add new work to any of them at any time.

If you have any questions, suggestions or ideas for prompts please see the
original thread.


ENJOY YOURSELVES!

PROMPT: PLOT NO JUTSU
Plot - every game should have one. It may be as simple as having a chicken cross a road of busy cars or as elaborate as Final Fantasy XVII: The Returners II - Escape of the Chocobo. This weeks prompt is simple - take a piece of your plot that is still being worked on/is a bit confusing/you're not happy/has problems (continuity, explanatory, etc) and work on it. Post up here your workings (if you want to avoid spoilers give your characters/places false identities. ^.^) Or use spoiler tags.


Go forth and create!

Previous Topics
WEEK SIX: PLOT NO JUTSU

Need to replace some resources...

Try spriters-resource. They have a lot of rips. Not sure about other sites with RS3 monsters though. You may have to wait on someone else. ^.^

KCA Fanart

That is... wow! Just wonderful!

Vote for Babby (Cutest Babby contest)

Go Cayden, Go!
Time to call in the rels. ^.^

Pixels



X2


Just these to show. ^.^

DOING IT! - WEEK FIVE

Test play, test play, test play. That's all there is to it. And if you can get someone else to do it for you every now and then, go for it. New eyes catch things that 'old' eyes missed. Or something.

DOING IT! - WEEK FIVE

In my book, if you face down when you leave an area, you face down when you're in the new area. unless it's something like an elevator or a rope going down a hole kind of thing.