DETHMETAL'S PROFILE

Hey there. :-) I'm just a guy in his 20s who loves RPGs and creates them as a hobby.
Exile's Journey
A disgraced knight must face his internal conflicts when the world is in danger.

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Congratulations, everyone! Thank you for making this community so great. Amazing that games made by a single person can be better than professional games with big budgets and huge teams. Seeing all of the wonderful experiences crafted by members of this community is both humbling and infinitely inspiring.

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author=LordBlueRouge
This is really well done dude!

If you got a synopsis for Exile somewhere. I could probably do another one of those one page 90s magazine ads.
You know, just for fun.

But yeah, I really like the soft look. It works really well here.


That would be really cool! Hmm... Well, I've got the synopsis on the game's main page. Do you think that will work or should I write something else up?

Exile's Journey

Thanks again! Now that I've recieved your final report, I'm going to get to work fixing all of these things so I can improve the game even further.

Thank you so much for your kind comments. Seeing people enjoy my game is all I ever wanted. It makes the many, many, many hours of hard work I put into the game worth it. I'm happy to hear that you enjoy the dungeons. I spent a ton of time planning each dungeon, and I also studied dungeons from Zelda games to see what makes them work. A lot of careful consideration went into making sure that each dungeon was unique and to avoid them being confusing while still being complex. The only dungeon I hate in this game is the Temple of Light. I know that I could have remade it to greatly improve it, but I had already remade a lot of the dungeons. I really had to draw the line when it comes to remaking things or the game would have never came out.

I just wanted to comment on this: "players like me who always save the main storyline quests for last (or do tasks "out of order") are truly at a disadvantage."

Honestly, I assumed that most players would start with the main dungeons first, and then work on the side quests as they come across them. It hadn't really occurred to me that many players would seek out the side quests first. I do admit that this was a mistake. One thing to keep in mind is that the first two side quests (Vampire and Kraken quests) were very late additions to the game. In fact, they were the very last two things I made before releasing the beta. They were just two bonus dungeons I thought would be fun to throw in. Unfortunately, I find that they lead to players feeling that they need to grind, and they kind of break the flow of the second act.

The Safe Boots you mentioned will definitely be removed. I actually forgot that those were still in the game! Thank you for the heads up. They are indeed useless and a waste of money.

Oh, and the Focus skill is supposed to be used out of battle. It's main purpose is so that you can replenish MP infinitely when in the field. It's inspired by a similar skill that was in the RM game Demon Legacy (I think it may have also been called Focus in that game, but I forget). It's overpowered, yes, but that's why it appears at the end of the game. I will consider making the Empower move only work in battle. I can't remember if I intended for that or not.

Exile's Journey

Thanks for the bug reports, guys! Sorry that I haven't replied yet and haven't released the next patch. Been a bit busy. I'd prefer to fix all these things in one go, anyway. Your reports are greatly appreciated!

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Exile's Journey

Thanks for the report, PrematureEvacuator, and for your kind comments! I will have a patch out within the next few days that will fix these issues and more.

Exile's Journey

author=PrematureEvacuator
I'm enjoying the game so far. Just a quick question (not gameplay-related): I don't know if you really listen to metal, dethmetal, but is the name Dargor a reference to the sagas written by symphonic metal band Rhapsody (of Fire)? While I love the music, I didn't bother to immerse myself in the lore, yet the name Dargor stuck somehow.


Actually, yes. When I first started creating the game in 2011, my idea was to make a basic fantasy game that included references/homages to a bunch of different things I liked, including other games, books, etc. The game deviated from this quite a bit and became its own thing, but the name Dargor stuck because I had already written dialogue for the character and didn't feel like changing it.

Exile's Journey

Any luck on the newest patch, Kyubey?

Exile's Journey

author=Kyubey
Got a glitch in the Dwarven Castle, when I play the Desert Song at the sun door in the dungeon, it warps me to the entrance of the tomb in the desert.


Just to check, are you on the latest patch? I thought I fixed that one, but it's definitely possible that I didn't fix it completely. Either way, I will make sure it's fixed next time.

If you find yourself stuck completely, send me your save file - I'll fix it for you and send it back. (SaveXX.lsd)