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Screenshot Survival 20XX
THE BOOK OF THREE
FF7 remake. It's a thing.
Exile's Journey
For some reason, I'm getting an error whenever I try to upload a new blog post, so I'll just write here.
I have uploaded a new patch. My game suddenly gained a lot of new players and wonderful support on Itch.io, which was surprising and very nice to see. As such, I've been receiving a lot of bug reports.
To install the patch, simply paste the files into the Exile's Journey folder and overwrite.
NOTE: Each patch file contains EVERY change made since the game's initial release. If you missed a patch, don't fret! Installing the latest patch file will bring you up to speed.
PATCH NOTES
Balancing fixes for those who tackle the battle outside of Keldor early.
You can now learn a healing spell for Kniryk prior to the battle by a green-haired elf in the village. If you've already completed the battle, you can get the spell from him regardless.
You can now leave Keldor before the battle takes place.
The demonic portal mini-map now subtly displays a recommended order in which they should be completed, although you can complete them in any order. The recommended order is only displayed when you press 1 to enlarge the map.
Fixed some glitches related to playing the Desert Song.
I've increased Oreth's HP slightly to improve his abilities as a tank. In addition, he now learns a new ability at level 18 - Provoke. This causes enemies to focus their attacks on only him. If you've already surpassed level 18 with Oreth and missed out on getting the skill, please send your save file to me over on Discord or RMN and I'll add it for you.
I have uploaded a new patch. My game suddenly gained a lot of new players and wonderful support on Itch.io, which was surprising and very nice to see. As such, I've been receiving a lot of bug reports.
To install the patch, simply paste the files into the Exile's Journey folder and overwrite.
NOTE: Each patch file contains EVERY change made since the game's initial release. If you missed a patch, don't fret! Installing the latest patch file will bring you up to speed.
PATCH NOTES
Balancing fixes for those who tackle the battle outside of Keldor early.
You can now learn a healing spell for Kniryk prior to the battle by a green-haired elf in the village. If you've already completed the battle, you can get the spell from him regardless.
You can now leave Keldor before the battle takes place.
The demonic portal mini-map now subtly displays a recommended order in which they should be completed, although you can complete them in any order. The recommended order is only displayed when you press 1 to enlarge the map.
Fixed some glitches related to playing the Desert Song.
I've increased Oreth's HP slightly to improve his abilities as a tank. In addition, he now learns a new ability at level 18 - Provoke. This causes enemies to focus their attacks on only him. If you've already surpassed level 18 with Oreth and missed out on getting the skill, please send your save file to me over on Discord or RMN and I'll add it for you.
Old/Lost RpgMaker Games - SegNin's Rare/Obscure RM Games Request Topic
author=DivideByZer0
Kirby Warrior RPG 1:
http://kwrpg.revasser.net/gamedownloads/kwrpg.7z
This is actually the first RPG Maker game I ever played.
The official KWRPG website is still up:
http://kwrpg.revasser.net/
I also just learned that there's a third one.
A Collection of Firsts
Moonsong_SS04.png
Moonsong: First Verse
How do you stop going back??
I really had to just tell myself to stop. I remade about half of Exile's Journey's dungeons prior to it coming out. While I don't regret doing so because I think it improved the game, I would probably still be remaking things in the game had I not drawn the line.
There's one dungeon in particular in that game currently that I hate, but it's an optional dungeon so it wasn't worth pushing the game back further. I'm glad I forced myself to stop remaking things so that I could get the game out and work on my next thing.
One thing to keep in mind is that your current game doesn't have to be your last. Release your completed game, and if there's something you wish you changed, then use what you learned to ensure that your next project is even better.
There's one dungeon in particular in that game currently that I hate, but it's an optional dungeon so it wasn't worth pushing the game back further. I'm glad I forced myself to stop remaking things so that I could get the game out and work on my next thing.
One thing to keep in mind is that your current game doesn't have to be your last. Release your completed game, and if there's something you wish you changed, then use what you learned to ensure that your next project is even better.
Screenshot Survival 20XX
Craze, I'm already planning on shelling out more money than I can ever possibly make back on character portraits and monster graphics, so for tilesets I'm going to go with a mixture of custom, premade and edited tiles! Although, yeah, your aesthetic there is pretty close to what I had in mind originally (although more GBC or NES inspired than classic GB). Are those graphics yours? They look great along with the mapping!
Markus, it's absurd that someone would ever object to have MORE frames of animation than they asked for. Animating sprites, at least to me, is the hardest part...
I'll be spriting a lot for my current game. There are basically 16 characters to choose from (eight races and two genders). I've already created each of them. However, I'm also planning to make it so that your armor choices show in game, so I've also been hard at work creating each armor piece.
Markus, it's absurd that someone would ever object to have MORE frames of animation than they asked for. Animating sprites, at least to me, is the hardest part...
I'll be spriting a lot for my current game. There are basically 16 characters to choose from (eight races and two genders). I've already created each of them. However, I'm also planning to make it so that your armor choices show in game, so I've also been hard at work creating each armor piece.














