WOLFCODER'S PROFILE

Author of LandTraveller, an animal-ear themed constructive action RPG on Steam.
LandTraveller
A top-down constructive action RPG.

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WeaponBirth: Game Chill Demo Review

Has it been nearly 7 years already?

RPG 20XX Engine

At the most basic level in RPG20XX, you draw maps, create events, and then script the events with commands. People familiar with creating events in an RPG style game would be familiar with RPG20XX, but not someone who is new to the whole idea altogether. There aren't any tutorials yet.

Just Do It! - Anti-Procrastination Initiative

My goals never really made sense. I've been getting things done that are quite important (fixing a bug that could corrupt save data, giving the enemies proper pathfinding AI, etc.) and they're more important than just cramming it full of locations, enemies and music tracks.

RPG 20XX Engine

Distance should be doing the trick, I'll take a look into that.

RPG 20XX Engine

Yeah, nobody uses linux but youll get an engine port for that since it is a stepping stone. That and LandTraveller is already ported to linux, i just need to fix some odd issues it has with window modes.

Action is possible, i have a youtube video of projectiles. You can use the weapon animation system and collision detection functions. You can also store battler ids in local event variables to instance enemy characters.

RPG 20XX Engine

Youre arguing artistically, im arguing about both security and pragmatism. I would not recommend using XP for your own sake, in general.

This isnt about perceiving it as outdated, it literally has no support and is vulnerable to attacks no anti malware can cover you from.

Its usage has dropped to 4% and declining. No, it is not still in use.

Yes, android is the most used os in the world and yes i do need to port the engine eventually.

RPG 20XX Engine

Well, 16bit graphics can also be said to be past their expiration date, but we still use them.

No we don't.

http://www.geforce.com/hardware/desktop-gpus/geforce-gtx-980/specifications

The memory bus on your typical modern video card is 256-bit. Just because you can define your graphics and draw your art to imply the style you saw on old video game consoles, doesn't mean we're actually using 16-bit graphics processors.

Not to mention Windows XP is a thing no longer receiving security updates and that no hardware manufacturer upkeeps drivers for anymore. Quite the definition of an expired operating system (had a date and everything).

The whole point of RPG20XX is to carry on old fashioned gameplay to newer hardware in the year 20XX and beyond. There will be some point (past the year 2020 probably) where future versions of RPG20XX will no longer support Windows 7. This doesn't mean they won't run on Windows 7, they probably will for quite some time after that, this just eliminates it from the list of platforms I'll bug test against.


Please note that WINE is a platform I DO test against
If you don't want Windows 10, grab a Linux machine and use WINE.

Just Do It! - Anti-Procrastination Initiative

I'm not sure it made sense for me to participate. I have a bunch of the things I normally complete between each release. I have to implement the ability for characters to complete assigned paths (figuring out how to walk, jump, etc. to each waypoint) before I can expand the AI needed to support more enemies. So none of the extra things I assigned myself last week were completed.

I had everything pretty much dialed-in with my current release schedule.

However, its important for there to just be variety in the demo before I can proceed to the next stage. Starting with next week, I'll post how many music tracks, enemy types and POI I've completed. If I had done 1 track 2 POI and 2 enemies by today I would've just declared that I would do more.

That adds up to 5 per week, so at the end of this event, you would take the number of things I've done divided by 5 to equal the amount of "successes".

RPG 20XX Engine

Is 3d possible at this moment?


The perspective style stuff if that is what you mean. You can see screenshots and a video of this.

I tried running the program and got this error "Entry Point Not Found - The procedure entry point SetProcessDPIAware could not be located in the dynamic link library USER32.dll".

So can I assume this is not compatible with XP?


Windows XP is way past its expiration date and isn't supported by anyone. Please use Windows 7 or newer.

RPG 20XX Engine

Is it possible to adjust zoom to like 2.0 for 2x zoom in and 0.5 for half zoom out?
My game has some horror elements and I feel like it could greatly add to the effect im going for in certain areas.

Sorry it took me a while to address you specifically, but I wasn't sure the engine could do this or not.

It can.

I feel a little derpy for not remembering this. You can enable perspective mode, but set the tilt so the camera looks down directly upon the map. Then you can change the zoom to zoom in and out. Either roll or pan can then rotate the map a bit if you want further control.

SNES games used MODE7 for when they just wanted to rotate the map. The perspective trick required additional HBLank interrupts to accomplish, so simple rotations and scaling were a lot easier to accomplish.

RPG20XX just draws the tiles as though they were in a 3D world in OpenGL and then lets you move the camera. The video card driver does all the matrix transformations (all done on hardware these days if I recall).