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The Screenshot Topic Returns



This is going to be the finished product, at least until post production. Like I said, I have to get to work on other stuff, can't be fixing that forever. Thanks for all of your suggestions.

The Screenshot Topic Returns

@LockeZ: I think it would be clear enough that they're stairs, since you go up a large flight to get onto the land from a dock beforehand. I already tried messing with the contrast and using a darker brown, and I thought that the stairs stood out too much.

The idea that you could walk onto the pipes, which I somehow didn't even think of, is good though. I could use it well later in the same area. I'll probably end up doing that, so thanks for the suggestion. I can't afford to be dallying around with this one thing for ages though, so it's good you said it as soon as you did.

The Screenshot Topic Returns

author=Craze
hecarim, this isn't perfect but it's hopefully a start

I could do something with that, yeah. Thanks for the help. I'll post the results here once I clean it up and put it in the tileset.

EDIT: Like so:



It's breaking the perspective a bit but oh well. I suppose it's necessary sometimes, and it can be retooled in post production if need be.

The Screenshot Topic Returns

Hey, just a quick question. I assume this is an appropriate place to ask, or at least a useful one, as it'll get more coverage than the gamepage at the moment.



I was wondering if the small overpass that's on top of this giant cable looks right. It's hard to convey that there's another staircase back there in a 3/4 perspective.

EDIT: To get it out of the way in case people ask, the ground is just a flat colour because I haven't gotten around to placing the associated fluff on it yet.

So I owe you guys an explanation.

I have to admit, I have almost no idea what RPG VX Ace is, so I'll have to look into that. But if there's any project around here that is deserving of the time and effort it would take to change engines, it's definitely this one. Good luck with the conversion Feld. I'm interested to see what it could become with the new tools.